Player Matchup

Arachne
Arachne
Miamber
Arachne
Level 109
God Stats
6W - 7L
1,484 SR
Queue Stats
41W - 39L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
SillyJester603
Xing Tian
Level 147
God Stats
18W - 10L
1,723 SR
Queue Stats
167W - 157L
1,550 Elo+
Party 2
Hachiman
Hachiman
dueces4aces
Hachiman
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,498 Elo+
Solo
Tiamat
Tiamat
mastercool191
Tiamat
Level 148
God Stats
10W - 4L
1,845 SR
Queue Stats
161W - 158L
1,514 Elo+
Party 2
Skadi
Skadi
odysseuses
Skadi
Level 125
God Stats
56W - 49L
1,518 SR
Queue Stats
57W - 54L
1,528 Elo+
Party 1
Team Averages
Level 137
1,614 SR
1,522 Elo+

VS

Team Averages
Level 123
1,495 SR
1,518 Elo+
Charybdis
Charybdis
MerinoGalvan751
Charybdis
Level 147
God Stats
14W - 19L
1,477 SR
Queue Stats
276W - 253L
1,506 Elo+
Solo
Ares
Ares
MtnDewLuna
Ares
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,366 Elo+
Solo
Chaac
Chaac
Oscarmilk
Chaac
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 3
Erlang Shen
Erlang Shen
msaffel52
Erlang Shen
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,508 Elo+
Party 3
Raijin
Raijin
xDBxBigMike
Raijin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 219L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Miamber
Arachne
7
2 / 0 / 1
3,580
716
1,345
2,795
650
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
SillyJester603
Xing Tian
5
0 / 0 / 1
3,242
648
789
2,827
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
dueces4aces
Hachiman
5
0 / 1 / 0
2,876
575
860
2,792
591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 0 / 2
3,746
749
1,475
1,222
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Skadi
7
3 / 2 / 0
3,978
796
2,950
2,227
484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MerinoGalvan751
Charybdis
4
0 / 0 / 1
3,059
612
1,570
1,193
243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 0 / 0
3,665
733
952
2,796
1,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Oscarmilk
Chaac
5
0 / 2 / 1
3,253
651
406
3,519
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
msaffel52
Erlang Shen
6
2 / 3 / 0
3,458
692
1,844
4,629
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
6
0 / 3 / 0
3,231
646
792
2,920
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
MerinoGalvan751
Charybdis
0
0
1
0.5
W
Arachne
Miamber
Arachne
2
0
1
2.5
L
1
0
0
1
L
Chaac
Oscarmilk
Chaac
0
2
1
0.25
W
Xing Tian
SillyJester603
Xing Tian
0
0
1
0.5
W
Hachiman
dueces4aces
Hachiman
0
1
0
0
W
2
0
2
3
L
Erlang Shen
msaffel52
Erlang Shen
2
3
0
0.67
W
Skadi
3
2
0
1.5
L
Raijin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,419
Damage
5,564
11,863
Taken
15,057
3,388
Mitigated
4,895
3,389
Healing
3,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
MerinoGalvan751
Charybdis
1,570
650
0
871
1,193
243
0
315
878
0
12,312
W
Arachne
Miamber
Arachne
1,345
810
0
1,059
2,795
650
0
335
2,460
0
17,075
L
952
105
0
1,062
2,796
1,401
0
474
2,322
7,573
0
L
Chaac
Oscarmilk
Chaac
406
0
0
578
3,519
1,041
0
0
3,519
0
7,998
W
Xing Tian
SillyJester603
Xing Tian
789
0
0
1,110
2,827
1,083
0
273
2,554
6,514
31
W
Hachiman
dueces4aces
Hachiman
860
692
0
665
2,792
591
0
679
2,113
0
11,408
W
1,475
43
0
505
1,222
580
0
457
765
11,241
0
L
Erlang Shen
msaffel52
Erlang Shen
1,844
1,331
0
681
4,629
1,621
0
425
4,136
0
12,201
W
Skadi
2,950
1,260
0
50
2,227
484
10
0
2,227
0
19,862
L
Raijin
792
92
0
675
2,920
589
0
794
1,938
14,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,422
Gold Earned
16,666
128
Minions Killed
101
0
Camps Cleared
0
510,053
Distance Traveled
458,571
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,059
612
21
4
0
56,610
0
W
Arachne
3,580
716
35
7
0
114,828
0
L
Ares
3,665
733
9
2
0
102,936
2
L
Chaac
3,253
651
16
3
0
103,773
0
W
Xing Tian
3,242
648
9
2
0
105,345
0
W
Hachiman
2,876
575
24
5
0
94,838
0
W
Tiamat
3,746
749
27
5
0
102,440
0
L
Erlang Shen
3,458
692
27
5
0
109,479
1
W
Skadi
3,978
796
33
7
0
92,602
0
L
Raijin
3,231
646
28
6
0
85,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role