Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
NoxDominus
Martichoras
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 36L
1,460 Elo+
Solo
Hachiman
Hachiman
Timehacker
Hachiman
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,422 Elo+
Party 1
Yu Huang
Yu Huang
flyingtoaster1
Yu Huang
Level 128
God Stats
3W - 1L
1,606 SR
Queue Stats
226W - 197L
1,537 Elo+
Party 1
Team Averages
Level 115
1,521 SR
1,484 Elo+

VS

Team Averages
Level 92
1,487 SR
1,491 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
NaikBo0m
Amaterasu
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 139L
1,539 Elo+
Solo
Nu Wa
Nu Wa
RatPoisonBruh
Nu Wa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 150L
1,467 Elo+
Party 3
Fenrir
Fenrir
limitlessBENZZY
Fenrir
Level 143
God Stats
2W - 4L
1,426 SR
Queue Stats
146W - 152L
1,479 Elo+
Party 2
Hun Batz
Hun Batz
limitlessXANNY
Hun Batz
Level 119
God Stats
6W - 6L
1,511 SR
Queue Stats
151W - 150L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 1 / 7
6,312
1,262
3,430
4,313
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
 
Sun Wukong
9
1 / 2 / 5
5,866
1,173
1,393
5,124
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
NoxDominus
Martichoras
11
3 / 1 / 6
6,534
1,307
4,034
3,757
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
Timehacker
Hachiman
11
2 / 1 / 4
6,757
1,351
3,147
3,951
1,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
11
2 / 1 / 7
6,408
1,282
5,322
3,149
1,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 2
4,562
912
1,134
3,288
2,441
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
NaikBo0m
Amaterasu
11
1 / 2 / 3
5,361
1,072
3,697
7,681
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 3 / 1
5,578
1,116
3,910
4,623
1,383
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 2 / 1
4,358
872
1,372
2,230
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
6
1 / 1 / 1
4,677
935
809
1,230
434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
9
Kills
5
6
Deaths
9
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
7
4.5
W
Sun Wukong
 
Sun Wukong
1
2
5
1.75
L
Jormungandr
 
Jormungandr
0
1
2
1
L
Amaterasu
NaikBo0m
Amaterasu
1
2
3
1.25
W
Martichoras
NoxDominus
Martichoras
3
1
6
6
L
3
3
1
1.17
W
Hachiman
Timehacker
Hachiman
2
1
4
4
W
Yu Huang
2
1
7
5.5
L
0
2
1
0.25
L
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
10,922
20,294
Taken
19,052
11,731
Mitigated
11,930
6,182
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,430
360
1,036
1,252
4,313
3,529
401
1,176
3,034
8,314
0
W
Sun Wukong
 
Sun Wukong
1,393
207
582
637
5,124
4,367
374
814
4,173
0
4,977
L
Jormungandr
 
Jormungandr
1,134
178
156
342
3,288
2,441
0
1,294
1,994
2,293
180
L
Amaterasu
NaikBo0m
Amaterasu
3,697
977
59
2,876
7,681
5,986
0
3,516
4,165
0
6,309
W
Martichoras
NoxDominus
Martichoras
4,034
982
309
208
3,757
1,581
835
854
2,903
0
11,605
L
3,910
1,085
379
884
4,623
1,383
0
2,810
1,813
7,740
0
W
Hachiman
Timehacker
Hachiman
3,147
2,195
212
902
3,951
1,237
3,035
442
3,397
0
11,190
W
Yu Huang
5,322
602
681
363
3,149
1,017
852
1,578
1,496
11,477
0
L
1,372
103
11
67
2,230
1,686
0
478
1,752
0
1,756
L
Hun Batz
809
0
0
60
1,230
434
0
654
576
0
1,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,877
Gold Earned
24,536
63
Minions Killed
19
0
Camps Cleared
0
495,596
Distance Traveled
309,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,312
1,262
12
2
0
115,737
0
W
Sun Wukong
5,866
1,173
9
2
0
80,083
0
L
Jormungandr
4,562
912
1
0
0
62,293
0
L
Amaterasu
5,361
1,072
8
2
0
121,315
0
W
Martichoras
6,534
1,307
11
2
0
87,648
0
L
Nu Wa
5,578
1,116
7
1
0
66,266
0
W
Hachiman
6,757
1,351
16
3
0
102,331
0
W
Yu Huang
6,408
1,282
15
3
0
109,797
0
L
Fenrir
4,358
872
1
0
0
30,070
0
L
Hun Batz
4,677
935
2
0
0
29,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role