Player Matchup

Sylvanus
Sylvanus
BoS Hyqe
Sylvanus
Level 174
God Stats
24W - 10L
1,743 SR
Queue Stats
618W - 610L
1,544 Elo+
Solo
Sol
Sol
DeuceDeck
Sol
Level 106
God Stats
2W - 1L
1,622 SR
Queue Stats
145W - 148L
1,543 Elo+
Party 1
Nut
Nut
SirrSanity
Nut
Level 135
God Stats
11W - 7L
1,636 SR
Queue Stats
474W - 433L
1,492 Elo+
Solo
Ne Zha
Ne Zha
Whitedangler54
Ne Zha
Level 158
God Stats
2W - 4L
1,232 SR
Queue Stats
259W - 203L
1,572 Elo+
Solo
Osiris
Osiris
hendrixf55
Osiris
Level 121
God Stats
3W - 4L
1,375 SR
Queue Stats
186W - 176L
1,580 Elo+
Party 1
Team Averages
Level 139
1,521 SR
1,546 Elo+

VS

Team Averages
Level 129
1,588 SR
1,545 Elo+
Ullr
Ullr
Dipp1er
Ullr
Level 158
God Stats
24W - 22L
1,574 SR
Queue Stats
113W - 115L
1,560 Elo+
Solo
Geb
Geb
MrSoloDolo5165
Geb
Level 157
God Stats
146W - 133L
1,533 SR
Queue Stats
1,036W - 1,020L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
Snapshot0010
Baron Samedi
Level 98
God Stats
16W - 15L
1,596 SR
Queue Stats
194W - 181L
1,536 Elo+
Solo
Bellona
Bellona
XHiTech
Bellona
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
294W - 241L
1,563 Elo+
Solo
Danzaburou
Danzaburou
jm5414
Danzaburou
Level 121
God Stats
13W - 11L
1,737 SR
Queue Stats
54W - 49L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BoS Hyqe
Sylvanus
9
0 / 2 / 3
5,890
589
2,746
8,419
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 0
6,229
623
1,840
4,931
1,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 0 / 3
7,015
702
5,415
6,779
2,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 1 / 2
7,001
700
5,744
7,945
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Osiris
hendrixf55
Osiris
12
1 / 2 / 1
6,337
634
6,171
9,629
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dipp1er
Ullr
10
0 / 2 / 1
5,100
510
2,994
7,942
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 1
5,023
502
4,422
7,673
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Baron Samedi
Snapshot0010
Baron Samedi
11
2 / 4 / 0
6,169
617
3,683
5,721
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
XHiTech
Bellona
11
2 / 2 / 0
6,290
629
6,125
10,080
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
jm5414
Danzaburou
10
0 / 3 / 2
5,888
589
4,383
5,635
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
6
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BoS Hyqe
Sylvanus
0
2
3
0.75
W
1
1
0
1
L
Ullr
Dipp1er
Ullr
0
2
1
0.25
L
2
2
1
1.25
W
4
0
3
5.5
L
Baron Samedi
Snapshot0010
Baron Samedi
2
4
0
0.5
W
7
1
2
8
L
Bellona
XHiTech
Bellona
2
2
0
1
W
Osiris
hendrixf55
Osiris
1
2
1
0.75
L
Danzaburou
jm5414
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,916
Damage
21,607
37,703
Taken
37,051
22,048
Mitigated
21,142
14,045
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BoS Hyqe
Sylvanus
2,746
780
1,651
4,318
8,419
5,868
54
3,286
4,448
16,604
1,317
W
1,840
658
0
1,186
4,931
1,268
713
891
3,775
42,121
3,882
L
Ullr
Dipp1er
Ullr
2,994
1,046
0
3,596
7,942
2,175
0
66
7,804
0
40,271
L
4,422
493
0
739
7,673
5,514
0
2,441
5,232
21,620
0
W
5,415
2,981
0
2,929
6,779
2,263
759
1,819
4,746
0
43,426
L
Baron Samedi
Snapshot0010
Baron Samedi
3,683
384
180
856
5,721
2,011
0
315
5,406
29,956
0
W
5,744
2,100
0
1,571
7,945
3,175
0
847
6,971
0
48,051
L
Bellona
XHiTech
Bellona
6,125
2,263
0
2,962
10,080
9,975
0
0
9,454
0
39,270
W
Osiris
hendrixf55
Osiris
6,171
2,471
0
2,390
9,629
9,474
0
0
9,007
0
42,855
L
Danzaburou
jm5414
Danzaburou
4,383
2,227
0
1,436
5,635
1,467
0
1,665
3,970
0
41,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
28,470
369
Minions Killed
330
0
Camps Cleared
0
983,411
Distance Traveled
989,810
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,890
589
22
2
0
186,358
2
W
Sol
6,229
623
109
11
0
185,227
0
L
Ullr
5,100
510
77
8
0
212,057
0
L
Geb
5,023
502
31
3
0
190,798
1
W
Nut
7,015
702
97
10
0
180,607
0
L
Baron Samedi
6,169
617
59
6
0
190,818
2
W
Ne Zha
7,001
700
73
7
0
233,366
0
L
Bellona
6,290
629
80
8
0
194,310
0
W
Osiris
6,337
634
68
7
0
197,853
0
L
Danzaburou
5,888
589
83
8
0
201,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role