Player Matchup

Zhong Kui
Zhong Kui
P4nchy
Zhong Kui
Level 174
God Stats
2W - 3L
1,611 SR
Queue Stats
284W - 309L
1,507 Elo+
Party 3
Sobek
Sobek
ReiEnthusiast
Sobek
Level 142
God Stats
9W - 7L
1,618 SR
Queue Stats
371W - 348L
1,474 Elo+
Party 1
Mulan
Mulan
SuckAToadHarrold
Mulan
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 46L
1,577 Elo+
Party 3
Chaac
Chaac
bastian2017
Chaac
Level 100
God Stats
48W - 24L
1,669 SR
Queue Stats
240W - 224L
1,528 Elo+
Solo
Cliodhna
Cliodhna
kill code5
Cliodhna
Level 109
God Stats
17W - 19L
1,556 SR
Queue Stats
242W - 223L
1,496 Elo+
Party 1
Team Averages
Level 110
1,591 SR
1,516 Elo+

VS

Team Averages
Level 97
1,423 SR
1,459 Elo+
Cerberus
Cerberus
Drag0n Ender
Cerberus
Level 114
God Stats
3W - 6L
1,243 SR
Queue Stats
215W - 243L
1,460 Elo+
Party 2
Heimdallr
Heimdallr
Joe73612
Heimdallr
Level 32
God Stats
47W - 52L
1,444 SR
Queue Stats
208W - 191L
1,359 Elo+
Solo
Scylla
Scylla
Legitchief08
Scylla
Level 152
God Stats
3W - 4L
1,353 SR
Queue Stats
189W - 202L
1,484 Elo+
Solo
King Arthur
King Arthur
MostWanted17743
King Arthur
Level 107
God Stats
4W - 4L
1,517 SR
Queue Stats
172W - 204L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheTwoSunner
Cu Chulainn
Level 79
God Stats
60W - 44L
1,556 SR
Queue Stats
330W - 323L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
P4nchy
Zhong Kui
15
0 / 2 / 1
8,057
620
4,366
9,334
7,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 3 / 2
6,517
501
7,844
12,450
10,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 3 / 1
6,763
520
6,538
11,280
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
3 / 3 / 1
8,598
661
13,622
15,845
19,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
kill code5
Cliodhna
12
3 / 3 / 1
7,107
547
7,690
9,728
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Drag0n Ender
Cerberus
13
4 / 0 / 6
8,227
633
8,212
13,952
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Joe73612
Heimdallr
11
0 / 4 / 4
5,946
457
5,229
11,202
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
2 / 1 / 4
8,581
660
5,726
5,238
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
MostWanted17743
King Arthur
13
1 / 4 / 3
7,756
597
9,582
17,839
15,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
TheTwoSunner
Cu Chulainn
14
7 / 0 / 5
8,024
617
8,549
13,304
9,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
9
Kills
14
14
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Drag0n Ender
Cerberus
4
0
6
7
W
Heimdallr
Joe73612
Heimdallr
0
4
4
0.5
W
Scylla
2
1
4
4
W
King Arthur
MostWanted17743
King Arthur
1
4
3
0.63
L
Zhong Kui
P4nchy
Zhong Kui
0
2
1
0.25
L
0
3
2
0.33
L
3
3
1
1.17
W
Cu Chulainn
TheTwoSunner
Cu Chulainn
7
0
5
9.5
L
3
3
1
1.17
L
Cliodhna
kill code5
Cliodhna
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,060
Damage
37,298
58,637
Taken
61,535
45,224
Mitigated
38,205
20,935
Healing
19,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Drag0n Ender
Cerberus
8,212
525
0
7,801
13,952
8,308
0
5,165
8,787
35,139
1,900
W
Heimdallr
Joe73612
Heimdallr
5,229
3,159
0
4,153
11,202
3,527
246
2,584
8,618
0
31,835
W
Scylla
5,726
1,004
0
942
5,238
1,752
181
1,901
3,337
76,707
0
W
King Arthur
MostWanted17743
King Arthur
9,582
1,363
0
3,107
17,839
15,488
0
0
17,839
0
55,912
L
Zhong Kui
P4nchy
Zhong Kui
4,366
532
0
5,600
9,334
7,396
0
2,959
6,189
77,332
2,399
L
7,844
731
0
3,704
12,450
10,291
0
5,067
7,319
24,103
0
L
6,538
1,345
0
4,938
11,280
5,095
0
1,779
9,461
0
41,589
W
Cu Chulainn
TheTwoSunner
Cu Chulainn
8,549
1,787
0
3,590
13,304
9,130
0
2,557
10,747
3,414
41,868
L
13,622
1,616
0
5,105
15,845
19,441
0
1,426
14,367
0
69,109
L
Cliodhna
kill code5
Cliodhna
7,690
885
0
1,588
9,728
3,001
150
3,030
6,698
0
46,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
38,534
428
Minions Killed
472
0
Camps Cleared
0
1,349,800
Distance Traveled
1,370,171
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,227
633
75
6
0
281,861
4
W
Heimdallr
5,946
457
58
4
0
228,919
7
W
Scylla
8,581
660
165
13
0
277,026
2
W
King Arthur
7,756
597
119
9
0
274,263
0
L
Zhong Kui
8,057
620
140
11
0
240,086
0
L
Sobek
6,517
501
23
2
0
272,505
8
L
Mulan
6,763
520
57
4
0
304,820
2
W
Cu Chulainn
8,024
617
55
4
0
308,102
1
L
Chaac
8,598
661
124
10
0
213,058
1
L
Cliodhna
7,107
547
84
6
0
319,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role