Player Matchup

Artio
Artio
Gold IV
DrWhoCarez
Artio
Gold IV
Level 144
God Stats
3W - 4L
1,406 SR
Queue Stats
252W - 254L
1,381 MMR
Solo
Cabrakan
Cabrakan
Silver III
Jonnyownz32
Cabrakan
Silver III
Level 47
God Stats
3W - 4L
1,461 SR
Queue Stats
64W - 100L
1,371 MMR
Solo
Hou Yi
Hou Yi
Gold V
Odin2023
Hou Yi
Gold V
Level 146
God Stats
15W - 18L
1,479 SR
Queue Stats
104W - 124L
1,338 MMR
Solo
Anubis
Anubis
Gold IV
ToLazyToThink96
Anubis
Gold IV
Level 158
God Stats
2W - 3L
1,373 SR
Queue Stats
108W - 116L
1,463 MMR
Party 2
Fenrir
Fenrir
Silver I
warlordswag
Fenrir
Silver I
Level 148
God Stats
4W - 2L
1,628 SR
Queue Stats
93W - 109L
1,306 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,469 SR
1,372 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,578 SR
1,344 MMR
Chiron
Chiron
Bronze IV
Abd-Alhuwaykim91
Chiron
Bronze IV
Level 107
God Stats
1W - 1L
1,744 SR
Queue Stats
7W - 16L
1,374 MMR
Party 1
Mulan
Mulan
Silver IV
ZimonDeath
Mulan
Silver IV
Level 84
God Stats
0W - 1L
1,564 SR
Queue Stats
9W - 13L
1,336 MMR
Party 3
Ganesha
Ganesha
Silver II
alhuwaikem91
Ganesha
Silver II
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,420 MMR
Party 1
Sol
Sol
Gold IV
babyj3nkz22
Sol
Gold IV
Level 129
God Stats
9W - 13L
1,437 SR
Queue Stats
209W - 225L
1,340 MMR
Solo
Thor
Thor
Silver IV
lopera2000
Thor
Silver IV
Level 66
God Stats
0W - 1L
1,648 SR
Queue Stats
34W - 41L
1,248 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 0 / 0
4,728
788
0
2,633
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
Jonnyownz32
Cabrakan
7
0 / 0 / 2
4,169
695
1,517
3,093
2,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Odin2023
Hou Yi
7
2 / 1 / 0
3,973
662
3,635
3,442
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

9
1 / 0 / 2
5,051
842
1,107
2,721
940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
7
2 / 1 / 1
4,245
708
1,231
3,266
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
King ArthurZeusHun Batz

VS

Bans
Cu ChulainnMedusaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,685
614
2,211
4,234
938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
1
0 / 0 / 0
1,255
209
0
0
0
Ganesha
alhuwaikem91
Ganesha
5
0 / 1 / 1
3,770
628
1,530
3,510
1,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 3 / 0
3,608
601
1,337
3,385
411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
0 / 0 / 1
3,391
565
162
2,152
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Artio
0
0
0
0
W
Cabrakan
Jonnyownz32
Cabrakan
0
0
2
1
W
Hou Yi
Odin2023
Hou Yi
2
1
0
2
W
1
0
2
2
L
Mulan
0
0
0
0
L
Ganesha
alhuwaikem91
Ganesha
0
1
1
0.5
L
1
3
0
0.33
L
0
0
1
0.5
W
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,490
Damage
5,240
15,155
Taken
13,281
6,621
Mitigated
3,331
6,235
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,211
939
205
1,387
4,234
938
0
451
3,767
0
17,132
W
Artio
0
0
0
1,128
2,633
1,026
0
0
2,633
20,696
496
W
Cabrakan
Jonnyownz32
Cabrakan
1,517
194
123
1,569
3,093
2,526
0
556
2,537
6,844
0
W
Hou Yi
Odin2023
Hou Yi
3,635
1,334
0
1,753
3,442
1,030
0
537
2,905
0
22,507
W
1,107
0
0
1,384
2,721
940
0
1,080
1,641
30,100
1,522
L
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
alhuwaikem91
Ganesha
1,530
163
0
1,039
3,510
1,368
0
1,066
2,444
4,972
1,688
L
1,337
528
0
855
3,385
411
0
1,107
2,278
15,672
0
L
162
57
0
350
2,152
614
0
0
2,152
0
11,272
W
Fenrir
1,231
101
0
278
3,266
1,099
0
257
3,009
0
18,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,166
Gold Earned
15,709
204
Minions Killed
90
0
Camps Cleared
0
599,023
Distance Traveled
385,727
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,685
614
35
6
0
126,169
0
W
Artio
4,728
788
56
9
0
98,393
2
W
Cabrakan
4,169
695
12
2
0
129,503
2
W
Hou Yi
3,973
662
33
6
0
114,823
0
W
Anubis
5,051
842
65
11
0
113,301
0
L
Mulan
1,255
209
0
0
0
0
0
L
Ganesha
3,770
628
2
0
0
72,884
1
L
Sol
3,608
601
24
4
0
106,656
0
L
Thor
3,391
565
29
5
0
80,018
0
W
Fenrir
4,245
708
38
6
0
143,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role