Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
Dopiuhm
Morgan Le Fay
Silver III
Level 109
God Stats
3W - 7L
1,474 SR
Queue Stats
171W - 197L
987 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Hoodini69
Cabrakan
Silver IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 177L
941 MMR
Solo
Danzaburou
Danzaburou
Silver V
Kukukachu_Gamer
Danzaburou
Silver V
Level 91
God Stats
4W - 4L
1,500 SR
Queue Stats
300W - 330L
786 MMR
Solo
Serqet
Serqet
Silver IV
chulthu
Serqet
Silver IV
Level 121
God Stats
10W - 5L
1,745 SR
Queue Stats
67W - 84L
787 MMR
Solo
Achilles
Achilles
Bronze I
juliiitoo
Achilles
Bronze I
Level 59
God Stats
0W - 6L
1,122 SR
Queue Stats
17W - 36L
860 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,468 SR
872 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,396 SR
907 MMR
Vulcan
Vulcan
Silver IV
GucciDrips
Vulcan
Silver IV
Level 106
God Stats
2W - 1L
1,334 SR
Queue Stats
19W - 36L
1,002 MMR
Solo
Artemis
Artemis
Silver III
MIDNIGHTzs
Artemis
Silver III
Level 190
God Stats
64W - 57L
1,510 SR
Queue Stats
729W - 786L
1,046 MMR
Solo
Cerberus
Cerberus
Silver IV
Misaelitho
Cerberus
Silver IV
Level 129
God Stats
1W - 0L
1,274 SR
Queue Stats
50W - 71L
931 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
OldBenKenobi86
Gilgamesh
Silver III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 69L
918 MMR
Solo
Awilix
Awilix
Silver V
SlimThe2nd
Awilix
Silver V
Level 105
God Stats
5W - 7L
1,364 SR
Queue Stats
80W - 97L
641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dopiuhm
Morgan Le Fay
15
1 / 3 / 0
8,953
471
6,987
10,854
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Hoodini69
Cabrakan
13
0 / 7 / 2
8,491
447
3,864
19,094
22,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Kukukachu_Gamer
Danzaburou
14
3 / 4 / 0
8,694
458
10,003
12,076
4,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
chulthu
Serqet
16
2 / 4 / 0
8,821
464
4,816
16,729
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Achilles
juliiitoo
Achilles
13
0 / 5 / 1
7,831
412
7,173
14,514
13,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
AnubisMulanThanatosBacchus

VS

Bans
HeraAthenaHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GucciDrips
Vulcan
16
4 / 0 / 7
9,899
521
9,576
5,491
3,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MIDNIGHTzs
Artemis
16
2 / 2 / 12
9,788
515
12,617
10,278
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Misaelitho
Cerberus
16
3 / 1 / 6
9,996
526
8,337
15,357
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
OldBenKenobi86
Gilgamesh
16
3 / 3 / 3
10,975
578
4,223
16,719
8,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
SlimThe2nd
Awilix
17
11 / 0 / 5
10,600
558
9,432
9,867
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
6
Kills
23
23
Deaths
6
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dopiuhm
Morgan Le Fay
1
3
0
0.33
W
Vulcan
GucciDrips
Vulcan
4
0
7
7.5
L
Cabrakan
Hoodini69
Cabrakan
0
7
2
0.14
L
Danzaburou
Kukukachu_Gamer
Danzaburou
3
4
0
0.75
W
Artemis
MIDNIGHTzs
Artemis
2
2
12
4
W
Cerberus
Misaelitho
Cerberus
3
1
6
6
W
Gilgamesh
OldBenKenobi86
Gilgamesh
3
3
3
1.5
W
Awilix
SlimThe2nd
Awilix
11
0
5
13.5
L
Serqet
chulthu
Serqet
2
4
0
0.5
L
Achilles
juliiitoo
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,843
Damage
44,185
73,267
Taken
57,712
49,861
Mitigated
28,442
15,536
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dopiuhm
Morgan Le Fay
6,987
567
0
1,092
10,854
4,020
168
3,255
7,599
75,418
79
W
Vulcan
GucciDrips
Vulcan
9,576
246
0
1,817
5,491
3,289
634
1,671
3,331
61,928
1,380
L
Cabrakan
Hoodini69
Cabrakan
3,864
892
0
1,473
19,094
22,326
163
4,789
14,305
29,006
668
L
Danzaburou
Kukukachu_Gamer
Danzaburou
10,003
1,850
0
2,508
12,076
4,052
600
3,145
8,931
0
64,508
W
Artemis
MIDNIGHTzs
Artemis
12,617
6,370
0
1,992
10,278
3,311
1,046
3,274
6,739
0
66,283
W
Cerberus
Misaelitho
Cerberus
8,337
487
0
5,623
15,357
9,235
0
3,670
11,004
53,417
3,799
W
Gilgamesh
OldBenKenobi86
Gilgamesh
4,223
1,085
95
3,542
16,719
8,279
2,240
1,163
14,135
0
59,329
W
Awilix
SlimThe2nd
Awilix
9,432
3,315
0
1,141
9,867
4,328
339
814
8,947
0
70,926
L
Serqet
chulthu
Serqet
4,816
769
0
6,712
16,729
5,892
9
3,542
13,187
0
67,686
L
Achilles
juliiitoo
Achilles
7,173
856
0
3,751
14,514
13,571
0
2,264
12,250
515
43,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,790
Gold Earned
51,258
478
Minions Killed
550
0
Camps Cleared
0
1,865,296
Distance Traveled
1,938,851
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,953
471
153
8
0
372,704
4
W
Vulcan
9,899
521
95
5
0
402,139
3
L
Cabrakan
8,491
447
42
2
0
347,129
6
L
Danzaburou
8,694
458
102
5
0
355,117
0
W
Artemis
9,788
515
108
6
0
382,281
0
W
Cerberus
9,996
526
148
8
0
377,988
4
W
Gilgamesh
10,975
578
102
5
0
327,902
10
W
Awilix
10,600
558
97
5
0
448,541
0
L
Serqet
8,821
464
102
5
0
418,934
2
L
Achilles
7,831
412
79
4
0
371,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role