Player Matchup

Nox
Nox
Fuu34555
Nox
Level 101
God Stats
7W - 7L
1,492 SR
Queue Stats
188W - 207L
1,470 Elo+
Party 2
Fenrir
Fenrir
MasterKronos
Fenrir
Level 148
God Stats
3W - 3L
1,469 SR
Queue Stats
89W - 87L
1,473 Elo+
Solo
Maui
Maui
THEGREATEST34555
Maui
Level 109
God Stats
6W - 6L
1,416 SR
Queue Stats
251W - 283L
1,458 Elo+
Party 2
Charybdis
Charybdis
Thir276d3RD8
Charybdis
Level 128
God Stats
3W - 2L
1,568 SR
Queue Stats
144W - 129L
1,473 Elo+
Party 2
Chronos
Chronos
beast0986
Chronos
Level 124
God Stats
13W - 11L
1,554 SR
Queue Stats
340W - 331L
1,479 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,471 Elo+

VS

Team Averages
Level 94
1,434 SR
1,471 Elo+
Chaac
Chaac
QuebecVictor
Chaac
Level 63
God Stats
8W - 5L
1,591 SR
Queue Stats
175W - 152L
1,538 Elo+
Solo
Terra
Terra
RK Renegax
Terra
Level 159
God Stats
3W - 7L
1,296 SR
Queue Stats
637W - 643L
1,499 Elo+
Party 1
Vulcan
Vulcan
SrEmiliano9402
Vulcan
Level 16
God Stats
1W - 5L
1,281 SR
Queue Stats
9W - 13L
1,413 Elo+
Party 1
Cupid
Cupid
VGS UrsineEwe1
Cupid
Level 175
God Stats
0W - 2L
1,500 SR
Queue Stats
389W - 372L
1,583 Elo+
Party 1
Ratatoskr
Ratatoskr
bbir
Ratatoskr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,137
514
1,501
5,446
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
3 / 1 / 3
6,401
640
4,937
8,266
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 5
6,504
650
3,042
6,794
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Thir276d3RD8
Charybdis
10
5 / 0 / 2
6,030
603
9,142
7,001
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
beast0986
Chronos
12
7 / 1 / 0
7,009
701
8,387
8,442
2,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,845
485
3,705
9,961
3,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
8
0 / 3 / 0
4,845
485
2,354
8,839
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 2 / 0
6,171
617
5,290
5,193
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,727
473
5,416
7,832
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
bbir
Ratatoskr
10
1 / 3 / 0
5,259
526
2,799
9,519
3,335
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
4
4
Deaths
17
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
W
Fenrir
3
1
3
4.5
L
0
6
0
0
L
Terra
0
3
0
0
L
3
2
0
1.5
W
2
0
5
4.5
W
Charybdis
Thir276d3RD8
Charybdis
5
0
2
6
L
0
3
0
0
L
Ratatoskr
bbir
Ratatoskr
1
3
0
0.33
W
Chronos
beast0986
Chronos
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
19,564
35,949
Taken
41,344
13,433
Mitigated
15,331
15,390
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,501
0
0
1,550
5,446
1,608
0
3,199
1,953
19,408
0
W
Fenrir
4,937
1,119
0
2,158
8,266
3,056
0
1,587
6,596
0
36,282
L
3,705
335
0
2,512
9,961
3,844
0
5,165
4,796
0
27,455
L
Terra
2,354
344
1,082
2,074
8,839
4,165
0
1,270
7,569
10,019
0
L
5,290
95
0
820
5,193
1,578
350
1,238
3,925
31,182
152
W
3,042
1,021
0
2,072
6,794
4,010
189
1,454
5,340
19,305
183
W
Charybdis
Thir276d3RD8
Charybdis
9,142
4,842
0
4,413
7,001
1,941
640
791
6,210
0
45,644
L
5,416
1,771
232
1,701
7,832
2,409
0
1,225
6,607
0
36,381
L
Ratatoskr
bbir
Ratatoskr
2,799
745
0
979
9,519
3,335
0
3,653
5,742
0
36,552
W
Chronos
beast0986
Chronos
8,387
2,206
75
5,122
8,442
2,818
0
225
8,213
39,594
5,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
25,847
268
Minions Killed
230
0
Camps Cleared
0
977,579
Distance Traveled
1,068,366
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,137
514
28
3
0
190,456
4
W
Fenrir
6,401
640
66
7
0
216,130
0
L
Chaac
4,845
485
50
5
0
227,321
0
L
Terra
4,845
485
19
2
0
200,640
1
L
Vulcan
6,171
617
62
6
0
198,543
3
W
Maui
6,504
650
29
3
0
196,571
2
W
Charybdis
6,030
603
80
8
0
171,907
2
L
Cupid
4,727
473
47
5
0
197,169
0
L
Ratatoskr
5,259
526
52
5
0
244,693
0
W
Chronos
7,009
701
65
7
0
202,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role