Player Matchup

Merlin
Merlin
Agente01hunk
Merlin
Level 182
God Stats
0W - 5L
1,460 SR
Queue Stats
28W - 39L
1,480 Elo+
Party 1
Bacchus
Bacchus
Andjy94
Bacchus
Level 156
God Stats
2W - 3L
1,670 SR
Queue Stats
602W - 621L
1,564 Elo+
Solo
Loki
Loki
Timao2019aquitem
Loki
Level 355
God Stats
26W - 24L
1,570 SR
Queue Stats
968W - 1,007L
1,498 Elo+
Party 1
Team Averages
Level 231
1,567 SR
1,514 Elo+

VS

Team Averages
Level 140
1,531 SR
1,530 Elo+
Hera
Hera
 
Hera
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DUDDEL DUTIN
Ratatoskr
Level 152
God Stats
1W - 0L
1,613 SR
Queue Stats
63W - 49L
1,550 Elo+
Party 2
Thor
Thor
MHxSlayerZz
Thor
Level 99
God Stats
6W - 2L
1,480 SR
Queue Stats
41W - 27L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 2 / 0
6,194
774
3,406
4,657
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Andjy94
Bacchus
11
0 / 3 / 0
5,936
742
3,958
6,035
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 3 / 0
6,036
755
3,135
5,274
1,222
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 0 / 3
7,860
983
4,493
3,774
1,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
DUDDEL DUTIN
Ratatoskr
12
2 / 0 / 5
7,565
946
4,797
8,892
4,969
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 3
7,283
910
2,915
3,777
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
0
3
4.5
L
Merlin
0
2
0
0
L
Bacchus
Andjy94
Bacchus
0
3
0
0
W
Ratatoskr
DUDDEL DUTIN
Ratatoskr
2
0
5
4.5
W
3
0
3
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,499
Damage
12,205
15,966
Taken
16,443
8,951
Mitigated
7,152
2,870
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,493
1,193
0
651
3,774
1,116
0
1,671
1,995
29,801
0
L
Merlin
3,406
221
0
405
4,657
1,276
0
1,115
3,351
18,869
0
L
Bacchus
Andjy94
Bacchus
3,958
751
0
1,079
6,035
6,453
0
1,902
3,960
9,817
348
W
Ratatoskr
DUDDEL DUTIN
Ratatoskr
4,797
1,054
0
3,181
8,892
4,969
175
3,616
4,949
0
22,105
W
2,915
105
0
0
3,777
1,067
866
1,864
1,807
0
10,934
L
3,135
637
0
1,386
5,274
1,222
0
1,109
4,085
0
18,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,166
Gold Earned
22,708
81
Minions Killed
120
0
Camps Cleared
0
382,980
Distance Traveled
505,788
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,860
983
71
9
0
167,631
0
L
Merlin
6,194
774
29
4
0
104,907
0
L
Bacchus
5,936
742
16
2
0
142,775
0
W
Ratatoskr
7,565
946
33
4
0
184,983
0
W
Thor
7,283
910
16
2
0
153,174
0
L
Loki
6,036
755
36
5
0
135,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role