Player Matchup

Kali
Kali
Gold II
 
Kali
Gold II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
Bl4ckoutR3D
Anhur
Platinum V
Level 143
God Stats
7W - 8L
1,526 SR
Queue Stats
91W - 87L
1,581 MMR
Solo
Sobek
Sobek
Platinum V
Srd4rk
Sobek
Platinum V
Level 87
God Stats
9W - 10L
1,383 SR
Queue Stats
233W - 225L
1,611 MMR
Solo
Tyr
Tyr
Platinum V
ljpg23
Tyr
Platinum V
Level 156
God Stats
7W - 13L
1,359 SR
Queue Stats
104W - 101L
1,582 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,454 SR
1,555 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,484 SR
1,607 MMR
Nut
Nut
Gold II
 
Nut
Gold II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Platinum V
LyricalMachete
Mulan
Platinum V
Level 108
God Stats
2W - 4L
1,194 SR
Queue Stats
45W - 41L
1,571 MMR
Solo
Bacchus
Bacchus
Platinum V
N0kouT
Bacchus
Platinum V
Level 203
God Stats
2W - 1L
1,590 SR
Queue Stats
175W - 167L
1,578 MMR
Party 2
Odin
Odin
Gold I
Tofon
Odin
Gold I
Level 103
God Stats
3W - 1L
1,557 SR
Queue Stats
31W - 25L
1,638 MMR
Party 1
The Morrigan
The Morrigan
Gold I
Xartam
The Morrigan
Gold I
Level 148
God Stats
5W - 1L
1,578 SR
Queue Stats
26W - 17L
1,748 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 1 / 0
5,679
568
3,326
9,251
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vulcan
 
Vulcan
9
0 / 5 / 0
5,282
528
2,203
6,061
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 0
5,660
566
3,698
6,911
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Sobek
Srd4rk
Sobek
8
0 / 1 / 2
5,064
506
3,784
9,419
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
ljpg23
Tyr
10
0 / 2 / 0
5,827
583
5,172
10,524
6,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AthenaLokiKing Arthur

VS

Bans
SusanoZeusOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 1
6,029
603
3,644
4,401
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 0
7,204
720
7,092
9,852
9,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
N0kouT
Bacchus
10
3 / 0 / 3
6,319
632
5,492
6,489
4,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
Tofon
Odin
11
3 / 1 / 3
5,795
580
4,751
7,468
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Xartam
The Morrigan
11
4 / 2 / 1
6,163
616
6,594
4,913
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
13
13
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
0
2
L
Vulcan
 
Vulcan
0
5
0
0
W
Nut
 
Nut
1
1
1
1.5
L
2
4
0
0.5
W
2
0
0
2
W
Bacchus
N0kouT
Bacchus
3
0
3
4.5
L
Sobek
Srd4rk
Sobek
0
1
2
1
W
Odin
Tofon
Odin
3
1
3
4.5
W
The Morrigan
Xartam
The Morrigan
4
2
1
2.25
L
Tyr
ljpg23
Tyr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,183
Damage
27,573
42,166
Taken
33,123
19,858
Mitigated
18,661
14,575
Healing
12,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,326
1,294
0
4,184
9,251
3,465
0
3,110
5,881
0
43,822
L
Vulcan
 
Vulcan
2,203
89
0
790
6,061
1,668
0
3,683
2,008
30,028
1,074
W
Nut
 
Nut
3,644
2,707
0
1,978
4,401
1,022
0
819
3,582
0
45,783
L
3,698
2,800
0
2,166
6,911
2,120
0
1,848
5,063
0
39,269
W
7,092
1,274
0
4,178
9,852
9,138
0
0
9,852
4,571
54,174
W
Bacchus
N0kouT
Bacchus
5,492
1,318
0
2,375
6,489
4,808
0
1,589
4,900
16,503
0
L
Sobek
Srd4rk
Sobek
3,784
488
0
2,760
9,419
5,789
0
2,415
6,936
12,574
0
W
Odin
Tofon
Odin
4,751
823
0
2,918
7,468
2,202
0
2,027
5,441
0
36,095
W
The Morrigan
Xartam
The Morrigan
6,594
1,259
0
1,105
4,913
1,491
20
1,357
3,556
37,007
1,877
L
Tyr
ljpg23
Tyr
5,172
704
0
4,675
10,524
6,816
0
1,489
9,035
0
42,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,512
Gold Earned
31,510
328
Minions Killed
357
0
Camps Cleared
0
1,079,262
Distance Traveled
1,146,295
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,679
568
82
8
0
230,104
0
L
Vulcan
5,282
528
70
7
0
209,961
0
W
Nut
6,029
603
88
9
0
213,910
0
L
Anhur
5,660
566
77
8
0
188,145
0
W
Mulan
7,204
720
115
12
0
198,734
2
W
Bacchus
6,319
632
13
1
0
255,501
0
L
Sobek
5,064
506
11
1
0
222,347
2
W
Odin
5,795
580
58
6
0
258,513
0
W
The Morrigan
6,163
616
83
8
0
219,637
5
L
Tyr
5,827
583
88
9
0
228,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role