Player Matchup

Kukulkan
Kukulkan
CaptainWeezy
Kukulkan
Level 36
God Stats
31W - 12L
1,713 SR
Queue Stats
51W - 31L
1,591 Elo+
Party 1
Medusa
Medusa
Dblock913534
Medusa
Level 62
God Stats
2W - 1L
1,488 SR
Queue Stats
50W - 48L
1,453 Elo+
Solo
Fafnir
Fafnir
FQXX
Fafnir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,474 Elo+
Solo
Freya
Freya
HankyZetts
Freya
Level 106
God Stats
7W - 2L
1,649 SR
Queue Stats
48W - 31L
1,585 Elo+
Party 1
Amaterasu
Amaterasu
hlinton65
Amaterasu
Level 63
God Stats
1W - 1L
1,332 SR
Queue Stats
79W - 62L
1,570 Elo+
Solo
Team Averages
Level 61
1,536 SR
1,535 Elo+

VS

Team Averages
Level 69
1,480 SR
1,483 Elo+
Mercury
Mercury
Bjslick
Mercury
Level 107
God Stats
29W - 27L
1,534 SR
Queue Stats
120W - 120L
1,488 Elo+
Solo
Anhur
Anhur
EvilRyu8em
Anhur
Level 45
God Stats
14W - 23L
1,443 SR
Queue Stats
60W - 87L
1,448 Elo+
Solo
Artio
Artio
SitSpicy
Artio
Level 69
God Stats
22W - 26L
1,415 SR
Queue Stats
503W - 487L
1,541 Elo+
Solo
Arachne
Arachne
TDPOfficial
Arachne
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
280W - 301L
1,452 Elo+
Solo
Loki
Loki
XII-_-STEFEY
Loki
Level 80
God Stats
76W - 93L
1,510 SR
Queue Stats
268W - 273L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainWeezy
Kukulkan
13
3 / 0 / 9
7,777
1,296
11,582
1,554
905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
4 / 2 / 7
7,777
1,296
5,935
4,968
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
FQXX
Fafnir
13
2 / 1 / 8
7,485
1,248
4,232
5,494
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
12
3 / 1 / 5
7,366
1,228
8,903
4,961
2,130
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
hlinton65
Amaterasu
12
2 / 1 / 11
7,577
1,263
7,780
9,656
5,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

365

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bjslick
Mercury
11
2 / 1 / 3
7,101
1,184
4,995
7,152
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anhur
11
0 / 6 / 3
6,459
1,077
2,252
9,943
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
SitSpicy
Artio
12
3 / 4 / 2
7,425
1,238
5,500
13,643
12,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
TDPOfficial
Arachne
11
0 / 1 / 5
7,003
1,167
5,680
9,366
6,115
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
0 / 2 / 2
6,176
1,029
3,924
3,114
942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
14
Kills
5
5
Deaths
14
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bjslick
Mercury
2
1
3
3.5
W
Kukulkan
CaptainWeezy
Kukulkan
3
0
9
7.5
W
Medusa
4
2
7
3.75
L
Anhur
0
6
3
0.25
W
Fafnir
FQXX
Fafnir
2
1
8
6
W
Freya
3
1
5
5.5
L
Artio
SitSpicy
Artio
3
4
2
1
L
Arachne
TDPOfficial
Arachne
0
1
5
2.5
L
0
2
2
0.5
W
Amaterasu
hlinton65
Amaterasu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,432
Damage
22,351
26,633
Taken
43,218
17,545
Mitigated
24,540
5,275
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bjslick
Mercury
4,995
2,079
0
163
7,152
2,028
0
4,160
2,992
0
13,926
W
Kukulkan
CaptainWeezy
Kukulkan
11,582
683
0
0
1,554
905
0
122
1,432
31,584
0
W
Medusa
5,935
3,208
0
624
4,968
2,157
0
1,071
3,897
0
16,889
L
Anhur
2,252
1,394
0
2,074
9,943
2,969
0
5,021
4,922
0
17,518
W
Fafnir
FQXX
Fafnir
4,232
1,066
0
484
5,494
6,390
0
1,576
3,918
6,765
0
W
Freya
8,903
2,961
0
739
4,961
2,130
0
848
4,113
17,327
641
L
Artio
SitSpicy
Artio
5,500
911
1,318
3,242
13,643
12,486
0
7,424
6,219
17,337
0
L
Arachne
TDPOfficial
Arachne
5,680
3,932
0
1,593
9,366
6,115
0
6,616
2,750
0
10,363
L
3,924
501
0
0
3,114
942
0
1,381
1,733
0
12,217
W
Amaterasu
hlinton65
Amaterasu
7,780
2,675
0
3,428
9,656
5,963
0
1,883
7,773
0
17,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,982
Gold Earned
34,164
138
Minions Killed
99
6
Camps Cleared
5
607,410
Distance Traveled
519,498
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,101
1,184
22
4
3
135,762
0
W
Kukulkan
7,777
1,296
57
10
1
123,615
0
W
Medusa
7,777
1,296
24
4
1
111,936
0
L
Anhur
6,459
1,077
41
7
0
84,088
0
W
Fafnir
7,485
1,248
4
1
1
127,484
0
W
Freya
7,366
1,228
21
4
3
124,496
0
L
Artio
7,425
1,238
19
3
1
113,064
0
L
Arachne
7,003
1,167
6
1
0
129,707
0
L
Loki
6,176
1,029
11
2
1
56,877
0
W
Amaterasu
7,577
1,263
32
5
0
119,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role