Player Matchup

Ravana
Ravana
 
Ravana
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ElderSpaceMonky
Tyr
Level 124
God Stats
8W - 13L
1,345 SR
Queue Stats
367W - 343L
1,541 Elo+
Solo
Ra
Ra
K-ar_na
Ra
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 113L
1,670 Elo+
Solo
Danzaburou
Danzaburou
LicksToilets
Danzaburou
Level 147
God Stats
13W - 6L
1,699 SR
Queue Stats
61W - 66L
1,477 Elo+
Solo
Maui
Maui
smokinthekush420
Maui
Level 159
God Stats
32W - 34L
1,514 SR
Queue Stats
519W - 501L
1,501 Elo+
Solo
Team Averages
Level 124
1,512 SR
1,538 Elo+

VS

Team Averages
Level 98
1,533 SR
1,484 Elo+
Nu Wa
Nu Wa
AzDirtfish
Nu Wa
Level 158
God Stats
13W - 12L
1,640 SR
Queue Stats
204W - 202L
1,470 Elo+
Solo
Danzaburou
Danzaburou
Insほへ
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 49L
1,540 Elo+
Solo
Cthulhu
Cthulhu
QUIETARTISTRANE
Cthulhu
Level 126
God Stats
9W - 15L
1,547 SR
Queue Stats
180W - 176L
1,509 Elo+
Solo
Loki
Loki
Uchiha_BuDDu
Loki
Level 33
God Stats
18W - 18L
1,489 SR
Queue Stats
64W - 67L
1,435 Elo+
Solo
Ares
Ares
sus_Yermingt0n
Ares
Level 129
God Stats
9W - 10L
1,491 SR
Queue Stats
323W - 326L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 1 / 1
5,986
544
4,217
4,983
1,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
6,958
633
5,255
10,834
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 2
6,780
616
3,712
7,169
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
LicksToilets
Danzaburou
13
6 / 0 / 0
7,699
700
4,267
4,704
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 5
5,875
534
3,366
9,128
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
2 / 2 / 1
6,054
550
7,218
5,714
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Insほへ
Danzaburou
11
1 / 4 / 0
5,484
499
4,479
7,295
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
6,156
560
6,786
7,826
6,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 2 / 1
5,131
466
4,095
8,186
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

2
0 / 1 / 1
3,722
338
639
1,289
559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
6
6
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
1
3.5
L
Nu Wa
2
2
1
1.25
W
1
2
1
0.75
L
Danzaburou
Insほへ
Danzaburou
1
4
0
0.25
W
1
1
2
2
W
Danzaburou
LicksToilets
Danzaburou
6
0
0
6
L
2
2
0
1
L
1
2
1
0.75
W
0
2
5
1.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,817
Damage
23,217
36,818
Taken
30,310
13,917
Mitigated
13,267
12,806
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,217
1,348
0
1,131
4,983
1,693
361
997
3,845
0
26,447
L
Nu Wa
7,218
1,754
0
0
5,714
1,335
0
2,151
3,176
42,228
49
W
5,255
761
0
4,340
10,834
4,849
0
6,535
4,215
0
46,589
L
Danzaburou
Insほへ
Danzaburou
4,479
2,238
0
2,121
7,295
2,208
0
2,160
5,119
0
34,216
W
3,712
254
466
2,559
7,169
2,521
350
2,141
4,629
60,705
1,420
W
Danzaburou
LicksToilets
Danzaburou
4,267
1,193
0
2,066
4,704
1,605
189
438
4,173
0
45,650
L
6,786
868
0
780
7,826
6,944
0
0
7,826
38,629
1,118
L
4,095
1,106
0
3,746
8,186
2,221
0
1,101
6,994
0
27,011
W
3,366
1,122
0
2,244
9,128
3,249
492
3,258
5,601
22,604
4,385
L
639
195
0
396
1,289
559
0
437
852
1,822
76

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
26,547
391
Minions Killed
260
0
Camps Cleared
0
1,054,409
Distance Traveled
853,123
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,986
544
39
4
0
220,015
2
L
Nu Wa
6,054
550
80
7
0
190,592
2
W
Tyr
6,958
633
97
9
0
194,171
5
L
Danzaburou
5,484
499
65
6
0
183,581
2
W
Ra
6,780
616
128
12
0
227,550
0
W
Danzaburou
7,699
700
86
8
0
236,335
3
L
Cthulhu
6,156
560
71
6
0
218,556
0
L
Loki
5,131
466
41
4
0
236,562
0
W
Maui
5,875
534
41
4
0
176,338
0
L
Ares
3,722
338
3
0
0
23,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role