Player Matchup

Baron Samedi
Baron Samedi
Barneyisfood
Baron Samedi
Level 155
God Stats
2W - 1L
2,027 SR
Queue Stats
126W - 78L
1,629 Elo+
Solo
Bacchus
Bacchus
CozyLoom
Bacchus
Level 153
God Stats
1W - 3L
1,502 SR
Queue Stats
338W - 288L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
MysticFlapjack
Sun Wukong
Level 141
God Stats
8W - 4L
1,751 SR
Queue Stats
953W - 821L
1,491 Elo+
Party 1
Cernunnos
Cernunnos
fatcish21
Cernunnos
Level 157
God Stats
6W - 8L
1,498 SR
Queue Stats
118W - 111L
1,451 Elo+
Solo
Xing Tian
Xing Tian
jhorsoto69
Xing Tian
Level 106
God Stats
0W - 1L
1,612 SR
Queue Stats
11W - 20L
1,405 Elo+
Solo
Team Averages
Level 142
1,678 SR
1,492 Elo+

VS

Team Averages
Level 156
1,485 SR
1,564 Elo+
Amaterasu
Amaterasu
ItsMrKO
Amaterasu
Level 131
God Stats
1W - 1L
1,320 SR
Queue Stats
132W - 111L
1,569 Elo+
Solo
Chiron
Chiron
Juggernautts91
Chiron
Level 149
God Stats
3W - 2L
1,424 SR
Queue Stats
86W - 81L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
ProphetDainn
Baron Samedi
Level 157
God Stats
2W - 1L
1,837 SR
Queue Stats
177W - 187L
1,572 Elo+
Solo
Cernunnos
Cernunnos
soup2323
Cernunnos
Level 109
God Stats
6W - 2L
1,708 SR
Queue Stats
83W - 82L
1,547 Elo+
Party 2
Ymir
Ymir
thejaviZ
Ymir
Level 232
God Stats
3W - 2L
1,135 SR
Queue Stats
148W - 117L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barneyisfood
Baron Samedi
20
7 / 6 / 5
12,626
701
26,931
19,292
12,466
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bacchus
CozyLoom
Bacchus
17
2 / 10 / 7
10,993
611
9,291
29,429
50,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
MysticFlapjack
Sun Wukong
19
2 / 6 / 10
11,920
662
14,133
25,278
34,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
fatcish21
Cernunnos
20
5 / 3 / 8
13,152
731
26,689
15,182
6,937
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
jhorsoto69
Xing Tian
17
0 / 6 / 9
10,879
604
13,608
31,782
39,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ItsMrKO
Amaterasu
19
2 / 6 / 24
12,036
669
11,953
28,785
28,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 2 / 21
13,424
746
26,176
17,142
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
ProphetDainn
Baron Samedi
20
6 / 1 / 23
13,344
741
29,950
15,379
9,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
soup2323
Cernunnos
20
7 / 3 / 17
13,103
728
19,704
15,834
7,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
20
8 / 4 / 20
14,292
794
14,809
31,364
43,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
136
16
Kills
31
31
Deaths
16
39
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Barneyisfood
Baron Samedi
7
6
5
1.58
L
Bacchus
CozyLoom
Bacchus
2
10
7
0.55
W
Amaterasu
ItsMrKO
Amaterasu
2
6
24
2.33
W
8
2
21
9.25
L
Sun Wukong
MysticFlapjack
Sun Wukong
2
6
10
1.17
W
Baron Samedi
ProphetDainn
Baron Samedi
6
1
23
17.5
L
Cernunnos
fatcish21
Cernunnos
5
3
8
3
L
Xing Tian
jhorsoto69
Xing Tian
0
6
9
0.75
W
Cernunnos
soup2323
Cernunnos
7
3
17
5.17
W
Ymir
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,652
Damage
102,592
120,963
Taken
108,504
143,620
Mitigated
97,043
33,209
Healing
53,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Barneyisfood
Baron Samedi
26,931
2,270
5,132
3,738
19,292
12,466
896
6,823
11,900
47,699
97
L
Bacchus
CozyLoom
Bacchus
9,291
364
934
3,819
29,429
50,041
366
10,859
17,653
15,964
0
W
Amaterasu
ItsMrKO
Amaterasu
11,953
4,404
1,744
8,022
28,785
28,513
193
8,934
19,059
0
18,806
W
26,176
7,736
7,584
4,427
17,142
8,294
1,976
9,051
7,970
0
52,638
L
Sun Wukong
MysticFlapjack
Sun Wukong
14,133
1,741
1,843
4,061
25,278
34,678
311
7,895
16,051
1,540
31,686
W
Baron Samedi
ProphetDainn
Baron Samedi
29,950
2,608
11,133
6,003
15,379
9,929
1,065
6,889
8,280
54,006
0
L
Cernunnos
fatcish21
Cernunnos
26,689
12,081
1,571
3,315
15,182
6,937
2,511
6,210
8,472
0
54,698
L
Xing Tian
jhorsoto69
Xing Tian
13,608
236
2,202
6,594
31,782
39,498
38
9,810
20,903
26,172
0
W
Cernunnos
soup2323
Cernunnos
19,704
6,650
1,911
1,734
15,834
7,063
3,588
9,727
5,572
0
50,755
W
Ymir
14,809
1,662
6,342
4,716
31,364
43,244
102
13,926
16,671
25,687
561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,570
Gold Earned
66,199
198
Minions Killed
217
0
Camps Cleared
0
1,601,382
Distance Traveled
1,653,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,626
701
42
2
0
307,153
0
L
Bacchus
10,993
611
13
1
0
302,498
0
W
Amaterasu
12,036
669
12
1
0
332,861
0
W
Chiron
13,424
746
55
3
0
346,481
0
L
Sun Wukong
11,920
662
26
1
0
351,370
0
W
Baron Samedi
13,344
741
70
4
0
354,307
0
L
Cernunnos
13,152
731
95
5
0
311,563
0
L
Xing Tian
10,879
604
22
1
0
328,798
0
W
Cernunnos
13,103
728
66
4
0
316,809
0
W
Ymir
14,292
794
14
1
0
303,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role