Player Matchup

Charybdis
Charybdis
Commet123123
Charybdis
Level 89
God Stats
2W - 5L
1,304 SR
Queue Stats
208W - 190L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
Dawnmaster916
Aphrodite
Level 122
God Stats
20W - 14L
1,566 SR
Queue Stats
232W - 226L
1,492 Elo+
Solo
Danzaburou
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
Level 106
God Stats
72W - 47L
1,571 SR
Queue Stats
232W - 232L
1,447 Elo+
Party 1
Thanatos
Thanatos
Norweiner
Thanatos
Level 58
God Stats
6W - 4L
1,331 SR
Queue Stats
134W - 135L
1,390 Elo+
Solo
Nike
Nike
plasticworld7342
Nike
Level 91
God Stats
5W - 3L
1,498 SR
Queue Stats
111W - 89L
1,463 Elo+
Solo
Team Averages
Level 93
1,454 SR
1,450 Elo+

VS

Team Averages
Level 118
1,649 SR
1,471 Elo+
Cupid
Cupid
CleeOhFuzz
Cupid
Level 65
God Stats
4W - 8L
1,500 SR
Queue Stats
68W - 78L
1,433 Elo+
Solo
Geb
Geb
D-wreck00
Geb
Level 121
God Stats
160W - 113L
1,582 SR
Queue Stats
676W - 653L
1,526 Elo+
Solo
Tiamat
Tiamat
I-Toy-ko-I
Tiamat
Level 142
God Stats
2W - 2L
1,644 SR
Queue Stats
85W - 87L
1,434 Elo+
Solo
Pele
Pele
SlayingSin
Pele
Level 107
God Stats
2W - 1L
1,776 SR
Queue Stats
32W - 31L
1,504 Elo+
Solo
Ix Chel
Ix Chel
XGodhunterXs
Ix Chel
Level 156
God Stats
1W - 1L
1,742 SR
Queue Stats
87W - 104L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Commet123123
Charybdis
14
4 / 2 / 4
8,394
560
9,063
9,763
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Dawnmaster916
Aphrodite
12
0 / 2 / 11
7,591
506
4,851
8,788
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
M1GHTYzzMATTHEW
Danzaburou
15
5 / 3 / 5
9,746
650
12,880
12,569
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Norweiner
Thanatos
15
14 / 1 / 5
9,557
637
13,130
13,249
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 1 / 5
9,787
652
8,773
10,056
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
3 / 6 / 1
6,912
461
4,581
13,143
3,335
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 5
7,105
474
6,237
16,408
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
I-Toy-ko-I
Tiamat
14
4 / 6 / 1
8,362
557
8,162
10,063
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
7,158
477
5,721
14,424
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
XGodhunterXs
Ix Chel
11
0 / 9 / 1
7,093
473
4,539
13,389
3,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
29
Kills
9
9
Deaths
29
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
6
1
0.58
W
Charybdis
Commet123123
Charybdis
4
2
4
3
L
0
4
5
0.63
W
Aphrodite
Dawnmaster916
Aphrodite
0
2
11
2.75
L
Tiamat
I-Toy-ko-I
Tiamat
4
6
1
0.75
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
5
3
5
2.5
W
Thanatos
Norweiner
Thanatos
14
1
5
16.5
L
2
4
1
0.63
L
Ix Chel
XGodhunterXs
Ix Chel
0
9
1
0.06
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,697
Damage
29,240
54,425
Taken
67,427
25,133
Mitigated
26,414
32,036
Healing
15,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,581
3,287
0
4,242
13,143
3,335
0
977
12,166
0
36,025
W
Charybdis
Commet123123
Charybdis
9,063
4,342
0
3,938
9,763
2,989
365
1,421
8,300
0
63,629
L
6,237
561
0
3,155
16,408
9,978
0
2,135
14,227
29,436
991
W
Aphrodite
Dawnmaster916
Aphrodite
4,851
489
4,411
4,667
8,788
4,800
172
3,113
5,589
27,591
0
L
Tiamat
I-Toy-ko-I
Tiamat
8,162
764
0
1,344
10,063
4,521
0
573
9,444
36,724
0
W
Danzaburou
M1GHTYzzMATTHEW
Danzaburou
12,880
7,515
0
5,781
12,569
4,550
606
6,475
5,365
0
82,434
W
Thanatos
Norweiner
Thanatos
13,130
3,740
0
11,305
13,249
5,044
228
3,530
9,623
0
48,317
L
5,721
1,514
0
4,064
14,424
5,105
0
878
13,546
0
65,149
L
Ix Chel
XGodhunterXs
Ix Chel
4,539
350
0
3,111
13,389
3,475
19
288
12,515
42,543
803
W
8,773
1,132
0
1,934
10,056
7,750
0
3,141
6,907
0
65,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
36,630
486
Minions Killed
362
0
Camps Cleared
0
1,451,306
Distance Traveled
1,351,003
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,912
461
65
4
0
245,792
2
W
Charybdis
8,394
560
93
6
0
266,397
0
L
Geb
7,105
474
35
2
0
286,448
5
W
Aphrodite
7,591
506
54
4
0
283,501
4
L
Tiamat
8,362
557
78
5
0
257,295
2
W
Danzaburou
9,746
650
148
10
0
263,525
2
W
Thanatos
9,557
637
70
5
0
345,401
0
L
Pele
7,158
477
110
7
0
320,421
0
L
Ix Chel
7,093
473
74
5
0
241,047
0
W
Nike
9,787
652
121
8
0
292,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role