Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Ecori
Ratatoskr
Level 145
God Stats
1W - 5L
1,118 SR
Queue Stats
40W - 62L
1,339 Elo+
Party 2
Poseidon
Poseidon
GRAF225652
Poseidon
Level 67
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 2
Cernunnos
Cernunnos
lRonZarbi
Cernunnos
Level 119
God Stats
4W - 7L
1,520 SR
Queue Stats
10W - 17L
1,270 Elo+
Party 2
Team Averages
Level 101
1,410 SR
1,368 Elo+

VS

Team Averages
Level 101
1,485 SR
1,496 Elo+
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DOLCEFARNIENTE
Anhur
Level 46
God Stats
6W - 4L
1,710 SR
Queue Stats
109W - 128L
1,332 Elo+
Solo
Bacchus
Bacchus
GLADIATOR-AC
Bacchus
Level 168
God Stats
9W - 9L
1,375 SR
Queue Stats
328W - 316L
1,475 Elo+
Solo
Janus
Janus
KHANE986
Janus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,697 Elo+
Solo
Amaterasu
Amaterasu
xXPawelXx-
Amaterasu
Level 89
God Stats
10W - 11L
1,342 SR
Queue Stats
402W - 377L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 6 / 1
5,971
543
2,851
11,011
6,150
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
 
King Arthur
8
0 / 4 / 0
5,058
460
3,446
10,957
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Ecori
Ratatoskr
9
0 / 3 / 0
4,770
434
1,887
6,310
1,644
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
GRAF225652
Poseidon
7
0 / 4 / 1
4,460
405
1,582
3,410
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
lRonZarbi
Cernunnos
7
1 / 6 / 0
4,780
435
3,551
7,655
1,952
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
5 / 1 / 5
6,651
605
3,593
8,385
5,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
6 / 1 / 6
7,713
701
7,546
5,234
2,182
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
GLADIATOR-AC
Bacchus
12
6 / 0 / 2
7,114
647
4,633
8,483
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
KHANE986
Janus
12
3 / 0 / 3
7,004
637
2,331
2,703
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
xXPawelXx-
Amaterasu
12
2 / 0 / 2
7,251
659
5,811
7,869
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
22
23
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
6
1
0.25
L
King Arthur
 
King Arthur
0
4
0
0
W
Ares
 
Ares
5
1
5
7.5
W
6
1
6
9
L
Ratatoskr
Ecori
Ratatoskr
0
3
0
0
W
Bacchus
GLADIATOR-AC
Bacchus
6
0
2
7
L
Poseidon
GRAF225652
Poseidon
0
4
1
0.13
W
Janus
KHANE986
Janus
3
0
3
4.5
L
Cernunnos
lRonZarbi
Cernunnos
1
6
0
0.17
W
Amaterasu
xXPawelXx-
Amaterasu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,317
Damage
23,914
39,343
Taken
32,674
16,241
Mitigated
18,087
4,836
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,851
848
0
2,361
11,011
6,150
0
2,534
8,410
17,822
0
L
King Arthur
 
King Arthur
3,446
276
0
1,330
10,957
5,656
0
1,214
9,101
0
24,515
W
Ares
 
Ares
3,593
563
0
2,245
8,385
5,207
0
1,213
7,172
23,194
0
W
7,546
4,340
0
1,972
5,234
2,182
1,282
1,994
3,240
0
41,067
L
Ratatoskr
Ecori
Ratatoskr
1,887
537
0
0
6,310
1,644
0
1,780
4,444
0
18,272
W
Bacchus
GLADIATOR-AC
Bacchus
4,633
1,165
0
5,742
8,483
4,725
0
733
7,750
50,018
0
L
Poseidon
GRAF225652
Poseidon
1,582
387
0
0
3,410
839
0
2,461
826
11,648
0
W
Janus
KHANE986
Janus
2,331
89
0
1,059
2,703
837
0
569
2,134
40,098
1,345
L
Cernunnos
lRonZarbi
Cernunnos
3,551
2,311
201
944
7,655
1,952
0
2,292
5,283
0
25,012
W
Amaterasu
xXPawelXx-
Amaterasu
5,811
2,070
0
3,776
7,869
5,136
307
101
7,768
0
38,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
35,733
155
Minions Killed
320
0
Camps Cleared
0
1,059,648
Distance Traveled
1,116,312
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,971
543
19
2
0
235,097
0
L
King Arthur
5,058
460
36
3
0
200,749
1
W
Ares
6,651
605
32
3
0
224,963
4
W
Anhur
7,713
701
64
6
0
178,577
0
L
Ratatoskr
4,770
434
38
3
0
235,808
0
W
Bacchus
7,114
647
81
7
0
250,154
1
L
Poseidon
4,460
405
17
2
0
201,087
0
W
Janus
7,004
637
70
6
0
228,884
0
L
Cernunnos
4,780
435
45
4
0
186,907
0
W
Amaterasu
7,251
659
73
7
0
233,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role