Player Matchup

Sol
Sol
AJkevin123
Sol
Level 159
God Stats
3W - 6L
1,218 SR
Queue Stats
259W - 225L
1,566 Elo+
Party 1
Da Ji
Da Ji
AJsanti132
Da Ji
Level 224
God Stats
20W - 21L
1,419 SR
Queue Stats
285W - 259L
1,523 Elo+
Party 1
Rama
Rama
Inpunktion
Rama
Level 159
God Stats
3W - 6L
1,383 SR
Queue Stats
218W - 181L
1,580 Elo+
Party 3
Terra
Terra
Valkyrieslight
Terra
Level 170
God Stats
11W - 10L
1,570 SR
Queue Stats
207W - 221L
1,620 Elo+
Party 3
Amaterasu
Amaterasu
WorserSafe
Amaterasu
Level 87
God Stats
4W - 4L
1,620 SR
Queue Stats
157W - 133L
1,621 Elo+
Solo
Team Averages
Level 160
1,442 SR
1,582 Elo+

VS

Team Averages
Level 156
1,660 SR
1,580 Elo+
Freya
Freya
Aurora Falcon
Freya
Level 175
God Stats
2W - 3L
1,781 SR
Queue Stats
147W - 147L
1,569 Elo+
Party 2
Janus
Janus
IssaLegendPC
Janus
Level 184
God Stats
8W - 9L
1,638 SR
Queue Stats
290W - 253L
1,586 Elo+
Solo
Izanami
Izanami
Wrqo
Izanami
Level 154
God Stats
31W - 17L
1,728 SR
Queue Stats
136W - 130L
1,601 Elo+
Party 2
Anubis
Anubis
cmore11984
Anubis
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
244W - 215L
1,591 Elo+
Solo
King Arthur
King Arthur
silverghost1015
King Arthur
Level 114
God Stats
4W - 3L
1,652 SR
Queue Stats
87W - 80L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 5
8,390
599
7,287
6,034
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
4 / 1 / 3
7,467
533
6,026
10,753
3,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 2
9,237
660
7,982
9,326
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 3
8,047
575
3,787
10,177
6,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
WorserSafe
Amaterasu
16
2 / 0 / 3
9,598
686
10,214
14,623
15,327
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,092
507
4,520
9,282
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 3 / 2
6,974
498
2,977
7,780
2,405
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Wrqo
Izanami
14
2 / 2 / 1
7,796
557
4,660
8,951
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
cmore11984
Anubis
13
1 / 5 / 1
7,034
502
6,456
11,542
3,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
silverghost1015
King Arthur
13
0 / 3 / 1
7,596
543
7,335
13,109
8,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Da Ji
4
1
3
5.5
L
2
1
0
2
W
4
2
2
2.5
L
0
3
2
0.33
W
3
1
3
4.5
W
Amaterasu
WorserSafe
Amaterasu
2
0
3
3.5
L
Izanami
Wrqo
Izanami
2
2
1
1.25
L
Anubis
cmore11984
Anubis
1
5
1
0.3
L
King Arthur
silverghost1015
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
25,948
50,913
Taken
50,664
30,440
Mitigated
20,181
20,521
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,287
1,534
0
2,420
6,034
1,721
777
2,656
3,378
60,386
305
W
Da Ji
6,026
1,498
0
772
10,753
3,523
0
5,026
5,711
0
62,611
L
4,520
1,376
0
5,645
9,282
2,568
0
2,893
6,206
40,727
0
W
7,982
5,745
0
4,143
9,326
3,249
234
1,914
7,258
0
82,426
L
2,977
394
0
1,341
7,780
2,405
0
983
6,709
55,628
0
W
3,787
441
2,217
3,866
10,177
6,620
1
2,646
7,343
22,482
1,812
W
Amaterasu
WorserSafe
Amaterasu
10,214
4,484
0
7,103
14,623
15,327
0
1,487
13,136
0
72,375
L
Izanami
Wrqo
Izanami
4,660
2,939
0
3,204
8,951
2,491
0
627
8,324
0
58,292
L
Anubis
cmore11984
Anubis
6,456
136
0
3,330
11,542
3,912
0
5,199
5,894
48,072
1,452
L
King Arthur
silverghost1015
King Arthur
7,335
1,070
0
2,431
13,109
8,805
0
594
11,776
0
57,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
36,492
540
Minions Killed
530
0
Camps Cleared
0
1,507,907
Distance Traveled
1,393,657
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,390
599
131
9
0
307,308
2
W
Da Ji
7,467
533
75
5
0
334,337
0
L
Freya
7,092
507
88
6
0
304,665
0
W
Rama
9,237
660
162
12
0
288,298
2
L
Janus
6,974
498
98
7
0
306,048
0
W
Terra
8,047
575
32
2
0
321,713
5
W
Amaterasu
9,598
686
140
10
0
256,251
0
L
Izanami
7,796
557
125
9
0
266,104
2
L
Anubis
7,034
502
105
8
0
244,080
0
L
King Arthur
7,596
543
114
8
0
272,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role