Player Matchup

Mulan
Mulan
TBz Curly
Mulan
Level 18
God Stats
13W - 18L
1,565 SR
Queue Stats
92W - 110L
1,358 Elo+
Party 1
Cliodhna
Cliodhna
Weweslayer44
Cliodhna
Level 81
God Stats
15W - 11L
1,579 SR
Queue Stats
285W - 273L
1,452 Elo+
Solo
Eset
Eset
WhoseverPower2
Eset
Level 129
God Stats
4W - 1L
1,893 SR
Queue Stats
230W - 252L
1,450 Elo+
Party 1
Maui
Maui
fondlemyJawas
Maui
Level 87
God Stats
3W - 10L
1,234 SR
Queue Stats
116W - 129L
1,459 Elo+
Party 1
Artemis
Artemis
iNVADERLEE93
Artemis
Level 114
God Stats
2W - 6L
1,166 SR
Queue Stats
380W - 364L
1,456 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,435 Elo+

VS

Team Averages
Level 99
1,417 SR
1,423 Elo+
Ymir
Ymir
AJRave
Ymir
Level 149
God Stats
3W - 5L
1,229 SR
Queue Stats
99W - 109L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GHYGA 420
Morgan Le Fay
Level 65
God Stats
5W - 6L
1,404 SR
Queue Stats
172W - 186L
1,394 Elo+
Solo
Vamana
Vamana
PushinPDior
Vamana
Level 69
God Stats
11W - 8L
1,525 SR
Queue Stats
135W - 141L
1,436 Elo+
Solo
Sylvanus
Sylvanus
rimolo21
Sylvanus
Level 140
God Stats
18W - 13L
1,522 SR
Queue Stats
291W - 284L
1,463 Elo+
Solo
Chernobog
Chernobog
xDeckardPainx
Chernobog
Level 73
God Stats
2W - 1L
1,403 SR
Queue Stats
81W - 94L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
TBz Curly
Mulan
14
1 / 7 / 3
8,122
451
3,958
13,459
12,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cliodhna
Weweslayer44
Cliodhna
17
4 / 4 / 4
9,231
513
11,499
14,905
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 2 / 4
9,496
528
16,660
7,347
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 6
8,628
479
3,661
14,906
12,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
iNVADERLEE93
Artemis
8
1 / 4 / 1
6,546
364
4,450
5,418
1,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AJRave
Ymir
15
3 / 3 / 7
9,888
549
3,870
17,282
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
GHYGA 420
Morgan Le Fay
14
0 / 6 / 7
8,383
466
7,171
12,759
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
16
6 / 1 / 1
9,830
546
8,445
14,813
8,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
rimolo21
Sylvanus
17
6 / 2 / 4
11,041
613
8,629
11,622
10,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
xDeckardPainx
Chernobog
17
4 / 2 / 5
10,395
578
9,530
10,192
3,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
14
Kills
19
19
Deaths
14
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
AJRave
Ymir
3
3
7
2.17
W
Morgan Le Fay
GHYGA 420
Morgan Le Fay
0
6
7
0.58
W
Vamana
6
1
1
6.5
L
Mulan
TBz Curly
Mulan
1
7
3
0.36
L
Cliodhna
Weweslayer44
Cliodhna
4
4
4
1.5
L
6
2
4
4
L
2
2
6
2.5
L
Artemis
iNVADERLEE93
Artemis
1
4
1
0.38
W
Sylvanus
rimolo21
Sylvanus
6
2
4
4
W
Chernobog
xDeckardPainx
Chernobog
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,228
Damage
37,645
56,035
Taken
66,668
34,477
Mitigated
41,674
14,551
Healing
21,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AJRave
Ymir
3,870
321
0
3,600
17,282
15,206
0
5,765
11,191
24,622
0
W
Morgan Le Fay
GHYGA 420
Morgan Le Fay
7,171
480
0
3,032
12,759
3,926
110
3,640
8,898
56,259
1,389
W
Vamana
8,445
3,789
0
5,264
14,813
8,728
0
5,291
9,190
0
81,886
L
Mulan
TBz Curly
Mulan
3,958
448
0
2,127
13,459
12,034
0
4,964
8,495
0
47,597
L
Cliodhna
Weweslayer44
Cliodhna
11,499
1,042
0
8,444
14,905
5,424
0
5,125
9,498
0
81,006
L
16,660
942
185
654
7,347
2,736
0
3,296
3,889
66,834
1,138
L
3,661
765
0
1,754
14,906
12,699
0
4,270
10,456
22,931
0
L
Artemis
iNVADERLEE93
Artemis
4,450
1,727
0
1,387
5,418
1,584
0
700
4,718
0
25,330
W
Sylvanus
rimolo21
Sylvanus
8,629
1,473
835
4,627
11,622
10,606
76
2,695
8,343
58,703
16,327
W
Chernobog
xDeckardPainx
Chernobog
9,530
6,538
0
4,272
10,192
3,208
4,015
1,856
8,258
0
83,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
49,537
406
Minions Killed
503
0
Camps Cleared
0
1,579,470
Distance Traveled
1,700,326
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,888
549
30
2
0
337,607
4
W
Morgan Le Fay
8,383
466
108
6
0
329,153
5
W
Vamana
9,830
546
94
5
0
413,558
0
L
Mulan
8,122
451
79
4
0
329,798
0
L
Cliodhna
9,231
513
132
7
0
400,709
0
L
Eset
9,496
528
125
7
0
360,666
4
L
Maui
8,628
479
29
2
0
362,058
4
L
Artemis
6,546
364
41
2
0
126,239
0
W
Sylvanus
11,041
613
136
8
0
301,433
1
W
Chernobog
10,395
578
135
8
0
318,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role