Player Matchup

Loki
Loki
AimanNotAmen
Loki
Level 158
God Stats
1W - 2L
1,475 SR
Queue Stats
63W - 75L
1,510 Elo+
Party 1
Poseidon
Poseidon
Feelibi
Poseidon
Level 130
God Stats
2W - 2L
1,324 SR
Queue Stats
72W - 73L
1,489 Elo+
Party 1
Atlas
Atlas
Nomrind
Atlas
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 164L
1,468 Elo+
Party 1
Artemis
Artemis
TheRoyalCaesar
Artemis
Level 29
God Stats
0W - 3L
1,270 SR
Queue Stats
6W - 14L
1,454 Elo+
Party 1
King Arthur
King Arthur
YouRahht
King Arthur
Level 149
God Stats
3W - 3L
1,691 SR
Queue Stats
156W - 176L
1,470 Elo+
Party 1
Team Averages
Level 124
1,452 SR
1,478 Elo+

VS

Team Averages
Level 118
1,448 SR
1,543 Elo+
Shiva
Shiva
Angel_SlayerSena
Shiva
Level 123
God Stats
57W - 43L
1,618 SR
Queue Stats
319W - 295L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
F3VIZIONS
Kuzenbo
Level 87
God Stats
2W - 3L
1,242 SR
Queue Stats
216W - 202L
1,531 Elo+
Solo
Nox
Nox
HerasRose
Nox
Level 129
God Stats
5W - 2L
1,397 SR
Queue Stats
164W - 150L
1,568 Elo+
Solo
Izanami
Izanami
RDSI080804
Izanami
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,546 Elo+
Solo
Bacchus
Bacchus
bosshog9
Bacchus
Level 123
God Stats
9W - 9L
1,483 SR
Queue Stats
361W - 312L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
5,386
539
3,463
7,060
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Feelibi
Poseidon
11
1 / 3 / 1
6,150
615
5,112
5,464
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Nomrind
Atlas
8
3 / 1 / 3
5,547
555
4,182
10,390
6,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
1 / 4 / 2
5,433
543
3,862
6,156
1,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
YouRahht
King Arthur
10
1 / 2 / 1
5,865
587
5,080
10,754
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 4
6,197
620
3,947
5,701
1,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
F3VIZIONS
Kuzenbo
11
2 / 2 / 5
6,395
640
4,183
8,874
6,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 2
7,027
703
5,822
4,179
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
RDSI080804
Izanami
10
2 / 2 / 3
5,870
587
5,774
6,351
1,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
bosshog9
Bacchus
11
1 / 1 / 1
6,413
641
7,647
7,473
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
7
Kills
12
12
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
4
2
4
3
W
Kuzenbo
F3VIZIONS
Kuzenbo
2
2
5
2.25
L
Poseidon
Feelibi
Poseidon
1
3
1
0.5
W
3
0
2
4
L
Atlas
Nomrind
Atlas
3
1
3
4.5
W
Izanami
RDSI080804
Izanami
2
2
3
1.75
L
1
4
2
0.5
L
King Arthur
YouRahht
King Arthur
1
2
1
0.75
W
Bacchus
bosshog9
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
27,373
39,824
Taken
32,578
15,821
Mitigated
18,194
10,845
Healing
9,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,463
962
0
3,226
7,060
1,704
0
2,162
4,684
0
32,528
W
3,947
1,413
110
2,381
5,701
1,842
0
2,992
2,709
0
31,218
W
Kuzenbo
F3VIZIONS
Kuzenbo
4,183
2,085
0
2,110
8,874
6,168
132
2,385
6,489
14,083
787
L
Poseidon
Feelibi
Poseidon
5,112
1,102
0
836
5,464
1,233
0
2,315
3,057
44,021
959
W
5,822
638
0
777
4,179
1,473
0
1,301
2,878
48,541
1,637
L
Atlas
Nomrind
Atlas
4,182
1,695
0
2,178
10,390
6,672
0
3,129
7,145
13,491
0
W
Izanami
RDSI080804
Izanami
5,774
3,673
0
1,380
6,351
1,833
342
2,317
4,034
0
43,321
L
3,862
1,427
0
1,455
6,156
1,801
0
2,233
3,885
0
28,329
L
King Arthur
YouRahht
King Arthur
5,080
278
0
3,150
10,754
4,411
0
6,913
3,248
0
33,976
W
Bacchus
bosshog9
Bacchus
7,647
1,201
0
2,977
7,473
6,878
0
283
7,190
40,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
31,902
289
Minions Killed
358
0
Camps Cleared
0
1,080,412
Distance Traveled
1,104,558
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,386
539
61
6
0
238,405
0
W
Shiva
6,197
620
46
5
0
238,287
0
W
Kuzenbo
6,395
640
18
2
0
212,375
0
L
Poseidon
6,150
615
98
10
0
221,500
3
W
Nox
7,027
703
123
12
0
231,588
4
L
Atlas
5,547
555
9
1
0
214,632
3
W
Izanami
5,870
587
81
8
0
196,452
0
L
Artemis
5,433
543
53
5
0
182,138
2
L
King Arthur
5,865
587
68
7
0
223,737
0
W
Bacchus
6,413
641
90
9
0
225,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role