Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
Ríbenji
Charybdis
Level 105
God Stats
2W - 0L
1,750 SR
Queue Stats
15W - 13L
1,505 Elo+
Party 2
Discordia
Discordia
Troublè
Discordia
Level 129
God Stats
1W - 2L
1,291 SR
Queue Stats
11W - 12L
1,495 Elo+
Party 2
King Arthur
King Arthur
rey-pollete
King Arthur
Level 159
God Stats
5W - 6L
1,378 SR
Queue Stats
144W - 151L
1,408 Elo+
Solo
Team Averages
Level 135
1,484 SR
1,482 Elo+

VS

Team Averages
Level 105
1,529 SR
1,529 Elo+
Kuzenbo
Kuzenbo
Darth_Jar_Jar69
Kuzenbo
Level 57
God Stats
1W - 4L
1,287 SR
Queue Stats
4W - 6L
1,457 Elo+
Party 3
Thanatos
Thanatos
HHTT
Thanatos
Level 128
God Stats
14W - 12L
1,568 SR
Queue Stats
131W - 114L
1,540 Elo+
Party 1
Raijin
Raijin
Schmittiy
Raijin
Level 149
God Stats
15W - 16L
1,614 SR
Queue Stats
347W - 322L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TubaLibre69
Cu Chulainn
Level 46
God Stats
2W - 2L
1,468 SR
Queue Stats
73W - 62L
1,542 Elo+
Party 1
Freya
Freya
Yoda_mhm
Freya
Level 145
God Stats
3W - 1L
1,709 SR
Queue Stats
43W - 32L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
7 / 3 / 1
7,835
603
10,572
12,298
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artio
 
Artio
11
2 / 2 / 9
6,144
473
7,680
13,639
7,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Ríbenji
Charybdis
14
1 / 2 / 4
7,569
582
7,745
9,169
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Troublè
Discordia
14
4 / 1 / 1
8,033
618
5,846
4,771
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
rey-pollete
King Arthur
13
1 / 3 / 6
7,208
554
7,424
15,540
10,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,725
440
5,210
9,057
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
HHTT
Thanatos
13
8 / 3 / 3
7,605
585
6,662
12,389
4,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
Schmittiy
Raijin
12
1 / 3 / 1
7,009
539
2,822
6,406
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TubaLibre69
Cu Chulainn
11
0 / 4 / 2
6,834
526
14,749
17,359
9,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Freya
Yoda_mhm
Freya
14
2 / 3 / 2
7,310
562
7,475
9,397
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
15
Kills
11
11
Deaths
15
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
3
1
2.5
W
Artio
 
Artio
2
2
9
3.25
L
0
2
3
0.75
L
Thanatos
HHTT
Thanatos
8
3
3
3.17
W
Charybdis
Ríbenji
Charybdis
1
2
4
1.5
L
Raijin
Schmittiy
Raijin
1
3
1
0.5
W
Discordia
Troublè
Discordia
4
1
1
4.5
L
Cu Chulainn
TubaLibre69
Cu Chulainn
0
4
2
0.25
L
Freya
Yoda_mhm
Freya
2
3
2
1
W
King Arthur
rey-pollete
King Arthur
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,267
Damage
36,918
55,417
Taken
54,608
27,964
Mitigated
28,921
22,579
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,572
6,807
0
6,150
12,298
5,538
0
702
11,519
0
63,642
W
Artio
 
Artio
7,680
652
2,469
6,556
13,639
7,926
0
6,283
6,929
20,135
0
L
5,210
2,113
0
1,534
9,057
8,599
0
3,516
5,541
11,027
0
L
Thanatos
HHTT
Thanatos
6,662
1,927
0
7,717
12,389
4,769
0
3,396
8,993
0
46,493
W
Charybdis
Ríbenji
Charybdis
7,745
4,675
0
2,623
9,169
2,473
241
5,273
3,446
0
69,487
L
Raijin
Schmittiy
Raijin
2,822
151
0
1,095
6,406
2,205
0
3,244
3,162
54,431
0
W
Discordia
Troublè
Discordia
5,846
149
0
689
4,771
1,238
0
1,453
3,066
66,360
514
L
Cu Chulainn
TubaLibre69
Cu Chulainn
14,749
2,139
0
5,080
17,359
9,969
0
1,962
15,397
0
55,513
L
Freya
Yoda_mhm
Freya
7,475
2,392
0
3,225
9,397
3,379
0
1,368
8,029
53,433
1,144
W
King Arthur
rey-pollete
King Arthur
7,424
1,279
0
4,092
15,540
10,789
0
545
14,995
0
50,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,789
Gold Earned
34,483
474
Minions Killed
389
0
Camps Cleared
0
1,327,708
Distance Traveled
1,255,115
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,835
603
87
7
0
298,069
0
W
Artio
6,144
473
15
1
0
278,642
0
L
Kuzenbo
5,725
440
9
1
0
248,928
7
L
Thanatos
7,605
585
69
5
0
291,221
1
W
Charybdis
7,569
582
142
11
0
250,230
0
L
Raijin
7,009
539
130
10
0
231,162
1
W
Discordia
8,033
618
131
10
0
260,271
0
L
Cu Chulainn
6,834
526
89
7
0
241,049
3
L
Freya
7,310
562
92
7
0
242,755
0
W
King Arthur
7,208
554
99
8
0
240,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role