Player Matchup

Mulan
Mulan
Silver I
Food4Life
Mulan
Silver I
Level 129
God Stats
10W - 7L
1,623 SR
Queue Stats
105W - 114L
1,246 MMR
Party 2
King Arthur
King Arthur
Gold V
InvisableAccount
King Arthur
Gold V
Level 61
God Stats
0W - 3L
1,867 SR
Queue Stats
76W - 78L
1,296 MMR
Party 2
Hun Batz
Hun Batz
Gold V
h4ngg__
Hun Batz
Gold V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 107L
1,315 MMR
Solo
Anubis
Anubis
Bronze IV
shadowmonky11
Anubis
Bronze IV
Level 68
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 6L
1,317 MMR
Solo
Medusa
Medusa
Silver I
sshaffeR
Medusa
Silver I
Level 106
God Stats
18W - 17L
1,567 SR
Queue Stats
272W - 282L
1,298 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,652 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,552 SR
1,279 MMR
Nike
Nike
Gold V
DARKLLNK
Nike
Gold V
Level 88
God Stats
3W - 0L
1,570 SR
Queue Stats
61W - 59L
1,470 MMR
Party 1
Sylvanus
Sylvanus
Silver V
ElTrenDelMame69
Sylvanus
Silver V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 19L
1,256 MMR
Solo
Danzaburou
Danzaburou
Silver I
ISkyBlooDI
Danzaburou
Silver I
Level 123
God Stats
1W - 0L
1,689 SR
Queue Stats
27W - 30L
1,279 MMR
Solo
Fenrir
Fenrir
Silver I
TheWhiteShofu
Fenrir
Silver I
Level 75
God Stats
2W - 0L
1,848 SR
Queue Stats
76W - 72L
1,187 MMR
Party 1
Yu Huang
Yu Huang
Gold V
callmemungs
Yu Huang
Gold V
Level 230
God Stats
8W - 12L
1,151 SR
Queue Stats
377W - 401L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Food4Life
Mulan
10
1 / 4 / 2
6,215
414
8,215
10,180
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

King Arthur
InvisableAccount
King Arthur
15
2 / 2 / 0
8,584
572
9,507
18,107
14,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
h4ngg__
Hun Batz
14
2 / 4 / 1
7,446
496
3,743
8,984
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 3
7,837
522
3,497
9,790
3,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
sshaffeR
Medusa
13
1 / 5 / 1
7,767
518
4,486
10,948
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
HorusChaacAthenaFreya

VS

Bans
ThorErlang ShenKuzenboAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
14
0 / 2 / 2
8,626
575
7,672
13,537
11,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sylvanus
14
2 / 3 / 8
8,622
575
4,788
11,357
7,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
ISkyBlooDI
Danzaburou
16
9 / 0 / 1
10,099
673
11,310
9,959
4,399
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

16
5 / 2 / 2
9,186
612
9,488
13,210
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yu Huang
callmemungs
Yu Huang
16
3 / 1 / 4
9,699
647
5,320
4,169
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
19
19
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
0
2
2
0.5
W
Sylvanus
2
3
8
2
L
Mulan
Food4Life
Mulan
1
4
2
0.5
W
Danzaburou
ISkyBlooDI
Danzaburou
9
0
1
9.5
L
King Arthur
InvisableAccount
King Arthur
2
2
0
1
W
5
2
2
3
W
Yu Huang
callmemungs
Yu Huang
3
1
4
5
L
Hun Batz
h4ngg__
Hun Batz
2
4
1
0.63
L
1
4
3
0.63
L
Medusa
sshaffeR
Medusa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
38,578
58,009
Taken
52,232
30,939
Mitigated
29,829
17,131
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,672
1,289
0
2,191
13,537
11,217
137
98
13,403
0
61,069
W
Sylvanus
4,788
1,301
3,643
3,814
11,357
7,987
306
1,434
9,533
25,044
0
L
Mulan
Food4Life
Mulan
8,215
1,281
0
2,366
10,180
7,573
0
2,633
7,468
0
27,956
W
Danzaburou
ISkyBlooDI
Danzaburou
11,310
6,696
0
5,336
9,959
4,399
551
560
9,161
0
76,672
L
King Arthur
InvisableAccount
King Arthur
9,507
1,178
0
5,423
18,107
14,234
0
110
17,133
0
65,925
W
9,488
3,354
0
6,242
13,210
4,765
361
882
12,328
0
71,039
W
Yu Huang
callmemungs
Yu Huang
5,320
370
0
945
4,169
1,461
540
848
3,282
63,913
937
L
Hun Batz
h4ngg__
Hun Batz
3,743
980
0
3,732
8,984
2,762
0
1,237
7,606
0
58,889
L
3,497
68
0
2,896
9,790
3,481
0
3,598
5,875
51,158
330
L
Medusa
sshaffeR
Medusa
4,486
1,112
0
2,714
10,948
2,889
0
1,887
9,061
0
56,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,849
Gold Earned
46,232
524
Minions Killed
520
0
Camps Cleared
0
1,490,222
Distance Traveled
1,563,157
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,626
575
115
8
0
295,714
0
W
Sylvanus
8,622
575
40
3
0
307,087
5
L
Mulan
6,215
414
42
3
0
289,388
1
W
Danzaburou
10,099
673
133
9
0
296,743
1
L
King Arthur
8,584
572
131
9
0
304,319
3
W
Fenrir
9,186
612
94
6
0
350,169
1
W
Yu Huang
9,699
647
138
9
0
313,444
2
L
Hun Batz
7,446
496
111
7
0
338,820
1
L
Anubis
7,837
522
123
8
0
265,861
3
L
Medusa
7,767
518
117
8
0
291,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role