Player Matchup

Vulcan
Vulcan
BlackReighn1052
Vulcan
Level 122
God Stats
6W - 5L
1,656 SR
Queue Stats
54W - 51L
1,489 Elo+
Solo
Geb
Geb
Leet As Sin
Geb
Level 147
God Stats
16W - 16L
1,361 SR
Queue Stats
121W - 119L
1,534 Elo+
Party 2
Charybdis
Charybdis
Stathisis
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,444 Elo+
Party 2
Team Averages
Level 113
1,506 SR
1,489 Elo+

VS

Team Averages
Level 116
1,341 SR
1,422 Elo+
Jing Wei
Jing Wei
Jediraider92
Jing Wei
Level 181
God Stats
2W - 1L
1,481 SR
Queue Stats
11W - 11L
1,498 Elo+
Party 1
The Morrigan
The Morrigan
LazyM3chanic
The Morrigan
Level 9
God Stats
1W - 2L
1,297 SR
Queue Stats
1W - 3L
1,205 Elo+
Party 1
Erlang Shen
Erlang Shen
RetroRain95
Erlang Shen
Level 157
God Stats
8W - 10L
1,244 SR
Queue Stats
429W - 427L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
10,269
734
8,078
7,330
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 4
10,028
716
9,261
14,091
11,991
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Stathisis
Charybdis
16
4 / 3 / 4
10,590
756
10,917
8,936
3,811
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jediraider92
Jing Wei
18
3 / 2 / 6
12,484
892
9,859
12,231
4,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
LazyM3chanic
The Morrigan
14
0 / 7 / 2
9,438
674
1,188
6,517
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
RetroRain95
Erlang Shen
20
6 / 0 / 2
13,433
960
12,213
15,807
16,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
9
Kills
9
9
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
Jing Wei
Jediraider92
Jing Wei
3
2
6
3
W
The Morrigan
LazyM3chanic
The Morrigan
0
7
2
0.14
L
3
2
4
2.5
W
Erlang Shen
RetroRain95
Erlang Shen
6
0
2
7
L
Charybdis
Stathisis
Charybdis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
23,260
30,357
Taken
34,555
19,292
Mitigated
23,079
2,998
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,078
392
0
470
7,330
3,490
47
0
7,282
33,623
0
W
Jing Wei
Jediraider92
Jing Wei
9,859
6,628
0
3,940
12,231
4,474
1,679
5,795
6,416
0
61,168
W
The Morrigan
LazyM3chanic
The Morrigan
1,188
556
0
363
6,517
1,961
396
3,984
2,455
9,988
1,431
L
9,261
589
13
522
14,091
11,991
75
906
13,157
24,199
2,432
W
Erlang Shen
RetroRain95
Erlang Shen
12,213
4,800
0
8,272
15,807
16,644
1,335
6,558
9,240
0
65,372
L
Charybdis
Stathisis
Charybdis
10,917
5,113
0
1,993
8,936
3,811
990
83
8,825
0
48,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
35,355
145
Minions Killed
217
0
Camps Cleared
0
743,803
Distance Traveled
713,857
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,269
734
47
3
0
249,894
2
W
Jing Wei
12,484
892
105
8
0
275,490
0
W
The Morrigan
9,438
674
16
1
0
142,018
0
L
Geb
10,028
716
26
2
0
279,814
0
W
Erlang Shen
13,433
960
96
7
0
296,349
0
L
Charybdis
10,590
756
72
5
0
214,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role