Player Matchup

Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Moewhaha
Vulcan
Level 158
God Stats
119W - 156L
1,450 SR
Queue Stats
673W - 664L
1,502 Elo+
Solo
Hou Yi
Hou Yi
Orrical
Hou Yi
Level 124
God Stats
1W - 1L
1,712 SR
Queue Stats
39W - 40L
1,523 Elo+
Party 1
Guan Yu
Guan Yu
PotatoKuzzle
Guan Yu
Level 105
God Stats
1W - 1L
1,719 SR
Queue Stats
5W - 5L
1,495 Elo+
Party 1
Nox
Nox
dimitrigranato
Nox
Level 180
God Stats
57W - 51L
1,638 SR
Queue Stats
1,144W - 1,220L
1,531 Elo+
Solo
Team Averages
Level 141
1,604 SR
1,510 Elo+

VS

Team Averages
Level 99
1,474 SR
1,483 Elo+
Xing Tian
Xing Tian
ACM1899
Xing Tian
Level 160
God Stats
35W - 43L
1,486 SR
Queue Stats
350W - 364L
1,578 Elo+
Solo
Anubis
Anubis
BoneheadedEX
Anubis
Level 45
God Stats
37W - 23L
1,604 SR
Queue Stats
56W - 44L
1,537 Elo+
Solo
Cupid
Cupid
RicoHollywood
Cupid
Level 147
God Stats
5W - 2L
1,445 SR
Queue Stats
86W - 101L
1,395 Elo+
Party 2
Merlin
Merlin
SpiritM8
Merlin
Level 117
God Stats
73W - 74L
1,496 SR
Queue Stats
155W - 148L
1,509 Elo+
Solo
Serqet
Serqet
xValentiina
Serqet
Level 28
God Stats
5W - 11L
1,336 SR
Queue Stats
57W - 72L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 6 / 3
5,815
1,163
6,010
8,669
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Moewhaha
Vulcan
10
0 / 1 / 0
5,196
1,039
386
799
168
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Orrical
Hou Yi
11
4 / 3 / 0
7,048
1,410
4,639
9,130
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
PotatoKuzzle
Guan Yu
10
0 / 3 / 4
5,639
1,128
4,558
10,313
5,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 2
5,757
1,151
3,231
6,469
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

285

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ACM1899
Xing Tian
12
6 / 1 / 11
7,381
1,476
5,835
6,952
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
11
6 / 1 / 8
7,300
1,460
7,079
4,465
2,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 0 / 12
6,561
1,312
10,720
3,803
1,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
SpiritM8
Merlin
11
1 / 0 / 13
6,213
1,243
4,991
2,401
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Serqet
11
1 / 2 / 5
5,782
1,156
2,062
3,666
1,858
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
4
Kills
17
17
Deaths
4
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
6
3
0.25
W
Xing Tian
ACM1899
Xing Tian
6
1
11
11.5
W
Anubis
6
1
8
10
L
Vulcan
Moewhaha
Vulcan
0
1
0
0
L
Hou Yi
Orrical
Hou Yi
4
3
0
1.33
L
Guan Yu
PotatoKuzzle
Guan Yu
0
3
4
0.67
W
3
0
12
9
W
Merlin
SpiritM8
Merlin
1
0
13
7.5
L
0
4
2
0.25
W
Serqet
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
30,687
35,380
Taken
21,287
11,387
Mitigated
12,119
2,759
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,010
593
0
493
8,669
2,045
0
4,301
4,002
0
12,294
W
Xing Tian
ACM1899
Xing Tian
5,835
48
0
750
6,952
5,865
0
1,120
5,832
6,962
0
W
Anubis
7,079
176
175
1,430
4,465
2,115
0
322
4,143
23,195
536
L
Vulcan
Moewhaha
Vulcan
386
0
0
0
799
168
0
327
402
1,275
47
L
Hou Yi
Orrical
Hou Yi
4,639
1,970
0
756
9,130
1,997
0
4,049
4,753
0
13,042
L
Guan Yu
PotatoKuzzle
Guan Yu
4,558
213
584
926
10,313
5,602
0
4,510
5,301
0
10,144
W
10,720
6,148
490
2,377
3,803
1,381
0
526
3,277
0
23,839
W
Merlin
SpiritM8
Merlin
4,991
236
0
777
2,401
900
0
499
1,902
12,019
0
L
3,231
409
0
0
6,469
1,575
0
3,125
3,099
21,360
0
W
Serqet
2,062
629
0
250
3,666
1,858
0
1,135
2,531
0
3,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
33,237
99
Minions Killed
117
3
Camps Cleared
4
403,158
Distance Traveled
483,494
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,815
1,163
24
5
2
102,052
0
W
Xing Tian
7,381
1,476
3
1
0
111,511
0
W
Anubis
7,300
1,460
48
10
2
85,503
0
L
Vulcan
5,196
1,039
1
0
0
17,205
1
L
Hou Yi
7,048
1,410
27
5
1
93,618
0
L
Guan Yu
5,639
1,128
10
2
0
95,978
0
W
Cupid
6,561
1,312
39
8
1
94,612
0
W
Merlin
6,213
1,243
20
4
1
93,519
0
L
Nox
5,757
1,151
37
7
0
94,305
0
W
Serqet
5,782
1,156
7
1
0
98,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role