Player Matchup

Poseidon
Poseidon
Gold II
Anátema
Poseidon
Gold II
Level 147
God Stats
2W - 0L
1,887 SR
Queue Stats
18W - 8L
1,755 MMR
Party 1
Hun Batz
Hun Batz
Platinum I
DaRealAce
Hun Batz
Platinum I
Level 162
God Stats
2W - 1L
1,853 SR
Queue Stats
270W - 258L
1,780 MMR
Party 1
Geb
Geb
Platinum IV
Dalouubis
Geb
Platinum IV
Level 118
God Stats
16W - 14L
1,598 SR
Queue Stats
245W - 234L
1,697 MMR
Solo
Maui
Maui
Platinum V
Erdite
Maui
Platinum V
Level 185
God Stats
27W - 26L
1,587 SR
Queue Stats
208W - 204L
1,745 MMR
Solo
Rama
Rama
Platinum III
kurttido
Rama
Platinum III
Level 81
God Stats
24W - 26L
1,571 SR
Queue Stats
366W - 357L
1,735 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,699 SR
1,742 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,678 SR
1,742 MMR
Loki
Loki
Gold V
MaximusGerry
Loki
Gold V
Level 143
God Stats
5W - 2L
1,933 SR
Queue Stats
42W - 28L
1,763 MMR
Solo
Skadi
Skadi
Gold II
Syberx
Skadi
Gold II
Level 68
God Stats
19W - 12L
1,642 SR
Queue Stats
119W - 127L
1,785 MMR
Solo
Mulan
Mulan
Gold IV
WorstSupp
Mulan
Gold IV
Level 138
God Stats
11W - 3L
1,786 SR
Queue Stats
39W - 24L
1,758 MMR
Solo
Janus
Janus
Gold II
hazzabey
Janus
Gold II
Level 131
God Stats
4W - 6L
1,526 SR
Queue Stats
175W - 184L
1,745 MMR
Solo
Fafnir
Fafnir
Gold II
petrospana
Fafnir
Gold II
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
713W - 719L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anátema
Poseidon
13
7 / 0 / 3
8,043
731
7,400
4,244
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
DaRealAce
Hun Batz
12
3 / 0 / 7
6,646
604
5,379
5,581
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 1 / 2
6,895
627
6,491
9,068
7,809
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Erdite
Maui
11
3 / 0 / 11
7,050
641
3,588
5,558
3,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rama
12
8 / 4 / 1
7,357
669
8,251
7,428
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
King ArthurAo KuangChang'eAnhur

VS

Bans
FreyaSusanoThanatosTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
5,899
536
4,685
7,597
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Syberx
Skadi
11
2 / 5 / 2
5,887
535
5,394
7,229
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
WorstSupp
Mulan
10
0 / 4 / 1
5,978
543
5,346
11,770
7,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Janus
hazzabey
Janus
11
0 / 6 / 0
5,889
535
808
6,871
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
petrospana
Fafnir
9
0 / 5 / 4
5,349
486
2,014
10,958
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
5
5
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Anátema
Poseidon
7
0
3
8.5
W
Hun Batz
DaRealAce
Hun Batz
3
0
7
6.5
W
2
1
2
3
W
Maui
Erdite
Maui
3
0
11
8.5
L
3
3
0
1
L
Skadi
Syberx
Skadi
2
5
2
0.6
L
Mulan
WorstSupp
Mulan
0
4
1
0.13
L
Janus
hazzabey
Janus
0
6
0
0
W
Rama
8
4
1
2.13
L
Fafnir
petrospana
Fafnir
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,109
Damage
18,247
31,879
Taken
44,425
16,911
Mitigated
21,739
10,575
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Anátema
Poseidon
7,400
1,349
0
999
4,244
1,202
580
117
4,101
63,497
759
W
Hun Batz
DaRealAce
Hun Batz
5,379
1,786
0
3,219
5,581
2,288
0
626
4,955
0
53,294
W
6,491
1,004
0
2,492
9,068
7,809
0
0
9,068
44,781
1,294
W
Maui
Erdite
Maui
3,588
693
0
1,804
5,558
3,220
0
950
4,574
16,081
1,626
L
4,685
1,382
0
3,664
7,597
2,020
0
1,353
6,172
0
34,329
L
Skadi
Syberx
Skadi
5,394
1,910
0
754
7,229
1,986
0
2,022
5,207
0
40,703
L
Mulan
WorstSupp
Mulan
5,346
894
0
3,710
11,770
7,458
0
6,108
5,127
0
40,686
L
Janus
hazzabey
Janus
808
0
0
690
6,871
1,971
0
3,860
3,011
40,719
0
W
Rama
8,251
6,405
0
2,061
7,428
2,392
146
1,029
6,359
0
42,924
L
Fafnir
petrospana
Fafnir
2,014
521
0
2,247
10,958
8,304
0
2,549
8,409
11,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,991
Gold Earned
29,002
414
Minions Killed
334
0
Camps Cleared
0
1,155,195
Distance Traveled
1,089,245
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,043
731
125
11
0
253,799
3
W
Hun Batz
6,646
604
102
9
0
259,111
0
W
Geb
6,895
627
86
8
0
214,841
0
W
Maui
7,050
641
17
2
0
236,270
3
L
Loki
5,899
536
60
5
0
247,671
0
L
Skadi
5,887
535
74
7
0
204,948
0
L
Mulan
5,978
543
82
7
0
213,607
1
L
Janus
5,889
535
102
9
0
222,575
2
W
Rama
7,357
669
84
8
0
191,174
2
L
Fafnir
5,349
486
16
1
0
200,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role