Player Matchup

Hachiman
Hachiman
ClgNien
Hachiman
Level 64
God Stats
2W - 1L
1,256 SR
Queue Stats
224W - 262L
1,412 Elo+
Solo
Arachne
Arachne
HashEra8896
Arachne
Level 147
God Stats
5W - 5L
1,310 SR
Queue Stats
320W - 319L
1,474 Elo+
Solo
Zeus
Zeus
HolaSoyElMister
Zeus
Level 88
God Stats
10W - 7L
1,499 SR
Queue Stats
139W - 122L
1,424 Elo+
Solo
Cu Chulainn
Cu Chulainn
HolaXDXDX
Cu Chulainn
Level 69
God Stats
2W - 3L
1,464 SR
Queue Stats
38W - 36L
1,458 Elo+
Solo
The Morrigan
The Morrigan
velociraptor656
The Morrigan
Level 149
God Stats
4W - 0L
1,564 SR
Queue Stats
222W - 192L
1,482 Elo+
Solo
Team Averages
Level 103
1,419 SR
1,450 Elo+

VS

Team Averages
Level 80
1,421 SR
1,450 Elo+
Ymir
Ymir
Agust29
Ymir
Level 78
God Stats
5W - 7L
1,479 SR
Queue Stats
38W - 34L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Blackkingcat
Nu Wa
Level 164
God Stats
10W - 14L
1,298 SR
Queue Stats
124W - 112L
1,502 Elo+
Solo
Kali
Kali
GHYGA 420
Kali
Level 65
God Stats
2W - 2L
1,593 SR
Queue Stats
172W - 186L
1,431 Elo+
Solo
Poseidon
Poseidon
Tomatopig
Poseidon
Level 16
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
xSwEEtLILdEVILx
Izanami
Level 79
God Stats
138W - 132L
1,399 SR
Queue Stats
201W - 207L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ClgNien
Hachiman
13
4 / 1 / 4
8,492
566
6,027
6,941
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Arachne
HashEra8896
Arachne
17
5 / 1 / 7
9,594
640
6,803
12,671
5,078
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 1 / 1
10,575
705
8,374
8,649
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
HolaXDXDX
Cu Chulainn
13
2 / 3 / 9
7,855
524
10,070
14,073
8,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
velociraptor656
The Morrigan
15
2 / 2 / 5
9,203
614
5,373
8,911
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Agust29
Ymir
11
2 / 2 / 4
7,776
518
7,453
13,791
10,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
3 / 6 / 1
7,752
517
7,671
8,135
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kali
12
1 / 7 / 4
7,108
474
5,864
15,495
6,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Poseidon
Tomatopig
Poseidon
12
1 / 5 / 0
7,432
495
3,729
6,197
1,483
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 3 / 3
6,986
466
5,620
8,378
2,221
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
22
Kills
8
8
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
Agust29
Ymir
2
2
4
2
L
3
6
1
0.58
W
Hachiman
ClgNien
Hachiman
4
1
4
6
L
Kali
1
7
4
0.43
W
Arachne
HashEra8896
Arachne
5
1
7
8.5
W
9
1
1
9.5
W
Cu Chulainn
HolaXDXDX
Cu Chulainn
2
3
9
2.17
L
Poseidon
Tomatopig
Poseidon
1
5
0
0.2
W
The Morrigan
velociraptor656
The Morrigan
2
2
5
2.25
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,647
Damage
30,337
51,245
Taken
51,996
20,811
Mitigated
22,448
16,396
Healing
10,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Agust29
Ymir
7,453
1,729
0
3,296
13,791
10,192
28
1,932
11,693
23,298
1,277
L
7,671
809
148
528
8,135
2,484
437
1,880
6,099
53,855
324
W
Hachiman
ClgNien
Hachiman
6,027
3,111
0
2,503
6,941
1,708
2,596
2,232
4,709
0
44,975
L
Kali
5,864
3,154
0
3,846
15,495
6,068
115
2,858
12,449
0
51,509
W
Arachne
HashEra8896
Arachne
6,803
5,411
0
6,272
12,671
5,078
0
2,947
9,648
0
82,532
W
8,374
758
0
3,212
8,649
2,646
2,072
4,855
3,794
63,678
1,388
W
Cu Chulainn
HolaXDXDX
Cu Chulainn
10,070
1,182
268
2,322
14,073
8,617
320
5,129
8,859
190
39,411
L
Poseidon
Tomatopig
Poseidon
3,729
322
0
1,294
6,197
1,483
0
3,813
2,049
32,917
0
W
The Morrigan
velociraptor656
The Morrigan
5,373
1,067
0
1,819
8,911
2,762
0
3,192
5,511
63,940
2,097
L
5,620
4,641
0
994
8,378
2,221
1,034
1,355
6,958
0
42,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
37,054
538
Minions Killed
320
0
Camps Cleared
0
1,407,997
Distance Traveled
1,436,171
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,776
518
26
2
0
298,713
8
L
Nu Wa
7,752
517
73
5
0
251,414
0
W
Hachiman
8,492
566
91
6
0
246,902
0
L
Kali
7,108
474
82
5
0
315,080
0
W
Arachne
9,594
640
121
8
0
332,463
0
W
Zeus
10,575
705
138
9
0
269,054
1
W
Cu Chulainn
7,855
524
53
4
0
293,121
0
L
Poseidon
7,432
495
60
4
0
280,523
0
W
The Morrigan
9,203
614
135
9
0
266,457
0
L
Izanami
6,986
466
79
5
0
290,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role