Player Matchup

Morgan Le Fay
Morgan Le Fay
Cravenplasin
Morgan Le Fay
Level 69
God Stats
14W - 20L
1,539 SR
Queue Stats
129W - 133L
1,490 Elo+
Party 1
King Arthur
King Arthur
Gooberbeans777
King Arthur
Level 118
God Stats
10W - 19L
1,450 SR
Queue Stats
275W - 273L
1,529 Elo+
Solo
Ne Zha
Ne Zha
Shingo Mann
Ne Zha
Level 124
God Stats
8W - 7L
1,636 SR
Queue Stats
169W - 166L
1,511 Elo+
Party 1
Team Averages
Level 104
1,542 SR
1,510 Elo+

VS

Team Averages
Level 122
1,525 SR
1,555 Elo+
Sol
Sol
BigDawg2019
Sol
Level 97
God Stats
2W - 0L
1,684 SR
Queue Stats
106W - 100L
1,492 Elo+
Solo
Ares
Ares
Bonbybongbibty4
Ares
Level 142
God Stats
1W - 1L
1,340 SR
Queue Stats
153W - 130L
1,622 Elo+
Solo
Erlang Shen
Erlang Shen
bigchief2149252
Erlang Shen
Level 126
God Stats
10W - 11L
1,552 SR
Queue Stats
75W - 65L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cravenplasin
Morgan Le Fay
13
0 / 5 / 5
7,499
750
6,842
8,120
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Gooberbeans777
King Arthur
13
3 / 4 / 2
8,110
811
7,976
15,026
12,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
13
2 / 4 / 3
8,010
801
6,332
11,720
5,951
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
9,782
978
12,171
6,721
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 10
8,822
882
8,995
10,085
10,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
bigchief2149252
Erlang Shen
15
7 / 2 / 6
10,134
1,013
8,632
9,937
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
5
Kills
13
13
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
2
2
10
3.5
L
Morgan Le Fay
Cravenplasin
Morgan Le Fay
0
5
5
0.5
L
King Arthur
Gooberbeans777
King Arthur
3
4
2
1
L
Ne Zha
2
4
3
0.88
W
Erlang Shen
bigchief2149252
Erlang Shen
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
29,798
34,866
Taken
26,743
21,104
Mitigated
21,271
4,367
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,171
3,170
456
3,013
6,721
2,483
1,058
1,742
4,979
41,109
5,243
W
8,995
920
0
1,504
10,085
10,616
507
2,502
7,583
15,557
560
L
Morgan Le Fay
Cravenplasin
Morgan Le Fay
6,842
743
0
707
8,120
3,008
0
5,259
2,785
16,706
0
L
King Arthur
Gooberbeans777
King Arthur
7,976
1,081
0
1,789
15,026
12,145
0
8,197
6,790
0
26,718
L
Ne Zha
6,332
2,043
0
1,871
11,720
5,951
0
6,722
4,938
0
28,608
W
Erlang Shen
bigchief2149252
Erlang Shen
8,632
4,354
0
5,019
9,937
8,172
295
2,660
7,277
0
33,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
28,738
114
Minions Killed
150
0
Camps Cleared
0
591,156
Distance Traveled
626,804
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,782
978
87
9
0
196,404
0
W
Ares
8,822
882
13
1
0
204,106
1
L
Morgan Le Fay
7,499
750
35
4
0
183,870
3
L
King Arthur
8,110
811
40
4
0
199,910
1
L
Ne Zha
8,010
801
39
4
0
207,376
4
W
Erlang Shen
10,134
1,013
50
5
0
226,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role