Player Matchup

Awilix
Awilix
Dusk1
Awilix
Level 158
God Stats
7W - 5L
1,617 SR
Queue Stats
32W - 33L
1,541 Elo+
Party 1
Janus
Janus
LilGob
Janus
Level 156
God Stats
19W - 22L
1,525 SR
Queue Stats
398W - 394L
1,490 Elo+
Party 2
Eset
Eset
OchreBeard
Eset
Level 179
God Stats
8W - 4L
1,678 SR
Queue Stats
27W - 28L
1,532 Elo+
Party 1
Hercules
Hercules
SERSAMA
Hercules
Level 164
God Stats
3W - 1L
1,514 SR
Queue Stats
393W - 371L
1,526 Elo+
Party 2
Charybdis
Charybdis
Sushifumi
Charybdis
Level 96
God Stats
77W - 62L
1,567 SR
Queue Stats
455W - 430L
1,538 Elo+
Solo
Team Averages
Level 151
1,580 SR
1,525 Elo+

VS

Team Averages
Level 133
1,466 SR
1,555 Elo+
Scylla
Scylla
BestJanusEU
Scylla
Level 39
God Stats
4W - 5L
1,544 SR
Queue Stats
109W - 92L
1,574 Elo+
Party 3
Bastet
Bastet
Bodea
Bastet
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 76L
1,526 Elo+
Solo
Athena
Athena
Monsu5107
Athena
Level 209
God Stats
1W - 3L
1,305 SR
Queue Stats
280W - 255L
1,530 Elo+
Party 3
Ymir
Ymir
Morgan Evns
Ymir
Level 158
God Stats
1W - 2L
1,480 SR
Queue Stats
149W - 146L
1,596 Elo+
Party 3
Cernunnos
Cernunnos
RoflanYarik
Cernunnos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dusk1
Awilix
14
10 / 0 / 3
8,652
666
11,818
7,266
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
LilGob
Janus
14
1 / 2 / 2
8,096
623
4,736
5,030
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 5
7,828
602
6,985
4,846
1,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
SERSAMA
Hercules
13
3 / 0 / 3
7,887
607
5,977
9,882
6,839
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
Sushifumi
Charybdis
14
1 / 1 / 3
8,046
619
4,135
5,507
1,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 1 / 1
7,048
542
4,050
5,346
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Bodea
Bastet
11
1 / 8 / 0
5,979
460
5,008
13,463
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
Monsu5107
Athena
11
0 / 5 / 0
6,245
480
4,799
11,791
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 1
5,848
450
1,583
12,243
8,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
RoflanYarik
Cernunnos
12
0 / 2 / 1
6,624
510
2,989
7,820
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
1
1
2.5
L
Bastet
Bodea
Bastet
1
8
0
0.13
W
Awilix
Dusk1
Awilix
10
0
3
11.5
W
Janus
LilGob
Janus
1
2
2
1
L
Athena
Monsu5107
Athena
0
5
0
0
L
0
3
1
0.17
W
4
0
5
6.5
L
Cernunnos
RoflanYarik
Cernunnos
0
2
1
0.25
W
Hercules
SERSAMA
Hercules
3
0
3
4.5
W
Charybdis
Sushifumi
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,651
Damage
18,429
32,531
Taken
50,663
14,843
Mitigated
23,881
10,992
Healing
12,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,050
407
0
496
5,346
1,477
0
1,576
3,648
52,067
0
L
Bastet
Bodea
Bastet
5,008
518
0
4,222
13,463
3,638
0
2,497
10,846
0
33,215
W
Awilix
Dusk1
Awilix
11,818
4,621
0
754
7,266
2,822
0
1,482
5,663
0
57,322
W
Janus
LilGob
Janus
4,736
569
0
600
5,030
1,500
0
2,447
2,464
66,219
3,043
L
Athena
Monsu5107
Athena
4,799
1,416
0
3,334
11,791
8,412
0
0
11,791
39,625
0
L
1,583
513
0
1,526
12,243
8,245
0
4,767
7,384
19,255
0
W
6,985
722
246
989
4,846
1,980
0
892
3,910
24,081
724
L
Cernunnos
RoflanYarik
Cernunnos
2,989
1,034
0
3,104
7,820
2,109
0
2,203
5,577
0
52,859
W
Hercules
SERSAMA
Hercules
5,977
2,470
0
6,141
9,882
6,839
0
4,195
5,154
0
44,176
W
Charybdis
Sushifumi
Charybdis
4,135
1,808
0
2,262
5,507
1,702
60
553
4,908
0
72,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
31,744
476
Minions Killed
400
0
Camps Cleared
0
1,424,235
Distance Traveled
1,335,071
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,048
542
125
10
0
269,906
0
L
Bastet
5,979
460
59
5
0
277,581
3
W
Awilix
8,652
666
91
7
0
327,680
5
W
Janus
8,096
623
134
10
0
296,924
0
L
Athena
6,245
480
76
6
0
267,671
1
L
Ymir
5,848
450
41
3
0
262,941
2
W
Eset
7,828
602
33
3
0
286,330
4
L
Cernunnos
6,624
510
99
8
0
256,972
3
W
Hercules
7,887
607
75
6
0
260,002
0
W
Charybdis
8,046
619
143
11
0
253,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role