Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Acareless
Da Ji
Level 155
God Stats
18W - 3L
1,972 SR
Queue Stats
1,682W - 197L
1,919 Elo+
Party 1
Discordia
Discordia
LegendairyRoast
Discordia
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
176W - 187L
1,503 Elo+
Solo
Hun Batz
Hun Batz
MrOLdmanN
Hun Batz
Level 128
God Stats
16W - 4L
1,936 SR
Queue Stats
848W - 162L
1,950 Elo+
Party 1
Janus
Janus
m繁星一点点m
Janus
Level 157
God Stats
10W - 2L
1,861 SR
Queue Stats
714W - 197L
1,692 Elo+
Party 1
Team Averages
Level 142
1,754 SR
1,713 Elo+

VS

Team Averages
Level 126
1,515 SR
1,520 Elo+
Hou Yi
Hou Yi
AJGutz
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,656 Elo+
Party 3
Nut
Nut
ChiinoCapitan
Nut
Level 129
God Stats
0W - 2L
1,263 SR
Queue Stats
31W - 44L
1,461 Elo+
Party 2
Freya
Freya
KMz coke
Freya
Level 142
God Stats
1W - 2L
1,434 SR
Queue Stats
99W - 121L
1,466 Elo+
Party 2
Surtr
Surtr
chepothefrog
Surtr
Level 128
God Stats
1W - 1L
1,835 SR
Queue Stats
110W - 117L
1,556 Elo+
Party 3
Apollo
Apollo
servin69
Apollo
Level 123
God Stats
2W - 3L
1,542 SR
Queue Stats
96W - 117L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
7 / 3 / 10
8,779
975
6,364
8,438
11,961
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Da Ji
Acareless
Da Ji
14
2 / 2 / 14
8,352
928
4,470
7,526
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
LegendairyRoast
Discordia
17
8 / 1 / 16
10,123
1,125
12,307
3,210
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
MrOLdmanN
Hun Batz
15
6 / 4 / 9
9,063
1,007
8,962
7,230
3,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 14
8,295
922
8,958
3,655
1,377
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AJGutz
Hou Yi
14
3 / 3 / 7
7,934
882
1,876
5,982
1,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 7
6,341
705
3,237
7,389
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
KMz coke
Freya
14
4 / 7 / 5
8,104
900
3,314
9,751
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 5 / 6
7,103
789
4,447
11,599
7,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
servin69
Apollo
13
3 / 5 / 6
7,796
866
3,731
9,069
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
42
25
Kills
11
12
Deaths
25
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
3
10
4
L
Hou Yi
AJGutz
Hou Yi
3
3
7
2.17
W
Da Ji
Acareless
Da Ji
2
2
14
4.5
L
0
5
7
0.7
L
Freya
KMz coke
Freya
4
7
5
0.93
W
Discordia
LegendairyRoast
Discordia
8
1
16
16
W
Hun Batz
MrOLdmanN
Hun Batz
6
4
9
2.63
L
1
5
6
0.8
W
2
2
14
4.5
L
Apollo
servin69
Apollo
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
16,605
30,059
Taken
43,790
22,466
Mitigated
15,387
3,591
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,364
1,140
272
1,168
8,438
11,961
174
665
7,773
1,621
11,044
L
Hou Yi
AJGutz
Hou Yi
1,876
880
150
584
5,982
1,323
0
2,944
2,762
0
7,300
W
Da Ji
Acareless
Da Ji
4,470
713
304
992
7,526
4,469
782
401
7,125
0
9,394
L
3,237
1,789
198
428
7,389
1,617
0
4,590
2,474
0
7,468
L
Freya
KMz coke
Freya
3,314
841
457
1,283
9,751
2,041
0
5,742
3,579
12,637
360
W
Discordia
LegendairyRoast
Discordia
12,307
124
361
295
3,210
1,211
2,665
109
3,101
24,103
0
W
Hun Batz
MrOLdmanN
Hun Batz
8,962
1,049
0
130
7,230
3,448
823
1,727
5,503
0
22,149
L
4,447
1,137
305
1,555
11,599
7,832
0
4,631
6,377
204
7,483
W
8,958
0
0
69
3,655
1,377
1,749
611
3,044
22,887
0
L
Apollo
servin69
Apollo
3,731
984
982
1,852
9,069
2,574
0
2,828
5,873
0
13,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,612
Gold Earned
37,278
136
Minions Killed
69
0
Camps Cleared
0
922,897
Distance Traveled
760,223
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,779
975
13
1
0
190,324
0
L
Hou Yi
7,934
882
13
1
0
173,796
0
W
Da Ji
8,352
928
14
2
0
183,940
0
L
Nut
6,341
705
10
1
0
119,381
0
L
Freya
8,104
900
19
2
0
129,019
0
W
Discordia
10,123
1,125
42
5
0
186,751
0
W
Hun Batz
9,063
1,007
30
3
0
177,269
0
L
Surtr
7,103
789
6
1
0
169,973
0
W
Janus
8,295
922
37
4
0
184,613
1
L
Apollo
7,796
866
21
2
0
168,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role