Player Matchup

Susano
Susano
IDKwasd
Susano
Level 106
God Stats
13W - 13L
1,601 SR
Queue Stats
114W - 130L
1,576 Elo+
Party 2
Loki
Loki
Lоκі
Loki
Level 152
God Stats
33W - 42L
1,528 SR
Queue Stats
36W - 50L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
TigerLust
Sylvanus
Level 165
God Stats
15W - 4L
1,959 SR
Queue Stats
593W - 375L
1,536 Elo+
Solo
Janus
Janus
Tpotzz
Janus
Level 108
God Stats
34W - 49L
1,448 SR
Queue Stats
264W - 267L
1,471 Elo+
Solo
Achilles
Achilles
YodaMinch
Achilles
Level 73
God Stats
94W - 96L
1,553 SR
Queue Stats
125W - 138L
1,517 Elo+
Solo
Team Averages
Level 121
1,618 SR
1,514 Elo+

VS

Team Averages
Level 145
1,413 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
NotoriousSantana
Set
Level 156
God Stats
4W - 7L
1,426 SR
Queue Stats
176W - 180L
1,488 Elo+
Party 1
Mulan
Mulan
Ronalchoman
Mulan
Level 170
God Stats
11W - 10L
1,518 SR
Queue Stats
412W - 424L
1,521 Elo+
Solo
Merlin
Merlin
TRagnarokT
Merlin
Level 136
God Stats
6W - 6L
1,121 SR
Queue Stats
175W - 180L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IDKwasd
Susano
10
3 / 0 / 4
6,408
1,282
5,519
2,462
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Lоκі
Loki
10
0 / 2 / 3
5,491
1,098
1,283
2,659
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
TigerLust
Sylvanus
11
2 / 0 / 5
6,184
1,237
2,706
2,978
1,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
Tpotzz
Janus
11
1 / 0 / 5
6,116
1,223
3,957
2,374
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
YodaMinch
Achilles
11
2 / 1 / 3
6,629
1,326
1,259
6,522
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

381

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 2
6,055
1,211
3,341
3,450
692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
 
Neith
11
1 / 2 / 0
5,862
1,172
3,629
3,395
772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,648
1,130
2,542
4,609
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 1 / 0
5,103
1,021
949
1,964
765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Merlin
TRagnarokT
Merlin
10
0 / 1 / 2
5,498
1,100
2,158
2,684
788
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
8
Kills
3
3
Deaths
8
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
2
2
L
Neith
 
Neith
1
2
0
0.5
W
Susano
IDKwasd
Susano
3
0
4
5
W
Loki
Lоκі
Loki
0
2
3
0.75
L
1
3
2
0.67
L
0
1
0
0
L
Merlin
TRagnarokT
Merlin
0
1
2
1
W
Sylvanus
TigerLust
Sylvanus
2
0
5
4.5
W
Janus
Tpotzz
Janus
1
0
5
3.5
W
Achilles
YodaMinch
Achilles
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,724
Damage
12,619
16,995
Taken
16,102
9,214
Mitigated
4,653
4,327
Healing
1,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,341
840
0
450
3,450
692
0
765
2,643
14,306
0
L
Neith
 
Neith
3,629
877
0
331
3,395
772
0
2,274
1,047
0
12,253
W
Susano
IDKwasd
Susano
5,519
1,054
0
207
2,462
802
0
804
1,598
0
8,561
W
Loki
Lоκі
Loki
1,283
26
0
0
2,659
940
0
1,490
1,169
0
8,092
L
2,542
571
0
282
4,609
1,636
0
1,995
2,538
0
4,709
L
949
99
0
245
1,964
765
0
616
1,220
0
2,279
L
Merlin
TRagnarokT
Merlin
2,158
40
0
0
2,684
788
0
633
1,991
16,226
0
W
Sylvanus
TigerLust
Sylvanus
2,706
287
778
833
2,978
1,383
0
1,005
1,973
12,100
0
W
Janus
Tpotzz
Janus
3,957
90
0
0
2,374
738
0
206
2,168
15,754
0
W
Achilles
YodaMinch
Achilles
1,259
82
0
2,509
6,522
5,351
0
1,994
3,582
0
8,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
28,166
94
Minions Killed
100
5
Camps Cleared
3
518,626
Distance Traveled
451,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,055
1,211
21
4
1
101,837
0
L
Neith
5,862
1,172
34
7
0
88,802
0
W
Susano
6,408
1,282
4
1
3
116,580
0
W
Loki
5,491
1,098
13
3
1
104,307
0
L
Set
5,648
1,130
7
1
2
100,251
0
L
Mulan
5,103
1,021
6
1
0
52,506
0
L
Merlin
5,498
1,100
32
6
0
107,887
0
W
Sylvanus
6,184
1,237
19
4
1
102,308
0
W
Janus
6,116
1,223
31
6
0
90,468
0
W
Achilles
6,629
1,326
27
5
0
104,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role