Player Matchup

Hercules
Hercules
Batman781
Hercules
Level 144
God Stats
0W - 1L
1,905 SR
Queue Stats
165W - 163L
1,470 Elo+
Solo
Fafnir
Fafnir
LetzGetRadical
Fafnir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 85L
1,476 Elo+
Solo
Shiva
Shiva
magnaboy
Shiva
Level 89
God Stats
8W - 5L
1,718 SR
Queue Stats
398W - 398L
1,511 Elo+
Solo
Rama
Rama
mega dood2003
Rama
Level 128
God Stats
9W - 8L
1,515 SR
Queue Stats
442W - 380L
1,521 Elo+
Solo
Ah Puch
Ah Puch
zerocriss
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 329L
1,499 Elo+
Solo
Team Averages
Level 132
1,628 SR
1,495 Elo+

VS

Team Averages
Level 135
1,558 SR
1,472 Elo+
Cerberus
Cerberus
CGParadoxFG
Cerberus
Level 147
God Stats
3W - 1L
1,727 SR
Queue Stats
49W - 60L
1,459 Elo+
Solo
Ymir
Ymir
CaliceDaMorte04
Ymir
Level 158
God Stats
8W - 6L
1,633 SR
Queue Stats
841W - 839L
1,476 Elo+
Solo
Persephone
Persephone
Elifuin
Persephone
Level 126
God Stats
1W - 1L
1,218 SR
Queue Stats
152W - 151L
1,485 Elo+
Party 1
King Arthur
King Arthur
GrottyLK
King Arthur
Level 144
God Stats
1W - 0L
1,659 SR
Queue Stats
9W - 18L
1,395 Elo+
Party 1
Xbalanque
Xbalanque
TONYPROVALONY
Xbalanque
Level 102
God Stats
2W - 2L
1,554 SR
Queue Stats
178W - 153L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Batman781
Hercules
11
2 / 2 / 2
6,063
866
4,023
10,624
5,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 4
5,938
848
2,803
7,278
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
magnaboy
Shiva
11
1 / 3 / 4
6,019
860
6,120
7,371
6,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 3
5,538
791
2,526
4,739
1,549
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Puch
zerocriss
Ah Puch
9
0 / 1 / 3
5,341
763
4,539
3,205
1,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CGParadoxFG
Cerberus
13
4 / 1 / 6
7,252
1,036
7,250
8,331
8,588
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
1 / 2 / 5
6,220
889
3,162
6,119
4,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
Elifuin
Persephone
13
2 / 1 / 7
7,519
1,074
6,445
4,025
1,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GrottyLK
King Arthur
12
3 / 1 / 6
6,986
998
5,752
5,587
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
TONYPROVALONY
Xbalanque
13
1 / 1 / 9
6,888
984
6,482
3,189
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
4
Kills
11
11
Deaths
6
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
Batman781
Hercules
2
2
2
1.5
W
Cerberus
CGParadoxFG
Cerberus
4
1
6
7
W
1
2
5
1.75
W
Persephone
Elifuin
Persephone
2
1
7
5.5
W
King Arthur
GrottyLK
King Arthur
3
1
6
6
L
0
2
4
1
W
Xbalanque
TONYPROVALONY
Xbalanque
1
1
9
5.5
L
Shiva
magnaboy
Shiva
1
3
4
1
L
1
3
3
0.83
L
Ah Puch
zerocriss
Ah Puch
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,011
Damage
29,091
33,217
Taken
27,251
24,541
Mitigated
20,426
10,335
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Batman781
Hercules
4,023
217
0
4,128
10,624
5,968
0
4,389
6,235
0
10,392
W
Cerberus
CGParadoxFG
Cerberus
7,250
58
454
2,648
8,331
8,588
400
2,055
5,964
15,112
818
W
3,162
525
1,821
1,268
6,119
4,686
336
1,441
4,394
6,165
0
W
Persephone
Elifuin
Persephone
6,445
572
558
1,233
4,025
1,375
532
953
3,001
22,957
0
W
King Arthur
GrottyLK
King Arthur
5,752
593
549
277
5,587
4,245
327
1,392
3,912
0
8,568
L
2,803
434
171
1,281
7,278
9,052
0
3,800
3,478
3,535
782
W
Xbalanque
TONYPROVALONY
Xbalanque
6,482
4,190
77
565
3,189
1,532
1,384
852
2,301
0
13,141
L
Shiva
magnaboy
Shiva
6,120
79
1,006
1,454
7,371
6,501
0
3,411
3,960
0
9,920
L
2,526
2,097
1,052
421
4,739
1,549
0
2,709
2,030
0
4,685
L
Ah Puch
zerocriss
Ah Puch
4,539
136
32
790
3,205
1,471
0
2,387
818
11,705
369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,899
Gold Earned
34,865
44
Minions Killed
115
0
Camps Cleared
0
632,370
Distance Traveled
725,013
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,063
866
13
2
0
144,968
0
W
Cerberus
7,252
1,036
38
5
0
149,325
0
W
Ymir
6,220
889
7
1
0
131,525
0
W
Persephone
7,519
1,074
28
4
0
144,561
0
W
King Arthur
6,986
998
14
2
0
162,310
0
L
Fafnir
5,938
848
5
1
0
136,482
0
W
Xbalanque
6,888
984
28
4
0
137,292
0
L
Shiva
6,019
860
8
1
0
139,959
0
L
Rama
5,538
791
8
1
0
117,947
0
L
Ah Puch
5,341
763
10
1
0
93,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role