Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
CaynarCactus-
Artio
Level 113
God Stats
1W - 1L
1,761 SR
Queue Stats
45W - 52L
1,475 Elo+
Solo
Ymir
Ymir
ChaoszFilmsz
Ymir
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
440W - 416L
1,506 Elo+
Solo
Hachiman
Hachiman
SaloNick
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 91L
1,494 Elo+
Party 1
Ra
Ra
busterfoo
Ra
Level 84
God Stats
15W - 18L
1,106 SR
Queue Stats
123W - 100L
1,467 Elo+
Solo
Team Averages
Level 82
1,473 SR
1,488 Elo+

VS

Team Averages
Level 87
1,516 SR
1,469 Elo+
Chang'e
Chang'e
CorruptVision
Chang'e
Level 88
God Stats
15W - 26L
1,475 SR
Queue Stats
129W - 166L
1,482 Elo+
Party 2
Hades
Hades
KyleOnMonster
Hades
Level 115
God Stats
9W - 6L
1,544 SR
Queue Stats
155W - 130L
1,441 Elo+
Party 3
Jormungandr
Jormungandr
MischievousMrCat
Jormungandr
Level 146
God Stats
23W - 23L
1,537 SR
Queue Stats
370W - 384L
1,533 Elo+
Party 2
Charybdis
Charybdis
butttsniper
Charybdis
Level 47
God Stats
4W - 3L
1,526 SR
Queue Stats
122W - 141L
1,413 Elo+
Party 3
Thanatos
Thanatos
skdeelk
Thanatos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 0 / 0
5,680
710
2,869
6,057
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 2 / 0
3,538
442
506
2,378
1,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 2 / 1
4,791
599
2,178
6,650
2,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
SaloNick
Hachiman
7
0 / 3 / 0
3,977
497
2,336
4,289
933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 1
4,688
586
2,057
5,823
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
2 / 1 / 2
5,489
686
4,009
4,267
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 0 / 1
6,160
770
5,042
7,361
2,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
MischievousMrCat
Jormungandr
11
2 / 0 / 0
6,351
794
965
4,908
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
butttsniper
Charybdis
9
1 / 1 / 4
5,404
676
3,100
4,141
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
skdeelk
Thanatos
9
1 / 3 / 2
5,029
629
2,756
8,340
2,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
11
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
0
0
4
L
0
2
0
0
L
1
2
1
0.75
W
Chang'e
2
1
2
3
W
5
0
1
5.5
W
Jormungandr
MischievousMrCat
Jormungandr
2
0
0
2
L
Hachiman
SaloNick
Hachiman
0
3
0
0
L
0
4
1
0.13
W
Charybdis
butttsniper
Charybdis
1
1
4
3
W
Thanatos
skdeelk
Thanatos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,946
Damage
15,872
25,197
Taken
29,017
8,071
Mitigated
9,292
10,357
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,869
1,286
0
5,291
6,057
2,071
161
719
5,254
0
38,274
L
506
0
0
650
2,378
1,003
0
965
1,413
5,586
0
L
2,178
768
75
1,444
6,650
2,542
0
2,892
3,666
13,439
0
W
Chang'e
4,009
304
164
1,462
4,267
1,084
0
1,078
3,075
25,164
1,068
W
5,042
1,183
996
3,590
7,361
2,233
23
1,567
5,718
21,081
1,503
W
Jormungandr
MischievousMrCat
Jormungandr
965
481
0
3,029
4,908
2,150
444
506
4,402
35,257
2,173
L
Hachiman
SaloNick
Hachiman
2,336
1,902
0
1,031
4,289
933
74
1,757
2,532
0
17,395
L
2,057
393
144
1,722
5,823
1,522
0
2,991
2,496
26,034
0
W
Charybdis
butttsniper
Charybdis
3,100
2,027
0
1,842
4,141
927
314
333
3,808
0
32,711
W
Thanatos
skdeelk
Thanatos
2,756
1,114
0
5,140
8,340
2,898
0
947
7,273
0
36,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
28,433
197
Minions Killed
300
0
Camps Cleared
0
750,956
Distance Traveled
815,842
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,680
710
89
11
0
196,332
0
L
Artio
3,538
442
11
1
0
39,404
0
L
Ymir
4,791
599
21
3
0
177,676
0
W
Chang'e
5,489
686
62
8
0
196,525
0
W
Hades
6,160
770
48
6
0
170,549
2
W
Jormungandr
6,351
794
80
10
0
116,028
0
L
Hachiman
3,977
497
28
4
0
157,121
0
L
Ra
4,688
586
48
6
0
180,423
0
W
Charybdis
5,404
676
49
6
0
148,178
0
W
Thanatos
5,029
629
61
8
0
184,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role