Player Matchup

He Bo
He Bo
BigM0389
He Bo
Level 46
God Stats
0W - 4L
1,214 SR
Queue Stats
196W - 194L
1,536 Elo+
Party 2
King Arthur
King Arthur
PrOx smalls
King Arthur
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 148L
1,581 Elo+
Party 2
Mulan
Mulan
eddyanz2721
Mulan
Level 129
God Stats
3W - 2L
1,699 SR
Queue Stats
232W - 240L
1,434 Elo+
Solo
Da Ji
Da Ji
temp-479258
Da Ji
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 156L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
wvwCOOPwvw
Zhong Kui
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 77L
1,375 Elo+
Solo
Team Averages
Level 97
1,483 SR
1,474 Elo+

VS

Team Averages
Level 103
1,558 SR
1,491 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ActualAiBot
Cthulhu
Level 147
God Stats
2W - 0L
1,759 SR
Queue Stats
31W - 17L
1,616 Elo+
Party 1
Bakasura
Bakasura
ThexLegend21
Bakasura
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,285 Elo+
Party 3
Kukulkan
Kukulkan
flipsfortips
Kukulkan
Level 156
God Stats
1W - 1L
1,335 SR
Queue Stats
22W - 25L
1,361 Elo+
Party 3
Thoth
Thoth
lforever999l
Thoth
Level 67
God Stats
2W - 0L
1,694 SR
Queue Stats
10W - 4L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigM0389
He Bo
9
3 / 3 / 2
6,696
744
3,643
4,156
1,201
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

King Arthur
PrOx smalls
King Arthur
8
0 / 5 / 3
5,852
650
1,766
6,567
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
2 / 2 / 7
7,558
840
4,759
12,834
10,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
6 / 6 / 4
7,975
886
5,617
9,040
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
wvwCOOPwvw
Zhong Kui
15
4 / 4 / 8
7,926
881
12,103
11,999
7,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 1 / 9
7,807
867
3,882
4,490
2,170
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
ActualAiBot
Cthulhu
15
5 / 5 / 12
9,053
1,006
9,381
11,367
11,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ThexLegend21
Bakasura
13
2 / 5 / 9
7,363
818
2,799
9,904
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
flipsfortips
Kukulkan
15
5 / 2 / 10
9,210
1,023
11,049
6,865
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 4 / 7
9,016
1,002
10,531
5,518
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
15
Kills
19
20
Deaths
17
24
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
1
9
4.5
W
Cthulhu
ActualAiBot
Cthulhu
5
5
12
2.2
L
He Bo
BigM0389
He Bo
3
3
2
1.33
L
King Arthur
PrOx smalls
King Arthur
0
5
3
0.3
W
Bakasura
ThexLegend21
Bakasura
2
5
9
1.3
L
2
2
7
2.75
W
Kukulkan
flipsfortips
Kukulkan
5
2
10
5
W
7
4
7
2.63
L
6
6
4
1.33
L
Zhong Kui
wvwCOOPwvw
Zhong Kui
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,888
Damage
37,642
44,596
Taken
38,144
26,886
Mitigated
28,241
12,330
Healing
8,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,882
92
540
819
4,490
2,170
1,078
1,407
3,083
9,815
516
W
Cthulhu
ActualAiBot
Cthulhu
9,381
612
1,291
2,479
11,367
11,213
430
3,573
7,794
16,724
0
L
He Bo
BigM0389
He Bo
3,643
148
296
597
4,156
1,201
0
2,839
1,075
7,801
0
L
King Arthur
PrOx smalls
King Arthur
1,766
307
0
0
6,567
3,920
254
4,255
1,882
0
3,273
W
Bakasura
ThexLegend21
Bakasura
2,799
1,577
0
714
9,904
9,460
524
3,207
6,697
0
4,744
L
4,759
836
126
5,918
12,834
10,054
208
9,720
2,332
0
9,827
W
Kukulkan
flipsfortips
Kukulkan
11,049
1,366
162
1,972
6,865
3,260
511
3,914
2,951
25,257
549
W
10,531
388
197
123
5,518
2,138
1,051
3,494
2,024
12,475
0
L
5,617
1,004
67
105
9,040
4,023
528
6,564
1,929
0
14,641
L
Zhong Kui
wvwCOOPwvw
Zhong Kui
12,103
1,029
712
4,509
11,999
7,688
0
8,762
2,374
21,614
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,007
Gold Earned
42,449
66
Minions Killed
89
0
Camps Cleared
0
617,618
Distance Traveled
772,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,807
867
14
2
0
133,542
0
W
Cthulhu
9,053
1,006
15
2
0
153,559
0
L
He Bo
6,696
744
7
1
0
87,035
0
L
King Arthur
5,852
650
3
0
0
96,614
0
W
Bakasura
7,363
818
12
1
0
174,980
0
L
Mulan
7,558
840
13
1
0
132,367
0
W
Kukulkan
9,210
1,023
40
4
0
153,224
0
W
Thoth
9,016
1,002
8
1
0
157,457
0
L
Da Ji
7,975
886
24
3
0
144,299
0
L
Zhong Kui
7,926
881
19
2
0
157,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role