Player Matchup

Chaac
Chaac
Gopi2811
Chaac
Level 137
God Stats
0W - 2L
1,252 SR
Queue Stats
20W - 33L
1,410 Elo+
Party 2
Hera
Hera
Sduque01804
Hera
Level 86
God Stats
1W - 2L
1,739 SR
Queue Stats
54W - 69L
1,407 Elo+
Party 2
Cerberus
Cerberus
dagogo012
Cerberus
Level 148
God Stats
0W - 1L
1,306 SR
Queue Stats
34W - 58L
1,412 Elo+
Party 2
Mercury
Mercury
jero507u
Mercury
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,368 Elo+
Party 2
Heimdallr
Heimdallr
pedgar106
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,478 Elo+
Party 2
Team Averages
Level 129
1,459 SR
1,415 Elo+

VS

Team Averages
Level 113
1,482 SR
1,478 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gonssok
Izanami
Level 31
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 24L
1,421 Elo+
Party 1
Kuzenbo
Kuzenbo
Lil Saint130
Kuzenbo
Level 144
God Stats
9W - 2L
1,792 SR
Queue Stats
197W - 219L
1,504 Elo+
Solo
Poseidon
Poseidon
ShipoLaZy
Poseidon
Level 120
God Stats
18W - 16L
1,445 SR
Queue Stats
164W - 166L
1,486 Elo+
Party 1
Erlang Shen
Erlang Shen
makokinah03
Erlang Shen
Level 144
God Stats
1W - 2L
1,175 SR
Queue Stats
151W - 141L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gopi2811
Chaac
13
1 / 0 / 0
7,230
516
7,343
12,972
10,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,164
440
2,347
6,630
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
dagogo012
Cerberus
12
0 / 0 / 0
6,725
480
2,541
7,843
4,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
jero507u
Mercury
10
0 / 4 / 0
5,719
409
2,097
9,232
2,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
pedgar106
Heimdallr
11
0 / 3 / 0
6,021
430
4,774
8,914
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 0 / 0
7,843
560
8,410
7,241
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Gonssok
Izanami
13
0 / 0 / 3
6,649
475
4,855
6,038
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
Lil Saint130
Kuzenbo
12
0 / 1 / 1
7,326
523
8,726
10,872
12,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
ShipoLaZy
Poseidon
15
5 / 0 / 1
9,180
656
4,955
4,170
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
makokinah03
Erlang Shen
13
3 / 0 / 1
7,559
540
3,870
9,093
4,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
12
12
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
W
Izanami
Gonssok
Izanami
0
0
3
1.5
L
Chaac
Gopi2811
Chaac
1
0
0
1
W
Kuzenbo
Lil Saint130
Kuzenbo
0
1
1
0.5
L
0
5
0
0
W
Poseidon
ShipoLaZy
Poseidon
5
0
1
5.5
L
Cerberus
dagogo012
Cerberus
0
0
0
0
L
Mercury
jero507u
Mercury
0
4
0
0
W
Erlang Shen
makokinah03
Erlang Shen
3
0
1
3.5
L
Heimdallr
pedgar106
Heimdallr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,102
Damage
30,816
45,591
Taken
37,414
23,198
Mitigated
22,353
10,615
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,410
3,780
0
2,337
7,241
2,032
1,450
1,665
5,576
0
56,347
W
Izanami
Gonssok
Izanami
4,855
3,163
0
1,529
6,038
2,078
511
502
5,536
0
38,463
L
Chaac
Gopi2811
Chaac
7,343
1,556
0
2,997
12,972
10,848
0
7,041
5,124
0
52,872
W
Kuzenbo
Lil Saint130
Kuzenbo
8,726
3,050
0
1,713
10,872
12,917
0
0
10,872
37,170
4,183
L
2,347
340
0
493
6,630
1,574
0
2,904
3,726
41,349
0
W
Poseidon
ShipoLaZy
Poseidon
4,955
777
0
722
4,170
1,153
553
2,253
1,917
71,760
1,490
L
Cerberus
dagogo012
Cerberus
2,541
0
0
3,156
7,843
4,942
0
0
7,843
28,222
0
L
Mercury
jero507u
Mercury
2,097
1,129
0
880
9,232
2,897
0
2,303
6,889
0
37,804
W
Erlang Shen
makokinah03
Erlang Shen
3,870
2,134
0
4,834
9,093
4,173
285
468
8,625
0
68,337
L
Heimdallr
pedgar106
Heimdallr
4,774
1,721
0
3,089
8,914
2,937
0
0
8,914
0
46,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
38,557
388
Minions Killed
480
0
Camps Cleared
0
1,334,011
Distance Traveled
1,465,684
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,843
560
99
7
0
340,450
0
W
Izanami
6,649
475
61
4
0
261,670
0
L
Chaac
7,230
516
100
7
0
233,576
0
W
Kuzenbo
7,326
523
75
5
0
248,815
0
L
Hera
6,164
440
92
7
0
246,000
2
W
Poseidon
9,180
656
137
10
0
294,467
0
L
Cerberus
6,725
480
42
3
0
288,725
2
L
Mercury
5,719
409
69
5
0
298,927
0
W
Erlang Shen
7,559
540
108
8
0
320,282
0
L
Heimdallr
6,021
430
85
6
0
266,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role