Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 264
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Lunaravity
Artemis
Level 205
God Stats
2W - 0L
1,544 SR
Queue Stats
83W - 30L
1,769 Elo+
Party 1
Ganesha
Ganesha
Salt-MK1
Ganesha
Level 231
God Stats
4W - 0L
1,732 SR
Queue Stats
288W - 234L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
average
Kukulkan
Level 205
God Stats
5W - 2L
1,827 SR
Queue Stats
478W - 67L
1,912 Elo+
Party 1
Sun Wukong
Sun Wukong
drpat
Sun Wukong
Level 142
God Stats
2W - 0L
1,559 SR
Queue Stats
93W - 57L
1,653 Elo+
Party 1
Team Averages
Level 209
1,632 SR
1,692 Elo+

VS

Team Averages
Level 137
1,549 SR
1,536 Elo+
Bastet
Bastet
Alzabar
Bastet
Level 165
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 67L
1,616 Elo+
Solo
Zeus
Zeus
CarryChariot
Zeus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 98L
1,547 Elo+
Solo
Ishtar
Ishtar
Moon70
Ishtar
Level 145
God Stats
1W - 1L
1,611 SR
Queue Stats
62W - 55L
1,540 Elo+
Solo
Surtr
Surtr
Zunguar
Surtr
Level 126
God Stats
0W - 2L
1,301 SR
Queue Stats
212W - 199L
1,440 Elo+
Solo
Anhur
Anhur
wildwest11
Anhur
Level 126
God Stats
3W - 1L
1,831 SR
Queue Stats
358W - 347L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
5 / 0 / 5
6,715
1,343
6,175
5,696
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Artemis
Lunaravity
Artemis
10
3 / 0 / 8
6,336
1,267
5,039
2,717
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ganesha
Salt-MK1
Ganesha
11
0 / 1 / 12
6,411
1,282
1,779
5,247
3,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
average
Kukulkan
12
2 / 0 / 7
6,481
1,296
3,551
846
326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
drpat
Sun Wukong
10
4 / 1 / 7
6,568
1,314
4,759
6,266
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alzabar
Bastet
9
0 / 2 / 1
4,563
913
2,750
4,024
1,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 2
4,717
943
3,194
4,015
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Moon70
Ishtar
5
0 / 1 / 0
4,289
858
1,010
972
230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Surtr
Zunguar
Surtr
9
1 / 5 / 0
4,978
996
1,787
7,894
6,195
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
10
1 / 3 / 1
5,261
1,052
3,206
5,864
2,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
14
Kills
2
2
Deaths
14
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
5
7.5
L
Bastet
Alzabar
Bastet
0
2
1
0.25
L
0
3
2
0.33
W
Artemis
Lunaravity
Artemis
3
0
8
7
L
Ishtar
Moon70
Ishtar
0
1
0
0
W
Ganesha
Salt-MK1
Ganesha
0
1
12
6
L
Surtr
Zunguar
Surtr
1
5
0
0.2
W
Kukulkan
average
Kukulkan
2
0
7
5.5
W
Sun Wukong
drpat
Sun Wukong
4
1
7
7.5
L
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
11,947
20,772
Taken
22,769
12,878
Mitigated
10,795
6,981
Healing
2,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
6,175
1,980
406
1,398
5,696
2,304
1,226
854
4,842
0
10,406
L
Bastet
Alzabar
Bastet
2,750
522
453
568
4,024
1,033
0
979
3,045
0
4,361
L
3,194
204
175
442
4,015
1,090
0
1,044
2,971
10,626
0
W
Artemis
Lunaravity
Artemis
5,039
1,536
0
391
2,717
1,187
1,990
338
2,379
0
8,676
L
Ishtar
Moon70
Ishtar
1,010
543
0
10
972
230
0
270
702
0
1,800
W
Ganesha
Salt-MK1
Ganesha
1,779
271
721
1,768
5,247
3,591
0
880
4,367
8,402
0
L
Surtr
Zunguar
Surtr
1,787
600
88
565
7,894
6,195
0
1,341
6,553
43
3,918
W
Kukulkan
average
Kukulkan
3,551
104
0
346
846
326
140
145
701
16,213
0
W
Sun Wukong
drpat
Sun Wukong
4,759
598
213
1,738
6,266
5,470
107
1,020
5,246
0
6,384
L
Anhur
3,206
1,011
0
463
5,864
2,247
0
1,696
4,168
0
6,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
23,808
87
Minions Killed
36
0
Camps Cleared
0
521,016
Distance Traveled
408,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,715
1,343
22
4
0
96,110
0
L
Bastet
4,563
913
2
0
0
108,916
0
L
Zeus
4,717
943
18
4
0
87,081
0
W
Artemis
6,336
1,267
16
3
0
89,126
0
L
Ishtar
4,289
858
2
0
0
33,564
0
W
Ganesha
6,411
1,282
0
0
0
99,820
0
L
Surtr
4,978
996
3
1
0
86,516
0
W
Kukulkan
6,481
1,296
40
8
0
124,578
0
W
Sun Wukong
6,568
1,314
9
2
0
111,382
0
L
Anhur
5,261
1,052
11
2
0
92,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role