Player Matchup

Horus
Horus
JAD-izzle
Horus
Level 149
God Stats
2W - 10L
1,335 SR
Queue Stats
570W - 572L
1,524 Elo+
Solo
Apollo
Apollo
Jojouswriter264
Apollo
Level 129
God Stats
5W - 5L
1,468 SR
Queue Stats
229W - 245L
1,389 Elo+
Solo
Cliodhna
Cliodhna
KaramellFan
Cliodhna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,542 Elo+
Party 2
Arachne
Arachne
Lollypophexe
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,719 Elo+
Party 2
Ymir
Ymir
rabbatschabbanak
Ymir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,479 Elo+
Party 2
Team Averages
Level 124
1,461 SR
1,530 Elo+

VS

Team Averages
Level 105
1,555 SR
1,550 Elo+
Hachiman
Hachiman
 
Hachiman
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Abu nassso
Athena
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,500 Elo+
Party 1
Surtr
Surtr
Nsoov
Surtr
Level 116
God Stats
3W - 0L
1,797 SR
Queue Stats
55W - 57L
1,590 Elo+
Party 1
Merlin
Merlin
Zm69
Merlin
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,630 Elo+
Party 1
Terra
Terra
ultimate_noise5
Terra
Level 103
God Stats
3W - 1L
1,476 SR
Queue Stats
145W - 126L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JAD-izzle
Horus
16
4 / 5 / 12
8,823
735
8,695
20,924
21,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
7 / 4 / 7
10,718
893
12,005
11,400
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
KaramellFan
Cliodhna
16
6 / 7 / 7
9,066
756
19,177
15,713
6,699
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Lollypophexe
Arachne
14
2 / 7 / 11
8,044
670
8,446
13,721
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 6 / 7
7,044
587
3,243
15,540
8,851
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
14 / 2 / 13
11,746
979
26,082
13,194
7,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Athena
Abu nassso
Athena
16
5 / 4 / 20
10,017
835
7,479
19,962
32,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
Nsoov
Surtr
16
5 / 7 / 16
10,274
856
12,248
20,341
23,947
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
Zm69
Merlin
14
1 / 4 / 19
9,045
754
15,953
12,057
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
4 / 2 / 23
11,091
924
9,354
17,730
16,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
120
19
Kills
29
29
Deaths
19
44
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
14
2
13
10.25
W
Athena
Abu nassso
Athena
5
4
20
3.75
L
Horus
JAD-izzle
Horus
4
5
12
2
L
7
4
7
2.63
L
Cliodhna
KaramellFan
Cliodhna
6
7
7
1.36
L
Arachne
Lollypophexe
Arachne
2
7
11
1.07
W
Surtr
Nsoov
Surtr
5
7
16
1.86
W
Merlin
Zm69
Merlin
1
4
19
2.63
L
0
6
7
0.58
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,566
Damage
71,116
77,298
Taken
83,284
50,385
Mitigated
87,289
22,747
Healing
33,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
26,082
16,990
324
1,087
13,194
7,737
4,427
266
12,801
0
53,776
W
Athena
Abu nassso
Athena
7,479
2,068
503
1,172
19,962
32,738
832
1,199
18,521
15,376
269
L
Horus
JAD-izzle
Horus
8,695
3,239
4,202
6,122
20,924
21,111
22
6,416
13,608
1,866
13,666
L
12,005
5,818
636
1,575
11,400
5,308
0
5,616
5,278
0
29,313
L
Cliodhna
KaramellFan
Cliodhna
19,177
3,526
834
3,513
15,713
6,699
0
6,037
9,438
0
34,106
L
Arachne
Lollypophexe
Arachne
8,446
4,627
513
2,717
13,721
8,416
0
6,290
7,038
0
14,966
W
Surtr
Nsoov
Surtr
12,248
3,798
1,626
3,623
20,341
23,947
497
601
17,860
805
22,310
W
Merlin
Zm69
Merlin
15,953
1,803
683
1,449
12,057
6,387
749
585
11,397
29,839
180
L
3,243
393
104
2,531
15,540
8,851
0
5,900
9,205
5,689
0
W
9,354
1,319
15,138
7,956
17,730
16,480
1,617
1,666
15,436
16,530
1,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,695
Gold Earned
52,173
120
Minions Killed
159
0
Camps Cleared
0
960,092
Distance Traveled
1,062,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,746
979
64
5
0
179,039
0
W
Athena
10,017
835
17
1
0
210,774
0
L
Horus
8,823
735
14
1
0
218,991
0
L
Apollo
10,718
893
41
3
0
205,394
0
L
Cliodhna
9,066
756
40
3
0
205,374
0
L
Arachne
8,044
670
21
2
0
193,004
0
W
Surtr
10,274
856
18
2
0
238,144
0
W
Merlin
9,045
754
37
3
0
206,045
0
L
Ymir
7,044
587
4
0
0
137,329
0
W
Terra
11,091
924
23
2
0
228,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role