Player Matchup

Anubis
Anubis
Silver III
 
Anubis
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold V
IceSoulSK
King Arthur
Gold V
Level 149
God Stats
1W - 4L
1,419 SR
Queue Stats
67W - 75L
1,157 MMR
Solo
Hou Yi
Hou Yi
Silver II
SeregaEso
Hou Yi
Silver II
Level 122
God Stats
30W - 21L
1,586 SR
Queue Stats
189W - 204L
1,170 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
SizzleB
Tsukuyomi
Silver IV
Level 155
God Stats
20W - 18L
1,624 SR
Queue Stats
60W - 70L
1,037 MMR
Solo
Artio
Artio
Silver III
lysevier
Artio
Silver III
Level 124
God Stats
0W - 1L
1,209 SR
Queue Stats
53W - 65L
1,150 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,468 SR
1,203 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,539 SR
1,115 MMR
Bellona
Bellona
Bronze I
FeelPack
Bellona
Bronze I
Level 121
God Stats
6W - 7L
1,421 SR
Queue Stats
32W - 56L
1,136 MMR
Solo
Arachne
Arachne
Silver II
Forest_Thunder
Arachne
Silver II
Level 83
God Stats
26W - 35L
1,626 SR
Queue Stats
249W - 276L
951 MMR
Solo
Ne Zha
Ne Zha
Silver I
LangDeVipere
Ne Zha
Silver I
Level 65
God Stats
5W - 5L
1,486 SR
Queue Stats
312W - 304L
1,284 MMR
Solo
Vulcan
Vulcan
Silver II
SmiGoL1993
Vulcan
Silver II
Level 132
God Stats
2W - 3L
1,506 SR
Queue Stats
160W - 179L
1,088 MMR
Solo
Heimdallr
Heimdallr
Silver III
llTuptusll
Heimdallr
Silver III
Level 100
God Stats
12W - 13L
1,657 SR
Queue Stats
218W - 238L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
3,069
384
0
0
0
King Arthur
IceSoulSK
King Arthur
8
1 / 4 / 1
4,713
589
5,022
8,333
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hou Yi
SeregaEso
Hou Yi
9
5 / 1 / 1
5,169
646
6,696
6,051
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
SizzleB
Tsukuyomi
8
2 / 4 / 0
4,649
581
4,017
6,762
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
lysevier
Artio
8
1 / 1 / 4
5,049
631
2,415
6,588
3,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetSusanoNeithAo Kuang

VS

Bans
Maman BrigitteAgniFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FeelPack
Bellona
9
2 / 2 / 1
4,899
612
4,827
7,945
5,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 1
6,224
778
4,010
6,654
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ne Zha
10
2 / 2 / 2
5,441
680
2,119
6,888
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
SmiGoL1993
Vulcan
9
2 / 0 / 0
5,441
680
1,530
2,111
544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
llTuptusll
Heimdallr
8
0 / 4 / 0
4,255
532
3,478
5,800
1,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
9
Kills
9
10
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
Bellona
FeelPack
Bellona
2
2
1
1.25
W
3
1
1
3.5
L
King Arthur
IceSoulSK
King Arthur
1
4
1
0.38
W
Ne Zha
2
2
2
1.5
L
Hou Yi
SeregaEso
Hou Yi
5
1
1
5.5
L
Tsukuyomi
SizzleB
Tsukuyomi
2
4
0
0.5
W
Vulcan
SmiGoL1993
Vulcan
2
0
0
2
W
Heimdallr
llTuptusll
Heimdallr
0
4
0
0
L
Artio
lysevier
Artio
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
15,964
27,734
Taken
29,398
11,465
Mitigated
11,650
8,480
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
FeelPack
Bellona
4,827
1,707
0
1,438
7,945
5,680
0
1,397
6,548
0
22,121
W
4,010
3,151
0
3,776
6,654
1,931
0
0
6,654
0
35,363
L
King Arthur
IceSoulSK
King Arthur
5,022
585
0
1,263
8,333
4,611
0
0
8,333
0
29,124
W
Ne Zha
2,119
686
0
3,690
6,888
1,968
0
0
6,888
0
35,339
L
Hou Yi
SeregaEso
Hou Yi
6,696
3,437
0
2,691
6,051
1,766
0
0
6,051
0
30,836
L
Tsukuyomi
SizzleB
Tsukuyomi
4,017
1,060
0
1,606
6,762
1,693
0
1,248
5,321
0
24,304
W
Vulcan
SmiGoL1993
Vulcan
1,530
85
0
310
2,111
544
310
0
2,111
24,987
527
W
Heimdallr
llTuptusll
Heimdallr
3,478
1,979
0
837
5,800
1,527
0
931
4,869
0
20,939
L
Artio
lysevier
Artio
2,415
439
360
2,560
6,588
3,395
0
0
6,588
12,891
1,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
26,260
169
Minions Killed
264
0
Camps Cleared
0
738,387
Distance Traveled
831,369
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,069
384
0
0
0
0
0
W
Bellona
4,899
612
29
4
0
163,659
2
W
Arachne
6,224
778
77
10
0
162,996
1
L
King Arthur
4,713
589
59
7
0
161,167
0
W
Ne Zha
5,441
680
66
8
0
192,189
0
L
Hou Yi
5,169
646
50
6
0
217,399
0
L
Tsukuyomi
4,649
581
34
4
0
174,702
0
W
Vulcan
5,441
680
49
6
0
161,810
2
W
Heimdallr
4,255
532
43
5
0
150,715
0
L
Artio
5,049
631
26
3
0
185,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role