Player Matchup

Nox
Nox
Alixindria
Nox
Level 51
God Stats
6W - 8L
1,629 SR
Queue Stats
331W - 380L
1,376 Elo+
Solo
Zeus
Zeus
MORO20
Zeus
Level 155
God Stats
55W - 34L
1,696 SR
Queue Stats
138W - 145L
1,536 Elo+
Solo
Chiron
Chiron
PorterThePeople
Chiron
Level 139
God Stats
23W - 27L
1,457 SR
Queue Stats
394W - 419L
1,493 Elo+
Solo
Horus
Horus
SerenityTurnedCh
Horus
Level 77
God Stats
111W - 92L
1,507 SR
Queue Stats
316W - 309L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
ozkaynaks
Kuzenbo
Level 85
God Stats
12W - 6L
1,900 SR
Queue Stats
439W - 440L
1,400 Elo+
Solo
Team Averages
Level 101
1,638 SR
1,453 Elo+

VS

Team Averages
Level 86
1,467 SR
1,406 Elo+
Shiva
Shiva
 
Shiva
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CripilingDebt
Vulcan
Level 132
God Stats
4W - 0L
1,547 SR
Queue Stats
161W - 162L
1,418 Elo+
Solo
Ymir
Ymir
HazeHayate
Ymir
Level 63
God Stats
1W - 2L
1,288 SR
Queue Stats
20W - 23L
1,388 Elo+
Party 1
Hou Yi
Hou Yi
SomeWonElse
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 81L
1,365 Elo+
Solo
Cernunnos
Cernunnos
Vivyana
Cernunnos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,200
1,029
4,326
9,068
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
MORO20
Zeus
12
1 / 2 / 1
7,625
1,089
13,292
6,227
1,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 1
6,830
976
5,508
7,577
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 4 / 2
7,110
1,016
4,090
13,202
11,684
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
ozkaynaks
Kuzenbo
12
1 / 3 / 2
7,307
1,044
6,127
11,328
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

253

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 1 / 12
8,873
1,268
10,663
12,183
8,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
6 / 1 / 8
9,053
1,293
14,415
6,225
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 11
8,820
1,260
7,056
7,257
2,765
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hou Yi
14
2 / 0 / 13
8,045
1,149
7,046
6,021
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
Vivyana
Cernunnos
13
1 / 1 / 6
7,278
1,040
3,615
4,364
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
3
Kills
17
17
Deaths
3
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
12
9
L
1
4
1
0.38
W
6
1
8
10
W
5
0
11
10.5
L
Zeus
MORO20
Zeus
1
2
1
0.75
L
0
4
1
0.13
L
0
4
2
0.25
W
Hou Yi
2
0
13
8.5
W
Cernunnos
Vivyana
Cernunnos
1
1
6
4
L
Kuzenbo
ozkaynaks
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,343
Damage
42,795
47,402
Taken
36,050
34,511
Mitigated
16,952
5,910
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,663
1,237
2,288
2,038
12,183
8,641
0
6,450
5,425
0
20,553
L
4,326
323
0
70
9,068
3,349
0
4,933
3,864
15,895
0
W
14,415
447
296
1,246
6,225
2,191
0
4,011
2,132
33,772
601
W
7,056
392
0
44
7,257
2,765
0
5,181
1,974
12,056
486
L
Zeus
MORO20
Zeus
13,292
1,456
0
0
6,227
1,908
0
2,217
3,913
34,703
0
L
5,508
2,392
290
764
7,577
2,463
0
2,121
5,340
0
17,895
L
4,090
2,159
1,686
2,532
13,202
11,684
0
6,266
6,706
0
13,720
W
Hou Yi
7,046
3,340
0
652
6,021
1,887
0
4,337
1,474
0
17,197
W
Cernunnos
Vivyana
Cernunnos
3,615
1,504
0
215
4,364
1,468
0
2,724
1,562
0
9,726
L
Kuzenbo
ozkaynaks
Kuzenbo
6,127
1,373
0
568
11,328
15,107
0
4,337
6,809
10,764
745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,072
Gold Earned
42,069
136
Minions Killed
129
3
Camps Cleared
3
595,848
Distance Traveled
714,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,873
1,268
12
2
0
160,018
0
L
Nox
7,200
1,029
23
3
0
118,817
0
W
Vulcan
9,053
1,293
59
8
3
163,720
0
W
Ymir
8,820
1,260
15
2
0
156,286
0
L
Zeus
7,625
1,089
65
9
1
129,037
0
L
Chiron
6,830
976
24
3
2
70,751
0
L
Horus
7,110
1,016
18
3
0
137,895
0
W
Hou Yi
8,045
1,149
25
4
0
129,231
0
W
Cernunnos
7,278
1,040
18
3
0
105,317
0
L
Kuzenbo
7,307
1,044
6
1
0
139,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role