Player Matchup

Mulan
Mulan
Fat Damon7186
Mulan
Level 104
God Stats
2W - 4L
1,335 SR
Queue Stats
314W - 327L
1,544 Elo+
Party 3
Hou Yi
Hou Yi
Skimpy J
Hou Yi
Level 150
God Stats
7W - 3L
1,749 SR
Queue Stats
185W - 196L
1,544 Elo+
Party 3
Xing Tian
Xing Tian
aKaShady__
Xing Tian
Level 139
God Stats
4W - 6L
1,455 SR
Queue Stats
122W - 127L
1,556 Elo+
Party 2
Merlin
Merlin
caveguy36
Merlin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,624 Elo+
Party 2
Tyr
Tyr
jankmasta69
Tyr
Level 147
God Stats
5W - 9L
1,351 SR
Queue Stats
202W - 203L
1,569 Elo+
Party 2
Team Averages
Level 136
1,478 SR
1,568 Elo+

VS

Team Averages
Level 177
1,555 SR
1,471 Elo+
Chiron
Chiron
 
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
IronbalIsofswag
Zeus
Level 207
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 67L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
SwankyManatee
Kukulkan
Level 174
God Stats
1W - 0L
1,748 SR
Queue Stats
12W - 7L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
ThankATank
Amaterasu
Level 187
God Stats
7W - 10L
1,527 SR
Queue Stats
861W - 808L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
6,658
666
6,235
12,761
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hou Yi
Skimpy J
Hou Yi
13
0 / 3 / 4
7,031
703
2,531
6,260
2,405
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
aKaShady__
Xing Tian
12
3 / 3 / 3
7,997
800
2,885
10,146
8,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
caveguy36
Merlin
14
0 / 3 / 4
7,722
772
6,334
5,197
2,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 3
6,745
675
3,449
8,121
10,058
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 1 / 12
8,899
890
8,102
5,380
2,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Xbalanque
 
Xbalanque
14
4 / 1 / 5
8,617
862
10,247
5,469
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
2 / 2 / 10
8,381
838
9,190
4,744
2,586
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Kukulkan
SwankyManatee
Kukulkan
14
3 / 1 / 10
8,523
852
7,153
3,331
1,305
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
ThankATank
Amaterasu
14
4 / 3 / 10
8,611
861
5,883
13,262
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
6
Kills
16
16
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
12
9
W
Xbalanque
 
Xbalanque
4
1
5
6.5
L
1
3
2
0.67
W
2
2
10
3.5
L
Hou Yi
Skimpy J
Hou Yi
0
3
4
0.67
W
Kukulkan
SwankyManatee
Kukulkan
3
1
10
8
W
Amaterasu
ThankATank
Amaterasu
4
3
10
3
L
Xing Tian
aKaShady__
Xing Tian
3
3
3
1.5
L
Merlin
caveguy36
Merlin
0
3
4
0.67
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,434
Damage
40,575
42,485
Taken
32,186
34,245
Mitigated
21,002
9,311
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,102
3,451
1,391
1,153
5,380
2,114
1,198
2,232
3,112
0
25,330
W
Xbalanque
 
Xbalanque
10,247
2,356
498
518
5,469
1,946
1,299
1,302
4,058
0
19,216
L
6,235
675
307
2,371
12,761
11,095
0
5,481
7,048
0
10,024
W
9,190
987
0
250
4,744
2,586
653
777
3,891
21,784
0
L
Hou Yi
Skimpy J
Hou Yi
2,531
1,337
1,043
908
6,260
2,405
0
1,884
4,288
0
12,705
W
Kukulkan
SwankyManatee
Kukulkan
7,153
724
249
580
3,331
1,305
1,421
592
2,663
14,225
482
W
Amaterasu
ThankATank
Amaterasu
5,883
1,669
1,387
5,911
13,262
13,051
399
4,220
8,860
67
9,164
L
Xing Tian
aKaShady__
Xing Tian
2,885
96
391
715
10,146
8,534
0
3,842
6,175
5,664
96
L
Merlin
caveguy36
Merlin
6,334
361
1,445
375
5,197
2,153
0
2,145
3,010
27,992
0
L
3,449
590
667
1,089
8,121
10,058
0
2,958
4,973
0
6,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
43,031
98
Minions Killed
122
0
Camps Cleared
0
879,851
Distance Traveled
973,366
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,899
890
33
3
0
194,253
0
W
Xbalanque
8,617
862
25
3
0
184,549
0
L
Mulan
6,658
666
5
1
0
170,578
0
W
Zeus
8,381
838
32
3
0
190,612
0
L
Hou Yi
7,031
703
31
3
0
165,862
0
W
Kukulkan
8,523
852
26
3
0
189,514
0
W
Amaterasu
8,611
861
6
1
0
214,438
0
L
Xing Tian
7,997
800
11
1
0
169,797
0
L
Merlin
7,722
772
46
5
0
174,729
0
L
Tyr
6,745
675
5
1
0
198,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role