Player Matchup

Baron Samedi
Baron Samedi
Bertinha
Baron Samedi
Level 158
God Stats
1W - 0L
1,555 SR
Queue Stats
38W - 43L
1,508 Elo+
Party 1
Medusa
Medusa
Mankinhos
Medusa
Level 128
God Stats
1W - 1L
1,779 SR
Queue Stats
57W - 70L
1,462 Elo+
Party 1
Ra
Ra
MattsMaKiinG
Ra
Level 190
God Stats
1W - 1L
1,628 SR
Queue Stats
54W - 60L
1,514 Elo+
Party 1
Fenrir
Fenrir
Torrela
Fenrir
Level 128
God Stats
20W - 27L
1,359 SR
Queue Stats
390W - 365L
1,457 Elo+
Solo
Thanatos
Thanatos
maurocosty
Thanatos
Level 159
God Stats
2W - 0L
1,375 SR
Queue Stats
55W - 55L
1,551 Elo+
Party 1
Team Averages
Level 153
1,539 SR
1,498 Elo+

VS

Team Averages
Level 107
1,523 SR
1,545 Elo+
Chang'e
Chang'e
 
Chang'e
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bengam3r
Aphrodite
Level 103
God Stats
0W - 2L
1,284 SR
Queue Stats
13W - 10L
1,531 Elo+
Solo
Anhur
Anhur
Darkezu12
Anhur
Level 139
God Stats
8W - 7L
1,714 SR
Queue Stats
66W - 32L
1,700 Elo+
Solo
Loki
Loki
G7TRIA
Loki
Level 46
God Stats
0W - 2L
1,616 SR
Queue Stats
35W - 40L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bertinha
Baron Samedi
11
0 / 1 / 4
6,151
615
4,647
5,676
4,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Mankinhos
Medusa
12
2 / 0 / 1
6,523
652
3,689
4,144
1,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 5
5,941
594
2,670
5,647
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Torrela
Fenrir
12
8 / 1 / 1
6,893
689
7,687
8,180
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thanatos
maurocosty
Thanatos
9
2 / 1 / 1
5,160
516
2,241
8,411
4,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
4 / 2 / 2
6,366
637
4,560
7,321
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
 
King Arthur
8
1 / 2 / 0
5,227
523
4,089
9,461
6,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Bengam3r
Aphrodite
10
0 / 3 / 0
5,078
508
1,387
5,739
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Darkezu12
Anhur
3
0 / 0 / 0
3,668
367
1,879
2,345
436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
G7TRIA
Loki
9
2 / 6 / 0
5,050
505
2,941
8,593
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
7
7
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
2
2
2.5
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Aphrodite
Bengam3r
Aphrodite
0
3
0
0
W
Baron Samedi
Bertinha
Baron Samedi
0
1
4
2
L
Anhur
Darkezu12
Anhur
0
0
0
0
L
Loki
G7TRIA
Loki
2
6
0
0.33
W
Medusa
Mankinhos
Medusa
2
0
1
2.5
W
1
4
5
0.88
W
Fenrir
Torrela
Fenrir
8
1
1
8.5
W
Thanatos
maurocosty
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
14,856
32,058
Taken
33,459
14,092
Mitigated
11,917
14,610
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,560
299
200
1,748
7,321
1,958
0
2,041
5,223
33,020
2,211
L
King Arthur
 
King Arthur
4,089
635
0
1,007
9,461
6,163
0
3,962
5,499
0
27,129
L
Aphrodite
Bengam3r
Aphrodite
1,387
147
405
2,597
5,739
1,474
0
0
5,739
27,760
895
W
Baron Samedi
Bertinha
Baron Samedi
4,647
513
88
3,190
5,676
4,585
0
0
5,676
36,296
1,158
L
Anhur
Darkezu12
Anhur
1,879
1,538
0
627
2,345
436
0
0
2,345
0
7,622
L
Loki
G7TRIA
Loki
2,941
1,089
0
2,412
8,593
1,886
0
1,174
7,419
0
22,226
W
Medusa
Mankinhos
Medusa
3,689
961
0
986
4,144
1,039
490
1,315
2,829
0
48,963
W
2,670
177
180
1,178
5,647
1,462
0
2,372
3,275
39,671
0
W
Fenrir
Torrela
Fenrir
7,687
2,455
0
3,867
8,180
2,511
0
1,118
7,062
0
41,080
W
Thanatos
maurocosty
Thanatos
2,241
115
0
5,121
8,411
4,495
0
962
7,449
0
27,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
25,389
348
Minions Killed
240
0
Camps Cleared
0
1,005,516
Distance Traveled
862,477
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,366
637
70
7
0
211,034
0
L
King Arthur
5,227
523
47
5
0
183,820
0
L
Aphrodite
5,078
508
59
6
0
194,267
4
W
Baron Samedi
6,151
615
73
7
0
157,341
0
L
Anhur
3,668
367
17
2
0
61,854
0
L
Loki
5,050
505
47
5
0
211,502
2
W
Medusa
6,523
652
88
9
0
214,204
0
W
Ra
5,941
594
80
8
0
203,399
4
W
Fenrir
6,893
689
65
7
0
219,067
0
W
Thanatos
5,160
516
42
4
0
211,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role