Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MasceMa
Merlin
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 40L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
THELastLaugh680
Gilgamesh
Level 69
God Stats
8W - 4L
1,500 SR
Queue Stats
137W - 123L
1,501 Elo+
Solo
Ne Zha
Ne Zha
WheresMyKidneys
Ne Zha
Level 49
God Stats
13W - 4L
1,772 SR
Queue Stats
68W - 60L
1,556 Elo+
Party 1
Ganesha
Ganesha
iHave14Kidneys
Ganesha
Level 53
God Stats
7W - 5L
1,497 SR
Queue Stats
49W - 48L
1,554 Elo+
Party 1
Team Averages
Level 89
1,554 SR
1,527 Elo+

VS

Team Averages
Level 124
1,460 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BYG Jacob
Atlas
Level 191
God Stats
1W - 2L
1,201 SR
Queue Stats
53W - 46L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
MajinKurapika
Erlang Shen
Level 121
God Stats
6W - 6L
1,503 SR
Queue Stats
94W - 101L
1,440 Elo+
Solo
He Bo
He Bo
Oxxy300
He Bo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,568 Elo+
Solo
Aphrodite
Aphrodite
StompGuts
Aphrodite
Level 41
God Stats
9W - 5L
1,598 SR
Queue Stats
32W - 41L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 0
5,691
949
0
0
0
Merlin
MasceMa
Merlin
12
1 / 2 / 3
6,967
1,161
3,603
4,369
1,410
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
THELastLaugh680
Gilgamesh
12
0 / 2 / 3
6,520
1,087
5,147
9,217
7,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

12
4 / 2 / 1
7,658
1,276
9,227
4,621
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 0 / 4
7,698
1,283
5,440
9,398
9,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

344

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 2 / 4
6,819
1,137
4,892
5,623
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
BYG Jacob
Atlas
12
2 / 0 / 3
7,824
1,304
5,060
6,362
5,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
MajinKurapika
Erlang Shen
12
0 / 1 / 3
6,358
1,060
4,138
7,951
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Oxxy300
He Bo
12
2 / 1 / 4
7,137
1,190
4,675
3,114
1,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
StompGuts
Aphrodite
12
1 / 1 / 3
6,919
1,153
4,534
5,073
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
5
Kills
6
6
Deaths
5
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Ne Zha
 
Ne Zha
1
2
4
1.5
W
Atlas
BYG Jacob
Atlas
2
0
3
3.5
W
Erlang Shen
MajinKurapika
Erlang Shen
0
1
3
1.5
L
Merlin
MasceMa
Merlin
1
2
3
1.25
W
He Bo
Oxxy300
He Bo
2
1
4
4
W
Aphrodite
StompGuts
Aphrodite
1
1
3
2.5
L
Gilgamesh
THELastLaugh680
Gilgamesh
0
2
3
0.75
L
4
2
1
2.25
L
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,417
Damage
23,299
27,605
Taken
28,123
19,810
Mitigated
19,543
3,021
Healing
7,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
 
Ne Zha
4,892
473
0
1,113
5,623
2,097
0
1,955
3,550
0
19,936
W
Atlas
BYG Jacob
Atlas
5,060
2,075
0
589
6,362
5,898
0
2,127
4,122
13,142
251
W
Erlang Shen
MajinKurapika
Erlang Shen
4,138
2,018
0
922
7,951
6,972
0
2,505
5,227
0
11,137
L
Merlin
MasceMa
Merlin
3,603
396
0
677
4,369
1,410
0
1,935
2,357
20,635
0
W
He Bo
Oxxy300
He Bo
4,675
218
0
150
3,114
1,003
0
843
2,271
15,476
1,102
W
Aphrodite
StompGuts
Aphrodite
4,534
217
2,336
2,696
5,073
3,573
0
1,613
3,378
8,714
0
L
Gilgamesh
THELastLaugh680
Gilgamesh
5,147
999
0
548
9,217
7,196
0
4,674
4,386
0
16,570
L
9,227
1,282
0
659
4,621
1,815
0
1,796
2,825
0
22,018
L
5,440
314
0
1,137
9,398
9,389
0
5,415
3,706
13,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,534
Gold Earned
35,057
115
Minions Killed
117
5
Camps Cleared
3
494,633
Distance Traveled
616,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,691
949
0
0
0
0
0
W
Ne Zha
6,819
1,137
32
5
1
135,097
0
W
Atlas
7,824
1,304
11
2
1
123,231
0
W
Erlang Shen
6,358
1,060
16
3
0
128,190
0
L
Merlin
6,967
1,161
46
8
1
109,666
0
W
He Bo
7,137
1,190
43
7
1
98,582
0
W
Aphrodite
6,919
1,153
15
3
0
131,602
0
L
Gilgamesh
6,520
1,087
40
7
3
119,766
0
L
Ne Zha
7,658
1,276
29
5
1
131,939
0
L
Ganesha
7,698
1,283
0
0
0
133,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role