Player Matchup

He Bo
He Bo
CashMoneyBanks
He Bo
Level 159
God Stats
2W - 1L
1,806 SR
Queue Stats
254W - 220L
1,611 Elo+
Solo
Ravana
Ravana
Headshot1217
Ravana
Level 67
God Stats
9W - 13L
1,429 SR
Queue Stats
86W - 146L
1,476 Elo+
Party 2
Medusa
Medusa
IHeartMilk
Medusa
Level 146
God Stats
3W - 1L
1,688 SR
Queue Stats
110W - 58L
1,659 Elo+
Solo
Merlin
Merlin
QuietBDubz
Merlin
Level 153
God Stats
0W - 2L
1,363 SR
Queue Stats
163W - 272L
1,485 Elo+
Party 2
Cabrakan
Cabrakan
iTz puRe death
Cabrakan
Level 161
God Stats
7W - 5L
1,644 SR
Queue Stats
646W - 593L
1,545 Elo+
Solo
Team Averages
Level 137
1,586 SR
1,555 Elo+

VS

Team Averages
Level 150
1,649 SR
1,609 Elo+
Morgan Le Fay
Morgan Le Fay
Brayden9399
Morgan Le Fay
Level 141
God Stats
31W - 22L
1,641 SR
Queue Stats
209W - 179L
1,525 Elo+
Solo
Sobek
Sobek
Metrovius
Sobek
Level 158
God Stats
5W - 5L
1,605 SR
Queue Stats
120W - 69L
1,644 Elo+
Party 3
Thanatos
Thanatos
ShackMaster
Thanatos
Level 143
God Stats
4W - 1L
1,740 SR
Queue Stats
124W - 101L
1,600 Elo+
Party 1
Gilgamesh
Gilgamesh
Sqronite
Gilgamesh
Level 156
God Stats
6W - 2L
1,542 SR
Queue Stats
129W - 83L
1,688 Elo+
Party 3
Izanami
Izanami
theREALfatLoki
Izanami
Level 151
God Stats
2W - 0L
1,719 SR
Queue Stats
100W - 79L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
5,879
534
4,683
6,192
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
8
0 / 4 / 2
4,990
454
2,391
5,502
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
IHeartMilk
Medusa
12
0 / 2 / 0
5,886
535
4,825
6,905
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Merlin
QuietBDubz
Merlin
10
0 / 2 / 0
5,482
498
3,421
6,568
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
9
1 / 1 / 0
5,470
497
1,370
6,763
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brayden9399
Morgan Le Fay
11
3 / 4 / 3
6,550
595
5,207
5,671
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Metrovius
Sobek
10
1 / 0 / 5
6,276
571
3,109
3,402
2,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ShackMaster
Thanatos
11
2 / 0 / 3
6,349
577
1,869
8,430
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Sqronite
Gilgamesh
13
3 / 0 / 2
7,429
675
5,965
7,690
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 0 / 1
7,456
678
5,603
6,928
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Brayden9399
Morgan Le Fay
3
4
3
1.13
L
3
3
1
1.17
L
Ravana
0
4
2
0.25
L
Medusa
IHeartMilk
Medusa
0
2
0
0
W
Sobek
Metrovius
Sobek
1
0
5
3.5
L
Merlin
QuietBDubz
Merlin
0
2
0
0
W
Thanatos
ShackMaster
Thanatos
2
0
3
3.5
W
Gilgamesh
Sqronite
Gilgamesh
3
0
2
4
L
Cabrakan
1
1
0
1
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,690
Damage
21,753
31,930
Taken
32,121
11,459
Mitigated
14,533
8,224
Healing
15,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Brayden9399
Morgan Le Fay
5,207
175
0
1,111
5,671
1,512
0
3,861
1,434
35,945
386
L
4,683
268
0
1,189
6,192
1,480
0
3,717
2,105
36,841
0
L
Ravana
2,391
797
0
1,404
5,502
1,269
0
1,165
4,168
0
23,000
L
Medusa
IHeartMilk
Medusa
4,825
1,241
0
2,031
6,905
1,775
0
754
6,151
0
49,941
W
Sobek
Metrovius
Sobek
3,109
410
0
1,570
3,402
2,088
0
931
2,447
9,259
1,020
L
Merlin
QuietBDubz
Merlin
3,421
204
0
1,904
6,568
1,922
0
953
5,267
29,793
0
W
Thanatos
ShackMaster
Thanatos
1,869
362
0
7,558
8,430
3,172
0
858
7,508
0
53,503
W
Gilgamesh
Sqronite
Gilgamesh
5,965
1,847
0
1,710
7,690
5,617
0
3,351
4,299
1,393
47,407
L
Cabrakan
1,370
171
0
1,696
6,763
5,013
0
1,520
5,142
10,936
0
W
5,603
4,098
0
3,185
6,928
2,144
228
92
6,836
0
60,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,707
Gold Earned
34,060
309
Minions Killed
384
0
Camps Cleared
0
1,143,764
Distance Traveled
1,214,318
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,550
595
74
7
0
227,193
6
L
He Bo
5,879
534
74
7
0
232,563
3
L
Ravana
4,990
454
50
5
0
240,403
0
L
Medusa
5,886
535
93
8
0
252,664
1
W
Sobek
6,276
571
10
1
0
245,475
2
L
Merlin
5,482
498
75
7
0
192,542
1
W
Thanatos
6,349
577
87
8
0
261,539
0
W
Gilgamesh
7,429
675
95
9
0
250,712
1
L
Cabrakan
5,470
497
17
2
0
225,592
1
W
Izanami
7,456
678
118
11
0
229,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role