Player Matchup

Nike
Nike
 
Nike
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GOwO_Akechi
Merlin
Level 157
God Stats
3W - 2L
1,730 SR
Queue Stats
147W - 127L
1,583 Elo+
Solo
Sylvanus
Sylvanus
TheLoFiSamurai
Sylvanus
Level 163
God Stats
8W - 4L
1,877 SR
Queue Stats
150W - 139L
1,573 Elo+
Solo
King Arthur
King Arthur
YoungGunna
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 129L
1,516 Elo+
Solo
Ishtar
Ishtar
kainaluboy808
Ishtar
Level 149
God Stats
189W - 177L
1,619 SR
Queue Stats
1,482W - 1,417L
1,521 Elo+
Solo
Team Averages
Level 143
1,645 SR
1,539 Elo+

VS

Team Averages
Level 135
1,553 SR
1,511 Elo+
Bellona
Bellona
BBbubbles
Bellona
Level 105
God Stats
7W - 11L
1,561 SR
Queue Stats
23W - 39L
1,415 Elo+
Solo
Tiamat
Tiamat
Guhts
Tiamat
Level 140
God Stats
4W - 5L
1,273 SR
Queue Stats
155W - 160L
1,527 Elo+
Party 1
Freya
Freya
PRninja1
Freya
Level 144
God Stats
3W - 1L
1,729 SR
Queue Stats
43W - 44L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
TheMoistMayor
Ratatoskr
Level 129
God Stats
4W - 1L
1,657 SR
Queue Stats
13W - 8L
1,582 Elo+
Solo
King Arthur
King Arthur
xL3gendx3
King Arthur
Level 157
God Stats
13W - 11L
1,543 SR
Queue Stats
658W - 738L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
1 / 3 / 1
6,522
435
2,433
7,817
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
15
2 / 3 / 2
8,607
574
5,965
6,677
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
15
5 / 4 / 2
8,814
588
9,434
13,281
8,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
YoungGunna
King Arthur
14
4 / 5 / 2
8,941
596
12,640
13,732
9,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 5 / 1
7,833
522
3,028
9,997
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BBbubbles
Bellona
13
2 / 6 / 1
7,582
505
4,806
14,356
14,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Guhts
Tiamat
14
2 / 3 / 7
8,080
539
8,190
7,925
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
PRninja1
Freya
15
3 / 2 / 6
8,695
580
6,695
8,228
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ratatoskr
TheMoistMayor
Ratatoskr
16
9 / 3 / 3
9,328
622
7,539
11,257
3,519
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
xL3gendx3
King Arthur
14
4 / 0 / 5
8,489
566
5,571
13,725
8,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
13
Kills
20
20
Deaths
14
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
1
0.5
W
Bellona
BBbubbles
Bellona
2
6
1
0.42
L
Merlin
2
3
2
1
W
Tiamat
Guhts
Tiamat
2
3
7
1.83
W
Freya
PRninja1
Freya
3
2
6
3
L
Sylvanus
5
4
2
1.5
W
Ratatoskr
TheMoistMayor
Ratatoskr
9
3
3
3.5
L
King Arthur
YoungGunna
King Arthur
4
5
2
1
L
1
5
1
0.3
W
King Arthur
xL3gendx3
King Arthur
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
32,801
51,504
Taken
55,491
26,055
Mitigated
31,928
9,845
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,433
105
0
215
7,817
2,749
0
2,339
5,446
0
30,203
W
Bellona
BBbubbles
Bellona
4,806
1,923
0
2,216
14,356
14,213
0
2,682
11,674
0
44,061
L
Merlin
5,965
258
0
500
6,677
2,227
0
3,908
2,729
64,968
529
W
Tiamat
Guhts
Tiamat
8,190
1,358
0
1,672
7,925
3,424
0
4,612
3,313
46,997
0
W
Freya
PRninja1
Freya
6,695
2,166
0
2,952
8,228
2,725
669
808
7,420
51,513
2,768
L
Sylvanus
9,434
2,620
992
5,061
13,281
8,885
382
3,254
9,867
45,687
22,051
W
Ratatoskr
TheMoistMayor
Ratatoskr
7,539
2,044
0
681
11,257
3,519
0
4,494
6,763
0
73,568
L
King Arthur
YoungGunna
King Arthur
12,640
1,922
0
1,708
13,732
9,167
129
493
13,239
7,226
50,620
L
3,028
1,429
0
1,369
9,997
3,027
0
4,009
5,530
0
51,200
W
King Arthur
xL3gendx3
King Arthur
5,571
703
0
2,786
13,725
8,047
0
4,042
9,683
0
49,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
42,174
449
Minions Killed
464
0
Camps Cleared
0
1,431,638
Distance Traveled
1,548,889
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,522
435
45
3
0
289,459
0
W
Bellona
7,582
505
90
6
0
322,183
0
L
Merlin
8,607
574
120
8
0
270,964
3
W
Tiamat
8,080
539
77
5
0
291,776
5
W
Freya
8,695
580
106
7
0
297,283
2
L
Sylvanus
8,814
588
110
7
0
316,535
0
W
Ratatoskr
9,328
622
115
8
0
358,742
0
L
King Arthur
8,941
596
91
6
0
296,357
4
L
Ishtar
7,833
522
83
6
0
258,323
1
W
King Arthur
8,489
566
76
5
0
278,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role