Player Matchup

Artio
Artio
Fungool555
Artio
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 69L
1,483 Elo+
Solo
Bellona
Bellona
PhantomMyers
Bellona
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 164L
1,406 Elo+
Solo
Tyr
Tyr
ToteBagGuy
Tyr
Level 62
God Stats
10W - 16L
1,440 SR
Queue Stats
639W - 643L
1,495 Elo+
Solo
Bacchus
Bacchus
harperjd93
Bacchus
Level 87
God Stats
3W - 4L
1,794 SR
Queue Stats
220W - 240L
1,482 Elo+
Solo
Thor
Thor
laloestrada27
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,435 Elo+
Solo
Team Averages
Level 81
1,547 SR
1,460 Elo+

VS

Team Averages
Level 107
1,715 SR
1,564 Elo+
Anubis
Anubis
BtotheRad
Anubis
Level 97
God Stats
6W - 0L
2,001 SR
Queue Stats
389W - 146L
1,654 Elo+
Party 1
Athena
Athena
PublicEnemyx1995
Athena
Level 28
God Stats
2W - 1L
1,701 SR
Queue Stats
59W - 74L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
Winshox12
Tsukuyomi
Level 153
God Stats
17W - 4L
1,853 SR
Queue Stats
1,654W - 829L
1,684 Elo+
Party 1
Olorun
Olorun
kandi666kid
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,513 Elo+
Solo
Hun Batz
Hun Batz
youngflexSSJ10
Hun Batz
Level 132
God Stats
5W - 2L
1,521 SR
Queue Stats
221W - 196L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
1 / 4 / 8
7,643
695
4,496
14,814
13,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
PhantomMyers
Bellona
12
3 / 7 / 7
7,597
691
7,538
15,811
13,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 2 / 1
8,397
763
10,339
11,262
6,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
harperjd93
Bacchus
15
0 / 4 / 9
8,225
748
9,986
14,937
12,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 7 / 7
7,713
701
5,875
11,130
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BtotheRad
Anubis
17
7 / 3 / 11
9,692
881
18,115
7,793
4,271
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 2 / 17
9,187
835
5,899
11,022
12,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tsukuyomi
Winshox12
Tsukuyomi
16
7 / 2 / 13
9,604
873
16,578
10,447
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
13
2 / 4 / 12
8,827
802
4,787
7,789
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hun Batz
17
7 / 1 / 14
10,064
915
15,859
11,374
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
12
Kills
24
24
Deaths
12
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Anubis
BtotheRad
Anubis
7
3
11
4.17
L
Artio
1
4
8
1.25
L
Bellona
PhantomMyers
Bellona
3
7
7
0.93
W
1
2
17
4.75
L
7
2
1
3.75
W
Tsukuyomi
Winshox12
Tsukuyomi
7
2
13
6.75
L
Bacchus
harperjd93
Bacchus
0
4
9
1.13
W
Olorun
2
4
12
2
L
1
7
7
0.64
W
Hun Batz
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,234
Damage
61,238
67,954
Taken
48,425
50,067
Mitigated
31,528
18,456
Healing
16,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BtotheRad
Anubis
18,115
1,370
318
1,562
7,793
4,271
700
3,072
4,521
30,210
0
L
Artio
4,496
155
2,229
3,695
14,814
13,750
0
6,806
8,008
10,396
903
L
Bellona
PhantomMyers
Bellona
7,538
1,029
1,225
2,733
15,811
13,542
0
5,734
10,077
0
11,824
W
5,899
880
1,835
1,514
11,022
12,147
153
3,053
7,385
10,878
468
L
10,339
477
785
3,041
11,262
6,849
0
3,796
7,466
0
18,893
W
Tsukuyomi
Winshox12
Tsukuyomi
16,578
2,583
594
2,139
10,447
5,183
578
2,950
7,255
0
29,617
L
Bacchus
harperjd93
Bacchus
9,986
679
130
2,743
14,937
12,265
0
9,130
5,807
21,171
0
W
Olorun
4,787
2,848
2,991
1,679
7,789
3,623
2,123
2,137
5,570
9,227
0
L
5,875
1,561
1,312
563
11,130
3,661
0
3,151
7,979
0
14,241
W
Hun Batz
15,859
2,085
1,384
2,491
11,374
6,304
366
2,902
8,231
0
31,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,575
Gold Earned
47,374
79
Minions Killed
115
0
Camps Cleared
0
912,925
Distance Traveled
960,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,692
881
32
3
0
184,701
0
L
Artio
7,643
695
13
1
0
193,343
0
L
Bellona
7,597
691
12
1
0
142,067
0
W
Athena
9,187
835
15
1
0
175,307
0
L
Tyr
8,397
763
16
1
0
208,059
0
W
Tsukuyomi
9,604
873
26
2
0
228,563
0
L
Bacchus
8,225
748
26
2
0
208,505
0
W
Olorun
8,827
802
9
1
0
158,473
0
L
Thor
7,713
701
12
1
0
160,951
0
W
Hun Batz
10,064
915
33
3
0
213,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role