Player Matchup

Hercules
Hercules
BigM0389
Hercules
Level 46
God Stats
12W - 7L
1,389 SR
Queue Stats
196W - 194L
1,528 Elo+
Party 2
Geb
Geb
PolstraGaming
Geb
Level 103
God Stats
4W - 1L
1,694 SR
Queue Stats
319W - 303L
1,510 Elo+
Solo
Nox
Nox
PrOx smalls
Nox
Level 120
God Stats
4W - 3L
1,814 SR
Queue Stats
100W - 126L
1,574 Elo+
Party 2
Cupid
Cupid
TomiHulk
Cupid
Level 28
God Stats
2W - 1L
1,505 SR
Queue Stats
82W - 79L
1,429 Elo+
Solo
Nu Wa
Nu Wa
ooWHiiPEoo
Nu Wa
Level 128
God Stats
8W - 2L
1,500 SR
Queue Stats
127W - 162L
1,330 Elo+
Party 2
Team Averages
Level 85
1,580 SR
1,474 Elo+

VS

Team Averages
Level 99
1,500 SR
1,567 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
Vilify_Me
Artio
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,785 Elo+
Party 1
Ravana
Ravana
aliiiperksss
Ravana
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 73L
1,309 Elo+
Party 3
Bacchus
Bacchus
dark_zell
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,785 Elo+
Party 1
Cabrakan
Cabrakan
iMoNsMok0
Cabrakan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
398W - 398L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigM0389
Hercules
14
6 / 2 / 11
8,123
1,160
10,686
11,141
8,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
5 / 2 / 13
9,123
1,303
10,299
8,398
5,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 1 / 11
8,334
1,191
4,712
3,460
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
TomiHulk
Cupid
1
0 / 0 / 0
2,296
328
0
0
0
Nu Wa
13
5 / 2 / 7
7,729
1,104
9,052
4,835
1,573
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 6 / 2
6,600
943
5,673
10,619
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Vilify_Me
Artio
12
1 / 5 / 3
6,764
966
1,282
10,071
9,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
14
2 / 3 / 5
6,341
906
3,528
9,024
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
dark_zell
Bacchus
10
1 / 5 / 4
5,837
834
8,019
8,829
4,949
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
iMoNsMok0
Cabrakan
1
0 / 0 / 0
2,008
287
0
486
171

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
19
Kills
7
7
Deaths
19
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
2
0.67
W
Hercules
BigM0389
Hercules
6
2
11
5.75
W
5
2
13
5.75
W
3
1
11
8.5
W
Cupid
TomiHulk
Cupid
0
0
0
0
L
Artio
Vilify_Me
Artio
1
5
3
0.5
L
Ravana
2
3
5
1.5
L
Bacchus
dark_zell
Bacchus
1
5
4
0.6
L
Cabrakan
iMoNsMok0
Cabrakan
0
0
0
0
W
Nu Wa
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,749
Damage
18,502
27,834
Taken
39,029
16,812
Mitigated
23,870
9,884
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,673
943
269
4,161
10,619
4,254
0
5,161
5,458
0
18,666
W
Hercules
BigM0389
Hercules
10,686
3,806
215
2,669
11,141
8,276
126
2,356
8,785
0
16,264
W
10,299
1,046
1,819
2,608
8,398
5,792
185
2,080
6,318
17,666
1,627
W
4,712
141
8
193
3,460
1,171
891
1,771
1,689
13,794
488
W
Cupid
TomiHulk
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
Artio
Vilify_Me
Artio
1,282
23
708
1,362
10,071
9,224
0
6,369
3,702
4,145
0
L
Ravana
3,528
1,137
0
928
9,024
5,272
0
4,914
4,110
0
6,419
L
Bacchus
dark_zell
Bacchus
8,019
416
481
507
8,829
4,949
0
6,101
2,728
14,021
78
L
Cabrakan
iMoNsMok0
Cabrakan
0
0
0
0
486
171
0
486
0
0
0
W
Nu Wa
9,052
2,476
1,017
1,355
4,835
1,573
855
3,046
1,789
18,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
27,550
74
Minions Killed
45
0
Camps Cleared
0
626,333
Distance Traveled
558,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,600
943
21
3
0
133,191
0
W
Hercules
8,123
1,160
11
2
0
157,638
0
W
Geb
9,123
1,303
20
3
0
170,430
0
W
Nox
8,334
1,191
28
4
0
166,944
0
W
Cupid
2,296
328
0
0
0
0
0
L
Artio
6,764
966
11
2
0
144,874
0
L
Ravana
6,341
906
6
1
0
133,794
0
L
Bacchus
5,837
834
7
1
0
146,452
0
L
Cabrakan
2,008
287
0
0
0
0
0
W
Nu Wa
7,729
1,104
15
2
0
131,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role