Player Matchup

Ratatoskr
Ratatoskr
JEREMIAH5050
Ratatoskr
Level 129
God Stats
13W - 13L
1,392 SR
Queue Stats
169W - 169L
1,472 Elo+
Solo
Medusa
Medusa
Liyer1204
Medusa
Level 80
God Stats
20W - 13L
1,656 SR
Queue Stats
260W - 286L
1,438 Elo+
Party 2
Kali
Kali
Uchiha_BuDDu
Kali
Level 33
God Stats
1W - 2L
1,179 SR
Queue Stats
64W - 67L
1,417 Elo+
Solo
Chaac
Chaac
leanin2wheels636
Chaac
Level 81
God Stats
6W - 5L
1,500 SR
Queue Stats
408W - 427L
1,467 Elo+
Solo
Ra
Ra
xDementedx420
Ra
Level 127
God Stats
4W - 4L
1,530 SR
Queue Stats
471W - 459L
1,490 Elo+
Party 2
Team Averages
Level 90
1,451 SR
1,457 Elo+

VS

Team Averages
Level 125
1,600 SR
1,489 Elo+
Tiamat
Tiamat
CenturyColor
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,534 Elo+
Solo
Mulan
Mulan
ComfortsYou
Mulan
Level 103
God Stats
112W - 122L
1,507 SR
Queue Stats
272W - 266L
1,498 Elo+
Solo
Hades
Hades
Texasmade90
Hades
Level 147
God Stats
0W - 1L
1,663 SR
Queue Stats
18W - 16L
1,516 Elo+
Party 1
Medusa
Medusa
Thymatic
Medusa
Level 102
God Stats
1W - 1L
1,890 SR
Queue Stats
66W - 63L
1,436 Elo+
Party 1
Nut
Nut
ZealousCross
Nut
Level 154
God Stats
20W - 22L
1,442 SR
Queue Stats
171W - 168L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JEREMIAH5050
Ratatoskr
14
1 / 2 / 0
8,305
489
1,572
14,607
7,957
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
Liyer1204
Medusa
14
5 / 5 / 3
8,535
502
8,229
11,452
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 5
7,781
458
4,268
15,404
6,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 4
9,305
547
6,497
9,599
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 3
8,609
506
6,814
10,849
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 1 / 4
8,274
487
4,813
8,947
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 1 / 5
10,822
637
17,921
10,971
10,523
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
2 / 3 / 2
6,828
402
3,519
9,062
6,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Thymatic
Medusa
14
8 / 4 / 1
9,187
540
9,193
14,294
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
1 / 3 / 2
6,906
406
3,618
6,210
1,908
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
12
Kills
18
18
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
1
4
3
L
6
1
5
8.5
W
Ratatoskr
JEREMIAH5050
Ratatoskr
1
2
0
0.5
W
Medusa
Liyer1204
Medusa
5
5
3
1.3
L
2
3
2
1
L
Medusa
Thymatic
Medusa
8
4
1
2.13
W
1
3
5
1.17
L
1
3
2
0.67
W
3
3
4
1.67
W
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,380
Damage
39,064
61,911
Taken
49,484
27,296
Mitigated
27,419
13,354
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,813
468
0
4,879
8,947
4,639
134
1,347
7,412
56,648
0
L
17,921
2,329
0
6,365
10,971
10,523
296
988
9,763
0
83,894
W
Ratatoskr
JEREMIAH5050
Ratatoskr
1,572
684
0
4,912
14,607
7,957
0
1,139
12,946
0
47,774
W
Medusa
Liyer1204
Medusa
8,229
3,037
0
1,316
11,452
3,850
811
1,737
9,486
0
55,328
L
3,519
332
125
2,792
9,062
6,059
0
0
9,062
19,951
0
L
Medusa
Thymatic
Medusa
9,193
3,689
0
3,553
14,294
4,290
846
3,257
10,498
0
49,259
W
4,268
1,471
0
4,371
15,404
6,675
0
2,092
13,166
0
53,555
L
3,618
2,157
0
2,054
6,210
1,908
0
0
6,210
0
31,783
W
6,497
1,781
0
916
9,599
4,860
2,381
1,690
7,909
0
57,569
W
6,814
261
410
1,429
10,849
3,954
579
1,674
9,175
61,360
1,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,535
Gold Earned
42,017
485
Minions Killed
375
0
Camps Cleared
0
1,643,673
Distance Traveled
1,326,439
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,274
487
106
6
0
354,225
1
L
Mulan
10,822
637
124
7
0
317,585
8
W
Ratatoskr
8,305
489
89
5
0
335,594
2
W
Medusa
8,535
502
80
5
0
312,096
0
L
Hades
6,828
402
23
1
0
186,671
0
L
Medusa
9,187
540
62
4
0
309,990
0
W
Kali
7,781
458
86
5
0
333,239
0
L
Nut
6,906
406
60
4
0
157,968
0
W
Chaac
9,305
547
108
6
0
339,721
0
W
Ra
8,609
506
122
7
0
323,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role