Player Matchup

Ullr
Ullr
BeefAndCheddar
Ullr
Level 23
God Stats
1W - 0L
1,781 SR
Queue Stats
25W - 10L
1,715 Elo+
Party 1
Guan Yu
Guan Yu
BiggerWetterDad
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,774 Elo+
Party 1
Odin
Odin
MercMid
Odin
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 19L
1,772 Elo+
Party 1
Vulcan
Vulcan
Visgatis
Vulcan
Level 156
God Stats
2W - 0L
1,830 SR
Queue Stats
180W - 63L
1,793 Elo+
Party 1
Danzaburou
Danzaburou
rramahawk
Danzaburou
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,787 Elo+
Party 1
Team Averages
Level 64
1,622 SR
1,768 Elo+

VS

Team Averages
Level 59
1,569 SR
1,387 Elo+
Neith
Neith
BigBully1124
Neith
Level 107
God Stats
3W - 3L
1,552 SR
Queue Stats
293W - 341L
1,435 Elo+
Solo
Cabrakan
Cabrakan
Mr CHOCOLOPE776
Cabrakan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,366 Elo+
Solo
Horus
Horus
Nemain8114
Horus
Level 47
God Stats
4W - 3L
1,795 SR
Queue Stats
211W - 220L
1,478 Elo+
Solo
Shiva
Shiva
notabe98
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,301 Elo+
Solo
Ishtar
Ishtar
smeagz1
Ishtar
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 30
9,903
990
22,662
9,846
5,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 3 / 23
9,065
907
3,120
13,677
13,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odin
MercMid
Odin
13
6 / 2 / 26
9,704
970
6,247
11,169
9,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
Visgatis
Vulcan
17
6 / 0 / 26
10,160
1,016
23,780
4,875
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
rramahawk
Danzaburou
16
18 / 3 / 14
11,427
1,143
21,893
10,556
6,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
7,552
755
5,907
11,548
3,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
12
1 / 8 / 1
7,278
728
2,418
22,998
14,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
13
1 / 6 / 4
6,788
679
3,476
17,497
9,283
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Shiva
notabe98
Shiva
13
1 / 9 / 2
7,224
722
8,944
17,591
12,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
smeagz1
Ishtar
13
1 / 9 / 3
7,943
794
5,862
13,185
4,004
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
19
40
Kills
5
10
Deaths
40
119
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
2
30
11.5
L
1
8
4
0.38
W
2
3
23
4.5
W
Odin
MercMid
Odin
6
2
26
9.5
L
Cabrakan
1
8
1
0.19
L
Horus
1
6
4
0.5
W
Vulcan
Visgatis
Vulcan
6
0
26
19
L
Shiva
notabe98
Shiva
1
9
2
0.22
W
Danzaburou
rramahawk
Danzaburou
18
3
14
8.33
L
Ishtar
smeagz1
Ishtar
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,702
Damage
26,607
50,123
Taken
82,819
36,495
Mitigated
44,217
17,396
Healing
18,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,662
7,124
0
862
9,846
5,221
1,441
594
9,252
0
36,937
L
5,907
2,750
127
692
11,548
3,399
0
1,384
9,800
0
15,757
W
3,120
664
6,757
4,205
13,677
13,071
127
926
11,341
298
4,875
W
Odin
MercMid
Odin
6,247
1,360
223
1,117
11,169
9,249
264
495
10,674
0
10,238
L
Cabrakan
2,418
190
2,472
4,223
22,998
14,899
0
7,108
15,302
4,561
0
L
Horus
3,476
1,460
3,058
4,898
17,497
9,283
0
5,374
11,637
0
7,440
W
Vulcan
Visgatis
Vulcan
23,780
1,628
851
922
4,875
2,505
1,836
13
4,862
46,863
0
L
Shiva
notabe98
Shiva
8,944
739
678
1,401
17,591
12,632
0
4,663
12,216
0
21,105
W
Danzaburou
rramahawk
Danzaburou
21,893
7,994
0
2,459
10,556
6,449
2,891
390
10,166
0
38,066
L
Ishtar
smeagz1
Ishtar
5,862
2,112
101
1,119
13,185
4,004
0
4,049
8,790
0
16,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,259
Gold Earned
36,785
123
Minions Killed
68
0
Camps Cleared
0
1,040,940
Distance Traveled
744,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,903
990
20
2
0
188,214
0
L
Neith
7,552
755
23
2
0
124,512
0
W
Guan Yu
9,065
907
3
0
0
198,218
0
W
Odin
9,704
970
14
1
0
210,647
0
L
Cabrakan
7,278
728
2
0
0
152,918
0
L
Horus
6,788
679
4
0
0
149,227
0
W
Vulcan
10,160
1,016
56
6
0
252,262
0
L
Shiva
7,224
722
17
2
0
160,327
0
W
Danzaburou
11,427
1,143
30
3
0
191,599
0
L
Ishtar
7,943
794
22
2
0
157,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role