Player Matchup

Izanami
Izanami
Anamooz
Izanami
Level 99
God Stats
10W - 2L
1,781 SR
Queue Stats
145W - 133L
1,620 Elo+
Party 2
Surtr
Surtr
AtomicAron08
Surtr
Level 88
God Stats
12W - 9L
1,661 SR
Queue Stats
99W - 102L
1,514 Elo+
Party 3
Discordia
Discordia
DeadlyChopking
Discordia
Level 143
God Stats
5W - 5L
1,371 SR
Queue Stats
94W - 112L
1,501 Elo+
Party 3
Athena
Athena
PinksRaven
Athena
Level 13
God Stats
2W - 2L
1,202 SR
Queue Stats
5W - 6L
1,517 Elo+
Party 2
Thanatos
Thanatos
lostpc111
Thanatos
Level 57
God Stats
13W - 10L
1,612 SR
Queue Stats
69W - 52L
1,552 Elo+
Solo
Team Averages
Level 80
1,525 SR
1,541 Elo+

VS

Team Averages
Level 124
1,513 SR
1,523 Elo+
Cthulhu
Cthulhu
Blakroze11
Cthulhu
Level 193
God Stats
0W - 4L
1,319 SR
Queue Stats
181W - 166L
1,491 Elo+
Party 4
Fenrir
Fenrir
GHOSTPVPer
Fenrir
Level 106
God Stats
4W - 2L
1,819 SR
Queue Stats
247W - 234L
1,580 Elo+
Party 1
Nut
Nut
IGotOneHit
Nut
Level 144
God Stats
1W - 3L
1,533 SR
Queue Stats
311W - 311L
1,576 Elo+
Party 1
Chang'e
Chang'e
SK8947
Chang'e
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Merlin
Merlin
Saul Perez2045
Merlin
Level 145
God Stats
10W - 15L
1,393 SR
Queue Stats
743W - 720L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anamooz
Izanami
13
4 / 1 / 1
7,184
599
7,788
7,558
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 0
7,902
659
4,177
6,883
5,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
DeadlyChopking
Discordia
12
0 / 0 / 4
6,535
545
3,916
4,003
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
PinksRaven
Athena
11
0 / 0 / 3
6,429
536
2,696
7,772
5,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
lostpc111
Thanatos
13
5 / 0 / 2
7,123
594
4,829
10,092
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blakroze11
Cthulhu
10
1 / 1 / 0
5,673
473
5,004
7,024
3,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
GHOSTPVPer
Fenrir
10
0 / 5 / 0
5,517
460
4,627
11,169
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 1
5,769
481
4,979
6,375
1,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
SK8947
Chang'e
10
0 / 2 / 0
5,019
418
1,995
4,220
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,786
482
2,682
7,284
2,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
13
Kills
1
1
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anamooz
Izanami
4
1
1
4.5
W
4
0
0
4
L
Cthulhu
Blakroze11
Cthulhu
1
1
0
1
W
Discordia
DeadlyChopking
Discordia
0
0
4
2
L
Fenrir
GHOSTPVPer
Fenrir
0
5
0
0
L
0
3
1
0.17
W
Athena
PinksRaven
Athena
0
0
3
1.5
L
Chang'e
SK8947
Chang'e
0
2
0
0
L
0
2
0
0
W
Thanatos
lostpc111
Thanatos
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,406
Damage
19,287
36,308
Taken
36,072
17,991
Mitigated
11,957
19,514
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anamooz
Izanami
7,788
5,038
0
3,898
7,558
2,287
0
2,291
5,267
0
63,725
W
4,177
1,661
0
1,187
6,883
5,814
510
1,653
5,230
3,197
40,091
L
Cthulhu
Blakroze11
Cthulhu
5,004
459
1,263
1,927
7,024
3,403
0
1,181
5,843
29,655
0
W
Discordia
DeadlyChopking
Discordia
3,916
361
105
604
4,003
1,184
0
2,509
1,494
35,341
1,156
L
Fenrir
GHOSTPVPer
Fenrir
4,627
1,019
0
3,888
11,169
3,496
0
1,323
9,640
0
39,931
L
4,979
3,356
0
1,579
6,375
1,984
0
800
5,575
0
44,841
W
Athena
PinksRaven
Athena
2,696
1,190
0
1,702
7,772
5,413
0
2,198
5,574
14,832
1,413
L
Chang'e
SK8947
Chang'e
1,995
421
40
656
4,220
981
0
188
3,874
21,136
0
L
2,682
215
0
2,160
7,284
2,093
0
3,266
4,018
37,679
0
W
Thanatos
lostpc111
Thanatos
4,829
1,401
0
12,018
10,092
3,293
0
1,147
8,945
0
51,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
27,764
389
Minions Killed
317
0
Camps Cleared
0
1,234,295
Distance Traveled
1,178,983
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,184
599
122
10
0
226,953
3
W
Surtr
7,902
659
80
7
0
232,757
0
L
Cthulhu
5,673
473
45
4
0
273,854
3
W
Discordia
6,535
545
62
5
0
214,557
0
L
Fenrir
5,517
460
72
6
0
245,517
0
L
Nut
5,769
481
88
7
0
223,598
1
W
Athena
6,429
536
27
2
0
272,244
0
L
Chang'e
5,019
418
41
3
0
214,479
0
L
Merlin
5,786
482
71
6
0
221,535
4
W
Thanatos
7,123
594
98
8
0
287,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role