Player Matchup

Ravana
Ravana
Nabendu
Ravana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 83L
1,471 Elo+
Solo
King Arthur
King Arthur
Yung Mucha
King Arthur
Level 128
God Stats
7W - 13L
1,446 SR
Queue Stats
162W - 230L
1,483 Elo+
Party 2
Fafnir
Fafnir
concwest
Fafnir
Level 146
God Stats
51W - 45L
1,546 SR
Queue Stats
307W - 334L
1,495 Elo+
Party 2
Zeus
Zeus
cvquil
Zeus
Level 139
God Stats
8W - 5L
1,708 SR
Queue Stats
154W - 180L
1,502 Elo+
Party 2
Martichoras
Martichoras
jkoshakamac
Martichoras
Level 145
God Stats
5W - 5L
1,352 SR
Queue Stats
227W - 253L
1,524 Elo+
Party 2
Team Averages
Level 143
1,510 SR
1,495 Elo+

VS

Team Averages
Level 128
1,551 SR
1,501 Elo+
Cerberus
Cerberus
Backfire256
Cerberus
Level 159
God Stats
23W - 23L
1,360 SR
Queue Stats
276W - 256L
1,521 Elo+
Solo
Chang'e
Chang'e
HKProxy_
Chang'e
Level 123
God Stats
17W - 18L
1,536 SR
Queue Stats
200W - 230L
1,496 Elo+
Party 1
Hou Yi
Hou Yi
KingChaz17
Hou Yi
Level 148
God Stats
2W - 1L
1,759 SR
Queue Stats
257W - 244L
1,540 Elo+
Solo
Jormungandr
Jormungandr
MyTwist3dF8
Jormungandr
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Athena
Athena
NB-_-Red
Athena
Level 126
God Stats
4W - 4L
1,600 SR
Queue Stats
142W - 217L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Nabendu
Ravana
16
4 / 0 / 1
8,676
578
4,000
5,849
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Yung Mucha
King Arthur
14
1 / 3 / 0
8,622
575
11,504
16,763
10,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fafnir
concwest
Fafnir
13
2 / 0 / 9
8,846
590
5,489
6,487
6,255
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zeus
cvquil
Zeus
15
2 / 2 / 0
8,909
594
2,725
4,168
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
jkoshakamac
Martichoras
14
7 / 2 / 2
8,766
584
10,207
9,236
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Backfire256
Cerberus
15
3 / 1 / 0
8,168
545
7,472
17,770
16,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
HKProxy_
Chang'e
12
1 / 2 / 0
7,158
477
3,061
6,180
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
KingChaz17
Hou Yi
12
0 / 5 / 0
6,985
466
2,752
9,129
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
MyTwist3dF8
Jormungandr
15
3 / 3 / 1
8,066
538
5,817
9,987
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Athena
NB-_-Red
Athena
5
0 / 5 / 0
5,318
355
2,158
6,472
3,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
7
7
Deaths
16
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Backfire256
Cerberus
3
1
0
3
L
Chang'e
HKProxy_
Chang'e
1
2
0
0.5
L
Hou Yi
KingChaz17
Hou Yi
0
5
0
0
L
Jormungandr
MyTwist3dF8
Jormungandr
3
3
1
1.17
L
Athena
NB-_-Red
Athena
0
5
0
0
W
Ravana
Nabendu
Ravana
4
0
1
4.5
W
King Arthur
Yung Mucha
King Arthur
1
3
0
0.33
W
Fafnir
concwest
Fafnir
2
0
9
6.5
W
Zeus
cvquil
Zeus
2
2
0
1
W
Martichoras
jkoshakamac
Martichoras
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,925
Damage
21,260
42,503
Taken
49,538
22,459
Mitigated
27,801
14,492
Healing
14,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Backfire256
Cerberus
7,472
662
0
7,158
17,770
16,177
0
1,148
16,622
59,728
0
L
Chang'e
HKProxy_
Chang'e
3,061
181
160
2,272
6,180
1,422
0
2,192
3,988
41,412
873
L
Hou Yi
KingChaz17
Hou Yi
2,752
607
72
1,352
9,129
2,437
0
2,287
6,842
0
45,074
L
Jormungandr
MyTwist3dF8
Jormungandr
5,817
1,435
0
2,198
9,987
4,120
0
708
9,279
49,799
11,270
L
Athena
NB-_-Red
Athena
2,158
640
0
1,112
6,472
3,645
0
1,544
4,928
9,036
0
W
Ravana
Nabendu
Ravana
4,000
763
0
4,156
5,849
1,894
0
2,340
3,509
0
80,253
W
King Arthur
Yung Mucha
King Arthur
11,504
1,376
0
3,550
16,763
10,544
0
7,472
9,291
0
61,816
W
Fafnir
concwest
Fafnir
5,489
1,112
511
2,804
6,487
6,255
261
1,274
5,213
15,093
4,139
W
Zeus
cvquil
Zeus
2,725
512
0
602
4,168
1,062
393
2,231
1,937
64,645
1,802
W
Martichoras
jkoshakamac
Martichoras
10,207
4,090
0
2,869
9,236
2,704
433
5,004
4,232
0
64,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,819
Gold Earned
35,695
484
Minions Killed
423
0
Camps Cleared
0
1,551,375
Distance Traveled
1,114,501
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,168
545
148
10
0
288,502
0
L
Chang'e
7,158
477
102
7
0
228,083
0
L
Hou Yi
6,985
466
80
5
0
247,705
0
L
Jormungandr
8,066
538
84
6
0
219,213
0
L
Athena
5,318
355
9
1
0
130,998
0
W
Ravana
8,676
578
117
8
0
377,396
3
W
King Arthur
8,622
575
94
6
0
286,399
0
W
Fafnir
8,846
590
30
2
0
321,643
4
W
Zeus
8,909
594
155
10
0
290,885
1
W
Martichoras
8,766
584
88
6
0
275,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role