Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Arathorme
Artemis
Level 164
God Stats
4W - 2L
1,877 SR
Queue Stats
178W - 180L
1,532 Elo+
Solo
King Arthur
King Arthur
ElCulebra24
King Arthur
Level 128
God Stats
11W - 11L
1,518 SR
Queue Stats
278W - 265L
1,482 Elo+
Party 2
Khepri
Khepri
JuanMaTS
Khepri
Level 80
God Stats
3W - 1L
1,775 SR
Queue Stats
26W - 32L
1,336 Elo+
Party 2
Ne Zha
Ne Zha
z ZARAKI z
Ne Zha
Level 193
God Stats
20W - 17L
1,609 SR
Queue Stats
260W - 241L
1,529 Elo+
Solo
Team Averages
Level 130
1,656 SR
1,476 Elo+

VS

Team Averages
Level 100
1,411 SR
1,503 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Acnología
Nox
Level 166
God Stats
2W - 4L
1,400 SR
Queue Stats
189W - 204L
1,497 Elo+
Solo
Achilles
Achilles
Floccss
Achilles
Level 54
God Stats
6W - 9L
1,366 SR
Queue Stats
163W - 163L
1,515 Elo+
Party 1
Anhur
Anhur
Leo_Villar
Anhur
Level 44
God Stats
0W - 3L
1,294 SR
Queue Stats
8W - 17L
1,377 Elo+
Solo
Mercury
Mercury
LuanChagas
Mercury
Level 177
God Stats
3W - 7L
1,495 SR
Queue Stats
29W - 26L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 2 / 0
6,219
622
2,806
4,074
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Arathorme
Artemis
12
3 / 0 / 1
6,379
638
2,514
2,365
806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ElCulebra24
King Arthur
11
2 / 1 / 2
6,187
619
7,134
10,184
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Khepri
JuanMaTS
Khepri
9
0 / 3 / 2
5,516
552
2,069
8,196
4,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
z ZARAKI z
Ne Zha
11
4 / 1 / 4
6,181
618
5,058
6,059
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 1 / 5
5,391
539
3,662
3,702
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 3
5,517
552
4,308
4,144
1,557
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Floccss
Achilles
10
0 / 2 / 2
5,427
543
4,064
9,346
5,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
9
1 / 5 / 1
5,134
513
667
5,444
1,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LuanChagas
Mercury
9
1 / 4 / 3
4,888
489
2,609
6,831
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
12
Kills
7
7
Deaths
12
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
2
0
1.5
L
The Morrigan
 
The Morrigan
1
1
5
3.5
L
4
0
3
5.5
W
Artemis
Arathorme
Artemis
3
0
1
3.5
W
King Arthur
ElCulebra24
King Arthur
2
1
2
3
L
Achilles
Floccss
Achilles
0
2
2
0.5
W
Khepri
JuanMaTS
Khepri
0
3
2
0.33
L
Anhur
1
5
1
0.3
L
Mercury
LuanChagas
Mercury
1
4
3
0.63
W
Ne Zha
z ZARAKI z
Ne Zha
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,581
Damage
15,310
30,878
Taken
29,467
13,413
Mitigated
11,250
10,433
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,806
184
292
793
4,074
1,098
751
1,676
2,398
33,670
1,436
L
The Morrigan
 
The Morrigan
3,662
993
40
832
3,702
1,109
0
1,572
2,130
30,844
0
L
4,308
332
0
1,815
4,144
1,557
0
1,103
3,041
16,622
0
W
Artemis
Arathorme
Artemis
2,514
723
0
1,228
2,365
806
426
325
2,040
0
46,657
W
King Arthur
ElCulebra24
King Arthur
7,134
870
0
1,750
10,184
5,415
0
1,967
7,629
0
38,543
L
Achilles
Floccss
Achilles
4,064
951
0
3,977
9,346
5,473
0
18
9,328
0
29,227
W
Khepri
JuanMaTS
Khepri
2,069
114
804
2,268
8,196
4,321
39
2,969
5,227
17,030
1,138
L
Anhur
667
614
0
978
5,444
1,179
0
1,647
3,797
0
18,642
L
Mercury
LuanChagas
Mercury
2,609
877
0
410
6,831
1,932
0
380
6,451
0
26,040
W
Ne Zha
z ZARAKI z
Ne Zha
5,058
868
0
3,298
6,059
1,773
0
1,033
4,987
0
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,482
Gold Earned
26,357
315
Minions Killed
226
0
Camps Cleared
0
1,024,780
Distance Traveled
987,017
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,219
622
79
8
0
217,980
0
L
The Morrigan
5,391
539
52
5
0
186,442
0
L
Nox
5,517
552
24
2
0
199,666
0
W
Artemis
6,379
638
95
10
0
178,317
1
W
King Arthur
6,187
619
64
6
0
206,605
4
L
Achilles
5,427
543
64
6
0
195,093
0
W
Khepri
5,516
552
20
2
0
186,045
0
L
Anhur
5,134
513
40
4
0
186,835
0
L
Mercury
4,888
489
46
5
0
218,981
0
W
Ne Zha
6,181
618
57
6
0
235,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role