Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ARBITERxKING
Merlin
Level 154
God Stats
43W - 38L
1,556 SR
Queue Stats
858W - 949L
1,440 Elo+
Solo
Anhur
Anhur
CTIAS400
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 8L
1,855 Elo+
Solo
Discordia
Discordia
OmegaSenpaiii
Discordia
Level 18
God Stats
6W - 2L
1,278 SR
Queue Stats
12W - 9L
1,327 Elo+
Party 2
Gilgamesh
Gilgamesh
closeman
Gilgamesh
Level 125
God Stats
3W - 1L
1,759 SR
Queue Stats
16W - 14L
1,411 Elo+
Party 2
Team Averages
Level 88
1,519 SR
1,507 Elo+

VS

Team Averages
Level 95
1,515 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Exidrix
Kuzenbo
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 65L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
Nabirow
Aphrodite
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 177L
1,488 Elo+
Party 1
Guan Yu
Guan Yu
WittyKitten4908
Guan Yu
Level 98
God Stats
62W - 34L
1,644 SR
Queue Stats
974W - 1,011L
1,457 Elo+
Solo
Cupid
Cupid
gucody
Cupid
Level 147
God Stats
67W - 36L
1,430 SR
Queue Stats
628W - 305L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 3
7,919
1,131
6,205
5,789
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
12
0 / 2 / 3
7,172
1,025
2,888
2,774
719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
CTIAS400
Anhur
13
2 / 2 / 2
8,260
1,180
7,171
6,945
2,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
OmegaSenpaiii
Discordia
13
0 / 1 / 3
7,580
1,083
9,269
5,618
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
closeman
Gilgamesh
12
1 / 3 / 2
7,509
1,073
4,812
12,461
8,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Team 1 Tickets

271

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 2 / 6
8,397
1,200
8,496
5,937
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Exidrix
Kuzenbo
14
1 / 1 / 6
8,132
1,162
6,039
7,612
10,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Nabirow
Aphrodite
13
1 / 0 / 4
7,562
1,080
4,423
4,579
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 5
8,670
1,239
7,029
10,068
9,136
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cupid
gucody
Cupid
13
1 / 0 / 2
7,834
1,119
5,344
4,556
1,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
4
Kills
8
8
Deaths
4
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
3
2.5
W
Scylla
 
Scylla
2
2
6
2.5
L
Merlin
0
2
3
0.75
L
Anhur
CTIAS400
Anhur
2
2
2
1.5
W
Kuzenbo
Exidrix
Kuzenbo
1
1
6
4
W
Aphrodite
Nabirow
Aphrodite
1
0
4
3
L
Discordia
OmegaSenpaiii
Discordia
0
1
3
1.5
W
3
1
5
5.5
L
Gilgamesh
closeman
Gilgamesh
1
3
2
0.67
W
Cupid
gucody
Cupid
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,345
Damage
31,331
33,587
Taken
32,752
16,800
Mitigated
26,040
3,728
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,205
300
135
1,262
5,789
3,865
0
4,120
1,669
15,867
18
W
Scylla
 
Scylla
8,496
665
0
0
5,937
1,725
0
3,588
2,067
24,841
0
L
Merlin
2,888
60
0
150
2,774
719
0
1,354
1,420
8,396
0
L
Anhur
CTIAS400
Anhur
7,171
4,001
0
1,560
6,945
2,925
0
3,289
3,656
0
19,447
W
Kuzenbo
Exidrix
Kuzenbo
6,039
2,346
0
907
7,612
10,576
0
3,982
3,231
13,378
1,690
W
Aphrodite
Nabirow
Aphrodite
4,423
121
3,747
1,638
4,579
3,168
0
3,038
1,468
8,306
578
L
Discordia
OmegaSenpaiii
Discordia
9,269
407
0
22
5,618
1,190
0
2,796
2,822
24,552
0
W
7,029
370
190
2,704
10,068
9,136
0
4,639
5,111
1,082
20,369
L
Gilgamesh
closeman
Gilgamesh
4,812
1,066
0
599
12,461
8,101
0
7,276
5,185
0
13,531
W
Cupid
gucody
Cupid
5,344
2,777
1,299
1,174
4,556
1,435
0
2,518
1,963
0
20,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,440
Gold Earned
40,595
138
Minions Killed
151
6
Camps Cleared
4
615,643
Distance Traveled
800,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,919
1,131
35
5
0
121,857
0
W
Scylla
8,397
1,200
47
7
1
151,076
0
L
Merlin
7,172
1,025
20
3
2
63,345
0
L
Anhur
8,260
1,180
31
4
3
125,876
0
W
Kuzenbo
8,132
1,162
19
3
1
172,226
0
W
Aphrodite
7,562
1,080
13
2
0
165,858
0
L
Discordia
7,580
1,083
44
6
1
159,699
0
W
Guan Yu
8,670
1,239
40
6
2
153,646
0
L
Gilgamesh
7,509
1,073
8
1
0
144,866
0
W
Cupid
7,834
1,119
32
5
0
157,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role