Player Matchup

Erlang Shen
Erlang Shen
Diamond I
Avensz
Erlang Shen
Diamond I
Level 222
God Stats
5W - 0L
1,894 SR
Queue Stats
302W - 94L
2,175 MMR
Party 1
Yu Huang
Yu Huang
Diamond I
Iifewater
Yu Huang
Diamond I
Level 108
God Stats
15W - 7L
1,598 SR
Queue Stats
372W - 188L
2,358 MMR
Party 1
Hun Batz
Hun Batz
Diamond I
Rumįa
Hun Batz
Diamond I
Level 116
God Stats
5W - 1L
1,818 SR
Queue Stats
218W - 101L
2,384 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,770 SR
2,306 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,499 SR
1,626 MMR
Sylvanus
Sylvanus
Gold III
FROSTY L3M0N
Sylvanus
Gold III
Level 104
God Stats
41W - 53L
1,547 SR
Queue Stats
128W - 166L
1,644 MMR
Solo
Cernunnos
Cernunnos
Silver I
edwinlol665
Cernunnos
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 141L
1,732 MMR
Solo
Merlin
Merlin
Bronze III
vxs2
Merlin
Bronze III
Level 101
God Stats
1W - 3L
1,449 SR
Queue Stats
21W - 36L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Avensz
Erlang Shen
14
1 / 0 / 7
8,432
843
5,770
11,917
8,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
Iifewater
Yu Huang
16
6 / 1 / 2
9,696
970
12,360
6,430
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
Rumįa
Hun Batz
15
1 / 0 / 6
8,588
859
8,320
8,290
4,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SerqetAchillesKuzenboAresAnhur

VS

Bans
MulanChaacAthenaOsirisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FROSTY L3M0N
Sylvanus
11
0 / 3 / 1
6,806
681
5,435
12,441
11,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
edwinlol665
Cernunnos
11
1 / 3 / 0
7,000
700
5,278
9,004
2,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
vxs2
Merlin
12
0 / 2 / 1
7,125
713
3,017
7,486
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Avensz
Erlang Shen
1
0
7
4.5
L
Sylvanus
FROSTY L3M0N
Sylvanus
0
3
1
0.17
W
Yu Huang
Iifewater
Yu Huang
6
1
2
7
W
Hun Batz
Rumįa
Hun Batz
1
0
6
4
L
Cernunnos
edwinlol665
Cernunnos
1
3
0
0.33
L
Merlin
vxs2
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,450
Damage
13,730
26,637
Taken
28,931
15,805
Mitigated
15,115
10,563
Healing
6,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Avensz
Erlang Shen
5,770
2,244
0
4,835
11,917
8,629
715
3,844
8,073
0
24,488
L
Sylvanus
FROSTY L3M0N
Sylvanus
5,435
617
1,142
3,704
12,441
11,187
0
4,840
7,022
12,560
0
W
Yu Huang
Iifewater
Yu Huang
12,360
469
0
2,445
6,430
2,361
674
2,045
4,385
41,234
305
W
Hun Batz
Rumįa
Hun Batz
8,320
1,117
0
3,283
8,290
4,815
345
2,672
5,618
0
40,547
L
Cernunnos
edwinlol665
Cernunnos
5,278
1,805
0
902
9,004
2,198
0
4,261
4,487
0
21,637
L
Merlin
vxs2
Merlin
3,017
234
0
380
7,486
1,730
0
2,821
4,378
24,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,716
Gold Earned
20,931
163
Minions Killed
97
0
Camps Cleared
0
627,404
Distance Traveled
534,247
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,432
843
37
4
0
215,708
0
L
Sylvanus
6,806
681
20
2
0
179,378
6
W
Yu Huang
9,696
970
69
7
0
189,171
0
W
Hun Batz
8,588
859
57
6
0
222,525
0
L
Cernunnos
7,000
700
37
4
0
172,486
3
L
Merlin
7,125
713
40
4
0
182,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role