Player Matchup

Jormungandr
Jormungandr
ETNAD7ZV
Jormungandr
Level 140
God Stats
1W - 1L
1,702 SR
Queue Stats
237W - 238L
1,601 Elo+
Solo
Odin
Odin
IamHatred444
Odin
Level 207
God Stats
1W - 2L
1,715 SR
Queue Stats
175W - 186L
1,496 Elo+
Party 2
Erlang Shen
Erlang Shen
Spivyy
Erlang Shen
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,177 Elo+
Party 2
Neith
Neith
XIIIBriareosIIIX
Neith
Level 251
God Stats
9W - 16L
1,327 SR
Queue Stats
963W - 997L
1,502 Elo+
Solo
Scylla
Scylla
khekhe17
Scylla
Level 134
God Stats
4W - 7L
1,424 SR
Queue Stats
529W - 557L
1,542 Elo+
Solo
Team Averages
Level 172
1,534 SR
1,464 Elo+

VS

Team Averages
Level 155
1,396 SR
1,483 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KrokusTheGod
Achilles
Level 153
God Stats
1W - 1L
1,268 SR
Queue Stats
107W - 106L
1,467 Elo+
Solo
Anubis
Anubis
TevasLTU
Anubis
Level 145
God Stats
2W - 2L
1,396 SR
Queue Stats
146W - 146L
1,439 Elo+
Solo
Rama
Rama
ToxicBlack69
Rama
Level 145
God Stats
2W - 2L
1,319 SR
Queue Stats
165W - 169L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ETNAD7ZV
Jormungandr
11
1 / 4 / 1
6,364
796
5,910
6,920
5,476
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 1 / 3
6,499
812
5,171
8,888
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erlang Shen
Spivyy
Erlang Shen
13
1 / 4 / 2
5,941
743
7,701
9,447
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

13
1 / 1 / 3
6,379
797
6,902
3,800
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
khekhe17
Scylla
5
0 / 0 / 0
5,040
630
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 2 / 5
7,046
881
6,094
5,653
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
 
King Arthur
13
0 / 0 / 8
6,761
845
4,272
6,922
2,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
KrokusTheGod
Achilles
12
3 / 1 / 4
7,102
888
3,447
7,257
5,324
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
TevasLTU
Anubis
14
3 / 1 / 4
7,818
977
5,086
3,684
1,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 6
7,402
925
7,606
5,363
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
4
Kills
10
10
Deaths
4
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
2
5
2.25
W
King Arthur
 
King Arthur
0
0
8
4
L
Jormungandr
ETNAD7ZV
Jormungandr
1
4
1
0.38
L
1
1
3
2.5
W
Achilles
KrokusTheGod
Achilles
3
1
4
5
L
Erlang Shen
Spivyy
Erlang Shen
1
4
2
0.5
W
Anubis
TevasLTU
Anubis
3
1
4
5
W
2
0
6
5
L
1
1
3
2.5
L
Scylla
khekhe17
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,684
Damage
26,505
29,055
Taken
28,879
19,836
Mitigated
13,519
6,598
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
6,094
3,126
147
972
5,653
2,082
119
374
5,156
0
10,949
W
King Arthur
 
King Arthur
4,272
579
353
2,752
6,922
2,982
0
1,632
5,136
0
7,218
L
Jormungandr
ETNAD7ZV
Jormungandr
5,910
113
315
844
6,920
5,476
0
547
6,373
17,269
28
L
5,171
493
638
971
8,888
6,464
0
2,014
6,874
988
8,702
W
Achilles
KrokusTheGod
Achilles
3,447
618
793
2,216
7,257
5,324
0
2,199
4,936
384
5,310
L
Erlang Shen
Spivyy
Erlang Shen
7,701
3,304
680
2,157
9,447
6,594
0
1,029
8,418
0
10,434
W
Anubis
TevasLTU
Anubis
5,086
153
587
1,608
3,684
1,361
0
503
3,063
26,369
1,287
W
7,606
6,427
538
2,567
5,363
1,770
213
2,124
3,130
0
20,686
L
6,902
1,181
0
993
3,800
1,302
0
1,517
2,283
0
19,324
L
Scylla
khekhe17
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
36,129
63
Minions Killed
116
0
Camps Cleared
0
587,264
Distance Traveled
790,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,046
881
17
2
0
130,882
0
W
King Arthur
6,761
845
2
0
0
193,420
0
L
Jormungandr
6,364
796
26
3
0
131,472
0
L
Odin
6,499
812
14
2
0
171,086
0
W
Achilles
7,102
888
7
1
0
158,738
0
L
Erlang Shen
5,941
743
4
1
0
137,253
0
W
Anubis
7,818
977
49
6
0
160,156
0
W
Rama
7,402
925
41
5
0
147,238
0
L
Neith
6,379
797
19
2
0
147,453
0
L
Scylla
5,040
630
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role